Toponaming: Missing getSubObject code in PartDesign::Body and SketchObject::getSubObject
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@@ -502,6 +502,35 @@ std::vector<std::string> Body::getSubObjects(int reason) const {
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App::DocumentObject *Body::getSubObject(const char *subname,
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PyObject **pyObj, Base::Matrix4D *pmat, bool transform, int depth) const
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{
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while (subname && *subname == '.') {
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++subname; // skip leading .
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}
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// PartDesign::Feature now support grouping sibling features, and the user
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// is free to expand/collapse at any time. To not disrupt subname path
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// because of this, the body will peek the next two sub-objects reference,
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// and skip the first sub-object if possible.
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if (subname) {
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const char* firstDot = strchr(subname, '.');
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if (firstDot) {
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const char* secondDot = strchr(firstDot + 1, '.');
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if (secondDot) {
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auto firstObj = Group.find(std::string(subname, firstDot).c_str());
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if (!firstObj || firstObj->isDerivedFrom(PartDesign::Feature::getClassTypeId())) {
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auto secondObj = Group.find(std::string(firstDot + 1, secondDot).c_str());
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if (secondObj) {
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// we support only one level of sibling grouping, so no
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// recursive call to our own getSubObject()
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return Part::BodyBase::getSubObject(firstDot + 1,
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pyObj,
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pmat,
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transform,
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depth + 1);
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}
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}
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}
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}
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}
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#if 1
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return Part::BodyBase::getSubObject(subname,pyObj,pmat,transform,depth);
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#else
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@@ -59,6 +59,8 @@
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#endif
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#include <boost/algorithm/string/predicate.hpp>
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#include <boost/iostreams/device/array.hpp>
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#include <boost/iostreams/stream.hpp>
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#include <App/Application.h>
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#include <App/Document.h>
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@@ -97,6 +99,7 @@
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using namespace Sketcher;
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using namespace Base;
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namespace sp = std::placeholders;
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namespace bio = boost::iostreams;
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FC_LOG_LEVEL_INIT("Sketch", true, true)
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@@ -9735,10 +9738,95 @@ Part::TopoShape SketchObject::getEdge(const Part::Geometry *geo, const char *nam
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return shape;
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}
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Data::IndexedName SketchObject::checkSubName(const char *sub) const
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{
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// FIXME: trivial implementation needs to be replaced with full logic
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(void)sub;
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Data::IndexedName SketchObject::checkSubName(const char *sub) const{
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static std::vector<const char *> types = {
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"Edge",
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"Vertex",
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"edge",
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"vertex",
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"ExternalEdge",
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"RootPoint",
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"H_Axis",
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"V_Axis",
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"Constraint",
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"InternalEdge",
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"InternalFace",
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"InternalVertex",
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};
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if(!sub) return Data::IndexedName();
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const char *subname = Data::isMappedElement(sub);
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if(!subname) {
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Data::IndexedName res(sub, types, true);
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if (boost::equals(res.getType(), "edge"))
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return Data::IndexedName("Edge", res.getIndex());
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else if (boost::starts_with(res.getType(), "vertex"))
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return Data::IndexedName("Vertex", res.getIndex());
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return res;
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}
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if(!subname[0]) {
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FC_ERR("invalid subname " << sub);
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return Data::IndexedName();
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}
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bio::stream<bio::array_source> iss(subname+1, std::strlen(subname+1));
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int id = -1;
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bool valid = false;
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switch(subname[0]) {
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case 'g':
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case 'e':
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if(iss>>id)
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valid = true;
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break;
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default: {
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// for RootPoint,H_Axis,V_Axis
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const char *dot = strchr(subname,'.');
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if(dot)
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subname = dot+1;
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return Data::IndexedName(subname, types, false);
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}}
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if(!valid) {
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FC_ERR("invalid subname " << sub);
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// return sub;
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return Data::IndexedName();
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}
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#ifdef FUTURE_TNP_CODE_FROM_LS3
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int geoId;
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const Part::Geometry *geo = 0;
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switch(subname[0]) {
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case 'g': {
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auto it = geoMap.find(id);
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if(it!=geoMap.end()) {
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geoId = it->second;
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geo = getGeometry(geoId);
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}
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break;
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} case 'e': {
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auto it = externalGeoMap.find(id);
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if(it!=externalGeoMap.end()) {
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geoId = -it->second - 1;
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geo = getGeometry(geoId);
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}
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break;
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}}
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if(geo && GeometryFacade::getId(geo) == id) {
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char sep;
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int posId = static_cast<int>(PointPos::none);
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if((iss >> sep >> posId) && sep=='v') {
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int idx = getVertexIndexGeoPos(geoId, static_cast<PointPos>(posId));
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if(idx < 0) {
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FC_ERR("invalid subname " << sub);
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// return sub;
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return Data::IndexedName();
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}
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return Data::IndexedName::fromConst("Vertex", idx+1);
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}else if(geoId>=0)
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return Data::IndexedName::fromConst("Edge", geoId+1);
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else
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return Data::IndexedName::fromConst("ExternalEdge", -geoId-2);
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}
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FC_ERR("cannot find subname " << sub);
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#endif
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return Data::IndexedName();
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}
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