[TD] Move Circulation method to DrawUtil

This commit is contained in:
edi271
2022-01-18 17:06:39 +01:00
committed by WandererFan
parent 5a40cd0ae5
commit c46a4f776b
5 changed files with 12 additions and 30 deletions

View File

@@ -976,24 +976,6 @@ std::pair<Base::Vector3d, Base::Vector3d> CenterLine::calcEndPoints(DrawViewPart
return result;
}
bool CenterLine::Circulation(Base::Vector3d A, Base::Vector3d B, Base::Vector3d C)
{
// the determinant of this matrix calculates the area of a triangle, see
// https://en.wikipedia.org/wiki/Triangle#Using_coordinates
// a 3x3 matrix would also do the job, but FC supports only 4x4 matrixes
Base::Matrix4D CircMatrix(
A.x, A.y, 1, 0,
B.x, B.y, 1, 0,
C.x, C.y, 1, 0,
0, 0, 0, 1);
// the sign delivers the dicrection of travel along the triangle edges
if (CircMatrix.determinant() > 0)
return true;
else
return false;
}
std::pair<Base::Vector3d, Base::Vector3d> CenterLine::calcEndPoints2Lines(DrawViewPart* partFeat,
std::vector<std::string> edgeNames,
int mode, double ext,
@@ -1042,7 +1024,7 @@ std::pair<Base::Vector3d, Base::Vector3d> CenterLine::calcEndPoints2Lines(DrawVi
// https://wiki.freecadweb.org/File:TD-CenterLineFlip.png for an illustration of the problem.
// Thus we test this by a circulation test, see this post for a brief explanation:
// https://forum.freecadweb.org/viewtopic.php?p=505733#p505615
if (Circulation(l1p1, l1p2, l2p1) != Circulation(l1p2, l2p2, l2p1)) {
if (DrawUtil::circulation(l1p1, l1p2, l2p1) != DrawUtil::circulation(l1p2, l2p2, l2p1)) {
Base::Vector3d temp; // reverse line 1
temp = l1p1;
l1p1 = l1p2;

View File

@@ -220,7 +220,6 @@ public:
int mode, double ext,
double m_hShift, double m_vShift,
double rotate);
static bool Circulation(Base::Vector3d A, Base::Vector3d B, Base::Vector3d C);
static std::pair<Base::Vector3d, Base::Vector3d> calcEndPoints2Lines(
TechDraw::DrawViewPart* partFeat,
std::vector<std::string> faceNames,

View File

@@ -789,6 +789,15 @@ Base::Vector3d DrawUtil::getFaceCenter(TopoDS_Face f)
return v;
}
// test the circulation of the triangle A-B-C
bool DrawUtil::circulation(Base::Vector3d A, Base::Vector3d B, Base::Vector3d C)
{
if (A.x * B.y + A.y * C.x + B.x * C.y - C.x * B.y - C.y * A.x - B.x * A.y > 0.0)
return true;
else
return false;
}
// Supplementary mathematical functions
// ====================================

View File

@@ -121,6 +121,7 @@ class TechDrawExport DrawUtil {
static PyObject* colorToPyTuple(App::Color color);
static bool isCrazy(TopoDS_Edge e);
static Base::Vector3d getFaceCenter(TopoDS_Face f);
static bool circulation(Base::Vector3d A, Base::Vector3d B, Base::Vector3d C);
// Supplementary mathematical functions
static int sgn(double x);

View File

@@ -84,7 +84,6 @@ namespace TechDrawGui {
//internal helper functions
lineAttributes& _getActiveLineAttributes();
bool _circulation(Base::Vector3d A, Base::Vector3d B, Base::Vector3d C);
Base::Vector3d _circleCenter(Base::Vector3d p1, Base::Vector3d p2, Base::Vector3d p3);
void _createThreadCircle(std::string Name, TechDraw::DrawViewPart* objFeat, float factor);
void _createThreadLines(std::vector<std::string> SubNames, TechDraw::DrawViewPart* objFeat, float factor);
@@ -1845,14 +1844,6 @@ namespace TechDrawGui {
return Base::Vector3d(c.x, c.y, 0.0);
}
bool _circulation(Base::Vector3d A, Base::Vector3d B, Base::Vector3d C) {
// test the circulation of the triangle A-B-C
if (A.x * B.y + A.y * C.x + B.x * C.y - C.x * B.y - C.y * A.x - B.x * A.y > 0.0)
return true;
else
return false;
}
void _createThreadCircle(std::string Name, TechDraw::DrawViewPart* objFeat, float factor) {
// create the 3/4 arc symbolizing a thread from top seen
double scale = objFeat->getScale();
@@ -1890,7 +1881,7 @@ namespace TechDrawGui {
Base::Vector3d end0 = line0->points.at(1);
Base::Vector3d start1 = line1->points.at(0);
Base::Vector3d end1 = line1->points.at(1);
if (_circulation(start0, end0, start1) != _circulation(end0, end1, start1)) {
if (DrawUtil::circulation(start0, end0, start1) != DrawUtil::circulation(end0, end1, start1)) {
Base::Vector3d help1 = start1;
Base::Vector3d help2 = end1;
start1 = help2;