Fix connect() bug - If prev v2 had been calculated, do not calculate again, just use it as current v1
- avoid chance of slight difference in result
This commit is contained in:
committed by
Yorik van Havre
parent
11cba4f715
commit
ca0db24704
@@ -1223,6 +1223,8 @@ def offsetWire(wire,dvec,bind=False,occ=False):
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def connect(edges,closed=False):
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'''connects the edges in the given list by their intersections'''
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nedges = []
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v2 = None
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for i in range(len(edges)):
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curr = edges[i]
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#print("debug: DraftGeomUtils.connect edge ",i," : ",curr.Vertexes[0].Point,curr.Vertexes[-1].Point)
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@@ -1240,7 +1242,13 @@ def connect(edges,closed=False):
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else:
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next = None
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if prev:
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#print("debug: DraftGeomUtils.connect prev : ",prev.Vertexes[0].Point,prev.Vertexes[-1].Point)
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#print("debug: DraftGeomUtils.connect prev : ",prev.Vertexes[0].Point,prev.Vertexes[-1].Point)
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# If prev v2 had been calculated, do not calculate again, just use it as current v1 - avoid chance of slight difference in result
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if v2:
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v1 = v2
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else:
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i = findIntersection(curr,prev,True,True)
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if i:
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v1 = i[DraftVecUtils.closest(curr.Vertexes[0].Point,i)]
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