Draft: fix LGTM 'Testing for None should use the 'is' operator' alerrts

https://lgtm.com/projects/g/FreeCAD/FreeCAD/alerts/?mode=tree&ruleFocus=7900090
This commit is contained in:
luz paz
2021-02-03 11:25:48 -05:00
committed by wwmayer
parent 27a6dedf19
commit ccbc13ee82
6 changed files with 6 additions and 6 deletions

View File

@@ -70,7 +70,7 @@ def draftify(objectslist, makeblock=False, delete=True):
for cluster in Part.sortEdges(obj.Shape.Edges):
w = Part.Wire(cluster)
nobj = draftify_shape(w)
if nobj == None:
if nobj is None:
nobj = App.ActiveDocument.addObject("Part::Feature", obj.Name)
nobj.Shape = w
newobjlist.append(nobj)

View File

@@ -465,7 +465,7 @@ def calculatePlacement(shape):
pos = shape.BoundBox.Center
norm = get_normal(shape)
# for backward compatibility with previous getNormal implementation
if norm == None:
if norm is None:
norm = App.Vector(0, 0, 1)
pla = App.Placement()
pla.Base = pos

View File

@@ -233,7 +233,7 @@ def offsetWire(wire, dvec, bind=False, occ=False,
else:
norm = get_normal(wire) # norm = Vector(0, 0, 1)
# for backward compatibility with previous getNormal implementation
if norm == None:
if norm is None:
norm = App.Vector(0, 0, 1)
closed = isReallyClosed(wire)

View File

@@ -160,7 +160,7 @@ def flattenWire(wire):
"""Force a wire to get completely flat along its normal."""
n = get_normal(wire)
# for backward compatibility with previous getNormal implementation
if n == None:
if n is None:
n = App.Vector(0, 0, 1)
o = wire.Vertexes[0].Point

View File

@@ -39,7 +39,7 @@ def make_line(first_param, last_param=None):
Parameters
----------
first_param :
Base.Vector -> First point of the line (if p2 == None)
Base.Vector -> First point of the line (if p2 is None)
Part.LineSegment -> Line is created from the given Linesegment
Shape -> Line is created from the give Shape

View File

@@ -446,7 +446,7 @@ def placements_on_path(shapeRotation, pathwire, count, xlate, align,
closedpath = DraftGeomUtils.isReallyClosed(pathwire)
normal = DraftGeomUtils.get_normal(pathwire)
# for backward compatibility with previous getNormal implementation
if normal == None:
if normal is None:
normal = App.Vector(0, 0, 1)
if forceNormal and normalOverride: