clean up comments and unused code
This commit is contained in:
@@ -21,8 +21,6 @@ if FreeCAD.GuiUp:
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import FreeCADGui
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from PySide import QtGui, QtCore
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# compiled with pyrcc4 -py3 Resources\CAM_Sim.qrc -o CAM_Sim_rc.py
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class CAMSimTaskUi:
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def __init__(self, parent):
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@@ -143,14 +141,12 @@ class PathSimulation:
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self.voxSim.SetToolShape(self.cutTool.Shape, 0.05 * self.accuracy)
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self.icmd = 0
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self.curpos = FreeCAD.Placement(self.initialPos, self.stdrot)
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# self.cutTool.Placement = FreeCAD.Placement(self.curpos, self.stdrot)
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self.cutTool.Placement = self.curpos
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self.opCommands = self.operation.Path.Commands
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def SimulateMill(self):
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self.job = self.jobs[self.taskForm.form.comboJobs.currentIndex()]
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self.busy = False
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# self.timer.start(100)
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self.height = 10
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self.skipStep = False
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self.initialPos = Vector(0, 0, self.job.Stock.Shape.BoundBox.ZMax)
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@@ -183,10 +179,6 @@ class PathSimulation:
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self.resetSimulation = True
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FreeCAD.ActiveDocument.recompute()
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# def SkipStep(self):
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# self.skipStep = True
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# self.PerformCut()
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def PerformCutBoolean(self):
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if self.resetSimulation:
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self.resetSimulation = False
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@@ -197,7 +189,6 @@ class PathSimulation:
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self.busy = True
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cmd = self.operation.Path.Commands[self.icmd]
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# for cmd in job.Path.Commands:
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pathSolid = None
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if cmd.Name in ['G0']:
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@@ -235,7 +226,6 @@ class PathSimulation:
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self.iprogress += 1
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self.UpdateProgress()
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if self.icmd >= len(self.operation.Path.Commands):
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# self.cutMaterial.Shape = self.stock.removeSplitter()
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self.ioperation += 1
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if self.ioperation >= len(self.activeOps):
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self.EndSimulation()
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@@ -260,7 +250,7 @@ class PathSimulation:
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if cmd.Name in ['G0', 'G1', 'G2', 'G3']:
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self.curpos = self.voxSim.ApplyCommand(self.curpos, cmd)
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if not self.disableAnim:
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self.cutTool.Placement = self.curpos # FreeCAD.Placement(self.curpos, self.stdrot)
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self.cutTool.Placement = self.curpos
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(self.cutMaterial.Mesh, self.cutMaterialIn.Mesh) = self.voxSim.GetResultMesh()
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if cmd.Name in ['G81', 'G82', 'G83']:
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extendcommands = []
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@@ -273,13 +263,12 @@ class PathSimulation:
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for ecmd in extendcommands:
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self.curpos = self.voxSim.ApplyCommand(self.curpos, ecmd)
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if not self.disableAnim:
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self.cutTool.Placement = self.curpos # FreeCAD.Placement(self.curpos, self.stdrot)
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self.cutTool.Placement = self.curpos
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(self.cutMaterial.Mesh, self.cutMaterialIn.Mesh) = self.voxSim.GetResultMesh()
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self.icmd += 1
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self.iprogress += 1
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self.UpdateProgress()
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if self.icmd >= len(self.opCommands):
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# self.cutMaterial.Shape = self.stock.removeSplitter()
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self.ioperation += 1
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if self.ioperation >= len(self.activeOps):
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self.EndSimulation()
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@@ -300,56 +289,9 @@ class PathSimulation:
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return curpos
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return path.valueAt(path.LastParameter)
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# def GetPathSolidOld(self, tool, cmd, curpos):
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# e1 = PathGeom.edgeForCmd(cmd, curpos)
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# # curpos = e1.valueAt(e1.LastParameter)
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# n1 = e1.tangentAt(0)
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# n1[2] = 0.0
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# try:
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# n1.normalize()
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# except:
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# return (None, e1.valueAt(e1.LastParameter))
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# height = self.height
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# rad = float(tool.Diameter) / 2.0 - 0.001 * curpos[2] # hack to overcome occ bug
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# if type(e1.Curve) is Part.Circle and e1.Curve.Radius <= rad: # hack to overcome occ bug
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# rad = e1.Curve.Radius - 0.001
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# # return (None, e1.valueAt(e1.LastParameter))
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# xf = n1[0] * rad
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# yf = n1[1] * rad
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# xp = curpos[0]
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# yp = curpos[1]
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# zp = curpos[2]
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# v1 = Vector(yf + xp, -xf + yp, zp)
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# v2 = Vector(yf + xp, -xf + yp, zp + height)
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# v3 = Vector(-yf + xp, xf + yp, zp + height)
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# v4 = Vector(-yf + xp, xf + yp, zp)
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# # vc1 = Vector(xf + xp, yf + yp, zp)
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# # vc2 = Vector(xf + xp, yf + yp, zp + height)
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# l1 = Part.makeLine(v1, v2)
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# l2 = Part.makeLine(v2, v3)
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# # l2 = Part.Edge(Part.Arc(v2, vc2, v3))
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# l3 = Part.makeLine(v3, v4)
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# l4 = Part.makeLine(v4, v1)
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# # l4 = Part.Edge(Part.Arc(v4, vc1, v1))
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# w1 = Part.Wire([l1, l2, l3, l4])
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# w2 = Part.Wire(e1)
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# try:
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# ex1 = w2.makePipeShell([w1], True, True)
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# except:
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# # Part.show(w1)
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# # Part.show(w2)
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# return (None, e1.valueAt(e1.LastParameter))
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# cyl1 = Part.makeCylinder(rad, height, curpos)
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# curpos = e1.valueAt(e1.LastParameter)
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# cyl2 = Part.makeCylinder(rad, height, curpos)
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# ex1s = Part.Solid(ex1)
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# f1 = ex1s.fuse([cyl1, cyl2]).removeSplitter()
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# return (f1, curpos)
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# get a solid representation of a tool going along path
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def GetPathSolid(self, tool, cmd, pos):
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toolPath = PathGeom.edgeForCmd(cmd, pos)
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# curpos = e1.valueAt(e1.LastParameter)
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startDir = toolPath.tangentAt(0)
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startDir[2] = 0.0
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endPos = toolPath.valueAt(toolPath.LastParameter)
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@@ -359,11 +301,9 @@ class PathSimulation:
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endDir.normalize()
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except Exception:
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return (None, endPos)
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# height = self.height
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# hack to overcome occ bugs
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rad = float(tool.Diameter) / 2.0 - 0.001 * pos[2]
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# rad = rad + 0.001 * self.icmd
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if type(toolPath.Curve) is Part.Circle and toolPath.Curve.Radius <= rad:
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rad = toolPath.Curve.Radius - 0.01 * (pos[2] + 1)
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return (None, endPos)
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@@ -398,7 +338,6 @@ class PathSimulation:
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# create radial profile of the tool (90 degrees to the direction of the path)
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def CreateToolProfile(self, tool, dir, pos, rad):
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type = tool.ToolType
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# rad = float(tool.Diameter) / 2.0 - 0.001 * pos[2] # hack to overcome occ bug
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xf = dir[0] * rad
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yf = dir[1] * rad
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xp = pos[0]
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@@ -468,7 +407,6 @@ class PathSimulation:
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form = self.taskForm.form
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self.simperiod = 1000 / form.sliderSpeed.value()
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form.labelGPerSec.setText(str(form.sliderSpeed.value()) + " G/s")
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# if (self.timer.isActive()):
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self.timer.setInterval(self.simperiod)
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def onAccuracyBarChange(self):
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@@ -478,7 +416,6 @@ class PathSimulation:
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def GuiBusy(self, isBusy):
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form = self.taskForm.form
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# form.toolButtonStop.setEnabled()
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form.toolButtonPlay.setEnabled(not isBusy)
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form.toolButtonPause.setEnabled(isBusy)
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form.toolButtonStep.setEnabled(not isBusy)
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@@ -568,7 +505,6 @@ class PathSimulation:
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self.RemoveTool()
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self.RemoveMaterial()
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class CommandPathSimulate:
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def GetResources(self):
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