Draft: new module for GUI utility functions

Many auxiliary tools used by `Draft.py` can be defined
in another module. Many functions are moved to this module
so that `Draft.py` isn't as big and hard to maintain.

The following is a list o functions that were moved:
`get3DView`, `autogroup`, `dimSymbol`, `dimDash`,
`removeHidden`, `formatObject`, `getSelection`,
`getSelectionEx`, `select`, `loadTexture`.

Moreover, many of these functions were renamed
to comply better with PEP8 guidelines,
particularly the use of `snake_case`. For example,
`get3DView` is now `get_3d_view`.

Aliases are provided for the old names so that
other functions and classes that depend on these
won't break. The new names should be the official
programming interface, while the old names
should be deprecated at some point in the future.
This commit is contained in:
vocx-fc
2019-11-09 15:50:45 -06:00
committed by Yorik van Havre
parent cd764c6ddb
commit ce2441c0b2
3 changed files with 633 additions and 260 deletions

View File

@@ -50,6 +50,7 @@ SET(Draft_tests
SET(Draft_utilities
draftutils/__init__.py
draftutils/utils.py
draftutils/gui_utils.py
)
SET(Draft_objects

View File

@@ -80,6 +80,8 @@ makeLayer = DraftLayer.makeLayer
# General functions
#---------------------------------------------------------------------------
import draftutils.utils
import draftutils.gui_utils
arrowtypes = draftutils.utils.ARROW_TYPES
stringencodecoin = draftutils.utils.string_encode_coin
@@ -110,20 +112,8 @@ get_type = draftutils.utils.get_type
getObjectsOfType = draftutils.utils.get_objects_of_type
get_objects_of_type = draftutils.utils.get_objects_of_type
def get3DView():
"""get3DView(): returns the current view if it is 3D, or the first 3D view found, or None"""
if FreeCAD.GuiUp:
import FreeCADGui
v = FreeCADGui.ActiveDocument.ActiveView
if "View3DInventor" in str(type(v)):
return v
#print("Debug: Draft: Warning, not working in active view")
v = FreeCADGui.ActiveDocument.mdiViewsOfType("Gui::View3DInventor")
if v:
return v[0]
return None
get3DView = draftutils.gui_utils.get_3d_view
get_3d_view = draftutils.gui_utils.get_3d_view
isClone = draftutils.utils.is_clone
is_clone = draftutils.utils.is_clone
@@ -133,98 +123,21 @@ get_group_names = draftutils.utils.get_group_names
ungroup = draftutils.utils.ungroup
autogroup = draftutils.gui_utils.autogroup
def autogroup(obj):
"""adds a given object to the autogroup, if applicable"""
if FreeCAD.GuiUp:
if hasattr(FreeCADGui,"draftToolBar"):
if hasattr(FreeCADGui.draftToolBar,"autogroup") and (not FreeCADGui.draftToolBar.isConstructionMode()):
if FreeCADGui.draftToolBar.autogroup != None:
g = FreeCAD.ActiveDocument.getObject(FreeCADGui.draftToolBar.autogroup)
if g:
found = False
for o in g.Group:
if o.Name == obj.Name:
found = True
if not found:
gr = g.Group
gr.append(obj)
g.Group = gr
else:
# Arch active container
a = FreeCADGui.ActiveDocument.ActiveView.getActiveObject("Arch")
if a:
a.addObject(obj)
def dimSymbol(symbol=None,invert=False):
"""returns the current dim symbol from the preferences as a pivy SoMarkerSet"""
if symbol is None:
symbol = getParam("dimsymbol",0)
from pivy import coin
if symbol == 0:
return coin.SoSphere()
elif symbol == 1:
marker = coin.SoMarkerSet()
marker.markerIndex = FreeCADGui.getMarkerIndex("circle", 9)
return marker
elif symbol == 2:
marker = coin.SoSeparator()
t = coin.SoTransform()
t.translation.setValue((0,-2,0))
t.center.setValue((0,2,0))
if invert:
t.rotation.setValue(coin.SbVec3f((0,0,1)),-math.pi/2)
else:
t.rotation.setValue(coin.SbVec3f((0,0,1)),math.pi/2)
c = coin.SoCone()
c.height.setValue(4)
marker.addChild(t)
marker.addChild(c)
return marker
elif symbol == 3:
marker = coin.SoSeparator()
c = coin.SoCoordinate3()
c.point.setValues([(-1,-2,0),(0,2,0),(1,2,0),(0,-2,0)])
f = coin.SoFaceSet()
marker.addChild(c)
marker.addChild(f)
return marker
elif symbol == 4:
return dimDash((-1.5,-1.5,0),(1.5,1.5,0))
else:
print("Draft.dimsymbol: Not implemented")
return coin.SoSphere()
def dimDash(p1, p2):
"""dimDash(p1, p2): returns pivy SoSeparator.
Used for making Tick-2, DimOvershoot, ExtOvershoot dashes.
"""
from pivy import coin
dash = coin.SoSeparator()
v = coin.SoVertexProperty()
v.vertex.set1Value(0, p1)
v.vertex.set1Value(1, p2)
l = coin.SoLineSet()
l.vertexProperty = v
dash.addChild(l)
return dash
dimSymbol = draftutils.gui_utils.dim_symbol
dim_symbol = draftutils.gui_utils.dim_symbol
dimDash = draftutils.gui_utils.dim_dash
dim_dash = draftutils.gui_utils.dim_dash
shapify = draftutils.utils.shapify
getGroupContents = draftutils.utils.get_group_contents
get_group_contents = draftutils.utils.get_group_contents
def removeHidden(objectslist):
"""removeHidden(objectslist): removes hidden objects from the list"""
newlist = objectslist[:]
for o in objectslist:
if o.ViewObject:
if not o.ViewObject.isVisible():
newlist.remove(o)
return newlist
removeHidden = draftutils.gui_utils.remove_hidden
remove_hidden = draftutils.gui_utils.remove_hidden
printShape = draftutils.utils.print_shape
print_shape = draftutils.utils.print_shape
@@ -232,91 +145,16 @@ print_shape = draftutils.utils.print_shape
compareObjects = draftutils.utils.compare_objects
compare_objects = draftutils.utils.compare_objects
formatObject = draftutils.gui_utils.format_object
format_object = draftutils.gui_utils.format_object
def formatObject(target,origin=None):
"""
formatObject(targetObject,[originObject]): This function applies
to the given target object the current properties
set on the toolbar (line color and line width),
or copies the properties of another object if given as origin.
It also places the object in construction group if needed.
"""
if not target:
return
obrep = target.ViewObject
if not obrep:
return
ui = None
if gui:
if hasattr(FreeCADGui,"draftToolBar"):
ui = FreeCADGui.draftToolBar
if ui:
doc = FreeCAD.ActiveDocument
if ui.isConstructionMode():
col = fcol = ui.getDefaultColor("constr")
gname = getParam("constructiongroupname","Construction")
grp = doc.getObject(gname)
if not grp:
grp = doc.addObject("App::DocumentObjectGroup",gname)
grp.addObject(target)
if hasattr(obrep,"Transparency"):
obrep.Transparency = 80
else:
col = ui.getDefaultColor("ui")
fcol = ui.getDefaultColor("face")
col = (float(col[0]),float(col[1]),float(col[2]),0.0)
fcol = (float(fcol[0]),float(fcol[1]),float(fcol[2]),0.0)
lw = ui.linewidth
fs = ui.fontsize
if not origin or not hasattr(origin,'ViewObject'):
if "FontSize" in obrep.PropertiesList: obrep.FontSize = fs
if "TextColor" in obrep.PropertiesList: obrep.TextColor = col
if "LineWidth" in obrep.PropertiesList: obrep.LineWidth = lw
if "PointColor" in obrep.PropertiesList: obrep.PointColor = col
if "LineColor" in obrep.PropertiesList: obrep.LineColor = col
if "ShapeColor" in obrep.PropertiesList: obrep.ShapeColor = fcol
else:
matchrep = origin.ViewObject
for p in matchrep.PropertiesList:
if not p in ["DisplayMode","BoundingBox","Proxy","RootNode","Visibility"]:
if p in obrep.PropertiesList:
if not obrep.getEditorMode(p):
if hasattr(getattr(matchrep,p),"Value"):
val = getattr(matchrep,p).Value
else:
val = getattr(matchrep,p)
try:
setattr(obrep,p,val)
except Exception:
pass
if matchrep.DisplayMode in obrep.listDisplayModes():
obrep.DisplayMode = matchrep.DisplayMode
if hasattr(matchrep,"DiffuseColor") and hasattr(obrep,"DiffuseColor"):
obrep.DiffuseColor = matchrep.DiffuseColor
getSelection = draftutils.gui_utils.get_selection
get_selection = draftutils.gui_utils.get_selection
def getSelection():
"""getSelection(): returns the current FreeCAD selection"""
if gui:
return FreeCADGui.Selection.getSelection()
return None
def getSelectionEx():
"""getSelectionEx(): returns the current FreeCAD selection (with subobjects)"""
if gui:
return FreeCADGui.Selection.getSelectionEx()
return None
def select(objs=None):
"""select(object): deselects everything and selects only the passed object or list"""
if gui:
FreeCADGui.Selection.clearSelection()
if objs:
if not isinstance(objs,list):
objs = [objs]
for obj in objs:
if obj:
FreeCADGui.Selection.addSelection(obj)
getSelectionEx = draftutils.gui_utils.get_selection_ex
get_selection_ex = draftutils.gui_utils.get_selection_ex
select = draftutils.gui_utils.select
loadSvgPatterns = draftutils.utils.load_svg_patterns
load_svg_patterns = draftutils.utils.load_svg_patterns
@@ -324,86 +162,8 @@ load_svg_patterns = draftutils.utils.load_svg_patterns
svgpatterns = draftutils.utils.svg_patterns
svg_patterns = draftutils.utils.svg_patterns
def loadTexture(filename,size=None):
"""loadTexture(filename,[size]): returns a SoSFImage from a file. If size
is defined (an int or a tuple), and provided the input image is a png file,
it will be scaled to match the given size."""
if gui:
from pivy import coin
from PySide import QtGui,QtSvg
try:
p = QtGui.QImage(filename)
# buggy - TODO: allow to use resolutions
#if size and (".svg" in filename.lower()):
# # this is a pattern, not a texture
# if isinstance(size,int):
# size = (size,size)
# svgr = QtSvg.QSvgRenderer(filename)
# p = QtGui.QImage(size[0],size[1],QtGui.QImage.Format_ARGB32)
# pa = QtGui.QPainter()
# pa.begin(p)
# svgr.render(pa)
# pa.end()
#else:
# p = QtGui.QImage(filename)
size = coin.SbVec2s(p.width(), p.height())
buffersize = p.byteCount()
numcomponents = int (float(buffersize) / ( size[0] * size[1] ))
img = coin.SoSFImage()
width = size[0]
height = size[1]
byteList = []
isPy2 = sys.version_info.major < 3
for y in range(height):
#line = width*numcomponents*(height-(y));
for x in range(width):
rgb = p.pixel(x,y)
if numcomponents == 1:
if isPy2:
byteList.append(chr(QtGui.qGray( rgb )))
else:
byteList.append(chr(QtGui.qGray( rgb )).encode('latin-1'))
elif numcomponents == 2:
if isPy2:
byteList.append(chr(QtGui.qGray( rgb )))
byteList.append(chr(QtGui.qAlpha( rgb )))
else:
byteList.append(chr(QtGui.qGray( rgb )).encode('latin-1'))
byteList.append(chr(QtGui.qAlpha( rgb )).encode('latin-1'))
elif numcomponents == 3:
if isPy2:
byteList.append(chr(QtGui.qRed( rgb )))
byteList.append(chr(QtGui.qGreen( rgb )))
byteList.append(chr(QtGui.qBlue( rgb )))
else:
byteList.append(chr(QtGui.qRed( rgb )).encode('latin-1'))
byteList.append(chr(QtGui.qGreen( rgb )).encode('latin-1'))
byteList.append(chr(QtGui.qBlue( rgb )).encode('latin-1'))
elif numcomponents == 4:
if isPy2:
byteList.append(chr(QtGui.qRed( rgb )))
byteList.append(chr(QtGui.qGreen( rgb )))
byteList.append(chr(QtGui.qBlue( rgb )))
byteList.append(chr(QtGui.qAlpha( rgb )))
else:
byteList.append(chr(QtGui.qRed( rgb )).encode('latin-1'))
byteList.append(chr(QtGui.qGreen( rgb )).encode('latin-1'))
byteList.append(chr(QtGui.qBlue( rgb )).encode('latin-1'))
byteList.append(chr(QtGui.qAlpha( rgb )).encode('latin-1'))
#line += numcomponents
bytes = b"".join(byteList)
img.setValue(size, numcomponents, bytes)
except:
print("Draft: unable to load texture")
return None
else:
return img
return None
loadTexture = draftutils.gui_utils.load_texture
load_texture = draftutils.gui_utils.load_texture
getMovableChildren = draftutils.utils.get_movable_children
get_movable_children = draftutils.utils.get_movable_children

View File

@@ -0,0 +1,612 @@
"""This module provides GUI utility functions for the Draft Workbench.
This module should contain auxiliary functions which require
the graphical user interface (GUI).
"""
## @package gui_utils
# \ingroup DRAFT
# \brief This module provides utility functions for the Draft Workbench
# ***************************************************************************
# * (c) 2009, 2010 *
# * Yorik van Havre <yorik@uncreated.net>, Ken Cline <cline@frii.com> *
# * (c) 2019 Eliud Cabrera Castillo <e.cabrera-castillo@tum.de> *
# * *
# * This file is part of the FreeCAD CAx development system. *
# * *
# * This program is free software; you can redistribute it and/or modify *
# * it under the terms of the GNU Lesser General Public License (LGPL) *
# * as published by the Free Software Foundation; either version 2 of *
# * the License, or (at your option) any later version. *
# * for detail see the LICENCE text file. *
# * *
# * FreeCAD is distributed in the hope that it will be useful, *
# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
# * GNU Library General Public License for more details. *
# * *
# * You should have received a copy of the GNU Library General Public *
# * License along with FreeCAD; if not, write to the Free Software *
# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
# * USA *
# * *
# ***************************************************************************
import FreeCAD
import FreeCADGui
from .utils import _msg
from .utils import _wrn
# from .utils import _log
from .utils import _tr
from .utils import getParam
from pivy import coin
from PySide import QtGui
# from PySide import QtSvg # for load_texture
import os
import math
import six
def get_3d_view():
"""Return the current 3D view.
Returns
-------
Gui::View3DInventor
Return the current `ActiveView` in the active document,
or the first `Gui::View3DInventor` view found.
Return `None` if the graphical interface is not available.
"""
if FreeCAD.GuiUp:
v = FreeCADGui.ActiveDocument.ActiveView
if "View3DInventor" in str(type(v)):
return v
# print("Debug: Draft: Warning, not working in active view")
v = FreeCADGui.ActiveDocument.mdiViewsOfType("Gui::View3DInventor")
if v:
return v[0]
_wrn(_tr("No graphical interface"))
return None
get3DView = get_3d_view
def autogroup(obj):
"""Adds a given object to the defined Draft autogroup, if applicable.
This function only works if the graphical interface is available.
It checks that the `FreeCAD.draftToolBar` class is available,
which contains the group to use to automatically store
new created objects.
Originally, it worked with standard groups (`App::DocumentObjectGroup`),
and Arch Workbench containers like `'Site'`, `'Building'`, `'Floor'`,
and `'BuildingPart'`.
Now it works with Draft Layers.
Parameters
----------
obj : App::DocumentObject
Any type of object that will be stored in the group.
"""
doc = FreeCAD.ActiveDocument
if FreeCAD.GuiUp:
view = FreeCADGui.ActiveDocument.ActiveView
if hasattr(FreeCADGui, "draftToolBar"):
if (hasattr(FreeCADGui.draftToolBar, "autogroup")
and not FreeCADGui.draftToolBar.isConstructionMode()):
if FreeCADGui.draftToolBar.autogroup is not None:
g = doc.getObject(FreeCADGui.draftToolBar.autogroup)
if g:
found = False
for o in g.Group:
if o.Name == obj.Name:
found = True
if not found:
gr = g.Group
gr.append(obj)
g.Group = gr
else:
# Arch active container
a = view.getActiveObject("Arch")
if a:
a.addObject(obj)
def dim_symbol(symbol=None, invert=False):
"""Return the specified dimension symbol.
Parameters
----------
symbol : int, optional
It defaults to `None`, in which it gets the value from the parameter
database, `get_param("dimsymbol", 0)`.
A numerical value defines different markers
* 0, `SoSphere`
* 1, `SoMarkerSet` with a circle
* 2, `SoSeparator` with a `soCone`
* 3, `SoSeparator` with a `SoFaceSet`
* 4, `SoSeparator` with a `SoLineSet`, calling `dim_dash`
* Otherwise, `SoSphere`
invert : bool, optional
It defaults to `False`.
If it is `True` and `symbol=2`, the cone will be rotated
-90 degrees around the Z axis, otherwise the rotation is positive,
+90 degrees.
Returns
-------
Coin.SoNode
A `Coin.SoSphere`, or `Coin.SoMarkerSet` (circle),
or `Coin.SoSeparator` (cone, face, line)
that will be used as a dimension symbol.
"""
if symbol is None:
symbol = getParam("dimsymbol", 0)
if symbol == 0:
return coin.SoSphere()
elif symbol == 1:
marker = coin.SoMarkerSet()
marker.markerIndex = FreeCADGui.getMarkerIndex("circle", 9)
return marker
elif symbol == 2:
marker = coin.SoSeparator()
t = coin.SoTransform()
t.translation.setValue((0, -2, 0))
t.center.setValue((0, 2, 0))
if invert:
t.rotation.setValue(coin.SbVec3f((0, 0, 1)), -math.pi/2)
else:
t.rotation.setValue(coin.SbVec3f((0, 0, 1)), math.pi/2)
c = coin.SoCone()
c.height.setValue(4)
marker.addChild(t)
marker.addChild(c)
return marker
elif symbol == 3:
marker = coin.SoSeparator()
c = coin.SoCoordinate3()
c.point.setValues([(-1, -2, 0), (0, 2, 0),
(1, 2, 0), (0, -2, 0)])
f = coin.SoFaceSet()
marker.addChild(c)
marker.addChild(f)
return marker
elif symbol == 4:
return dimDash((-1.5, -1.5, 0), (1.5, 1.5, 0))
else:
_wrn(_tr("Symbol not implemented. Use a default symbol."))
return coin.SoSphere()
dimSymbol = dim_symbol
def dim_dash(p1, p2):
"""Return a SoSeparator with a line used to make dimension dashes.
It is used by `dim_symbol` to create line end symbols
like `'Tick-2'`, `'DimOvershoot'`, and `'ExtOvershoot'` dashes.
Parameters
----------
p1 : tuple of three floats or Base::Vector3
A point to define a line vertex.
p2 : tuple of three floats or Base::Vector3
A point to define a line vertex.
Returns
-------
Coin.SoSeparator
A Coin object with a `SoLineSet` created from `p1` and `p2`
as vertices.
"""
dash = coin.SoSeparator()
v = coin.SoVertexProperty()
v.vertex.set1Value(0, p1)
v.vertex.set1Value(1, p2)
line = coin.SoLineSet()
line.vertexProperty = v
dash.addChild(line)
return dash
dimDash = dim_dash
def remove_hidden(objectslist):
"""Return only the visible objects in the list.
This function only works if the graphical interface is available
as the `Visibility` attribute is a property of the view provider
(`obj.ViewObject`).
Parameters
----------
objectslist : list of App::DocumentObject
List of any type of object.
Returns
-------
list
Return a copy of the input list without those objects
for which `obj.ViewObject.Visibility` is `False`.
If the graphical interface is not loaded
the returned list is just a copy of the input list.
"""
newlist = objectslist[:]
for obj in objectslist:
if obj.ViewObject:
if not obj.ViewObject.isVisible():
newlist.remove(obj)
_msg(_tr("Visibility off; removed from list: ") + obj.Label)
return newlist
removeHidden = remove_hidden
def format_object(target, origin=None):
"""Apply visual properties from the Draft toolbar or another object.
This function only works if the graphical interface is available
as the visual properties are attributes of the view provider
(`obj.ViewObject`).
Parameters
----------
target : App::DocumentObject
Any type of scripted object.
This object will adopt the applicable visual properties,
`FontSize`, `TextColor`, `LineWidth`, `PointColor`, `LineColor`,
and `ShapeColor`, defined in the Draft toolbar
(`FreeCADGui.draftToolBar`) or will adopt
the properties from the `origin` object.
The `target` is also placed in the construction group
if the construction mode in the Draft toolbar is active.
origin : App::DocumentObject, optional
It defaults to `None`.
If it exists, it will provide the visual properties to assign
to `target`, with the exception of `BoundingBox`, `Proxy`,
`RootNode` and `Visibility`.
"""
if not target:
return
obrep = target.ViewObject
if not obrep:
return
ui = None
if FreeCAD.GuiUp:
if hasattr(FreeCADGui, "draftToolBar"):
ui = FreeCADGui.draftToolBar
if ui:
doc = FreeCAD.ActiveDocument
if ui.isConstructionMode():
col = fcol = ui.getDefaultColor("constr")
gname = getParam("constructiongroupname", "Construction")
grp = doc.getObject(gname)
if not grp:
grp = doc.addObject("App::DocumentObjectGroup", gname)
grp.addObject(target)
if hasattr(obrep, "Transparency"):
obrep.Transparency = 80
else:
col = ui.getDefaultColor("ui")
fcol = ui.getDefaultColor("face")
col = (float(col[0]), float(col[1]), float(col[2]), 0.0)
fcol = (float(fcol[0]), float(fcol[1]), float(fcol[2]), 0.0)
lw = ui.linewidth
fs = ui.fontsize
if not origin or not hasattr(origin, 'ViewObject'):
if "FontSize" in obrep.PropertiesList:
obrep.FontSize = fs
if "TextColor" in obrep.PropertiesList:
obrep.TextColor = col
if "LineWidth" in obrep.PropertiesList:
obrep.LineWidth = lw
if "PointColor" in obrep.PropertiesList:
obrep.PointColor = col
if "LineColor" in obrep.PropertiesList:
obrep.LineColor = col
if "ShapeColor" in obrep.PropertiesList:
obrep.ShapeColor = fcol
else:
matchrep = origin.ViewObject
for p in matchrep.PropertiesList:
if p not in ("DisplayMode", "BoundingBox",
"Proxy", "RootNode", "Visibility"):
if p in obrep.PropertiesList:
if not obrep.getEditorMode(p):
if hasattr(getattr(matchrep, p), "Value"):
val = getattr(matchrep, p).Value
else:
val = getattr(matchrep, p)
try:
setattr(obrep, p, val)
except Exception:
pass
if matchrep.DisplayMode in obrep.listDisplayModes():
obrep.DisplayMode = matchrep.DisplayMode
if (hasattr(matchrep, "DiffuseColor")
and hasattr(obrep, "DiffuseColor")):
obrep.DiffuseColor = matchrep.DiffuseColor
formatObject = format_object
def get_selection(gui=FreeCAD.GuiUp):
"""Return the current selected objects.
This function only works if the graphical interface is available
as the selection module only works on the 3D view.
It wraps around `FreeCADGui.Selection.getSelection`
Parameters
----------
gui : bool, optional
It defaults to the value of `FreeCAD.GuiUp`, which is `True`
when the interface exists, and `False` otherwise.
This value can be set to `False` to simulate
when the interface is not available.
Returns
-------
list of App::DocumentObject
Returns a list of objects in the current selection.
It can be an empty list if no object is selected.
If the interface is not available, it returns `None`.
"""
if gui:
return FreeCADGui.Selection.getSelection()
return None
getSelection = get_selection
def get_selection_ex(gui=FreeCAD.GuiUp):
"""Return the current selected objects together with their subelements.
This function only works if the graphical interface is available
as the selection module only works on the 3D view.
It wraps around `FreeCADGui.Selection.getSelectionEx`
Parameters
----------
gui : bool, optional
It defaults to the value of `FreeCAD.GuiUp`, which is `True`
when the interface exists, and `False` otherwise.
This value can be set to `False` to simulate
when the interface is not available.
Returns
-------
list of Gui::SelectionObject
Returns a list of `Gui::SelectionObject` in the current selection.
It can be an empty list if no object is selected.
If the interface is not available, it returns `None`.
Selection objects
-----------------
One `Gui::SelectionObject` has attributes that indicate which specific
subelements, that is, vertices, wires, and faces, were selected.
This can be useful to operate on the subelements themselves.
If `G` is a `Gui::SelectionObject`
* `G.Object` is the selected object
* `G.ObjectName` is the name of the selected object
* `G.HasSubObjects` is `True` if there are subelements in the selection
* `G.SubObjects` is a tuple of the subelements' shapes
* `G.SubElementNames` is a tuple of the subelements' names
`SubObjects` and `SubElementNames` should be empty tuples
if `HasSubObjects` is `False`.
"""
if gui:
return FreeCADGui.Selection.getSelectionEx()
return None
getSelectionEx = get_selection_ex
def select(objs=None, gui=FreeCAD.GuiUp):
"""Unselects everything and selects only the given list of objects.
This function only works if the graphical interface is available
as the selection module only works on the 3D view.
Parameters
----------
objs : list of App::DocumentObject, optional
It defaults to `None`.
Any type of scripted object.
It may be a list of objects or a single object.
gui : bool, optional
It defaults to the value of `FreeCAD.GuiUp`, which is `True`
when the interface exists, and `False` otherwise.
This value can be set to `False` to simulate
when the interface is not available.
"""
if gui:
FreeCADGui.Selection.clearSelection()
if objs:
if not isinstance(objs, list):
objs = [objs]
for obj in objs:
if obj:
FreeCADGui.Selection.addSelection(obj)
def load_texture(filename, size=None, gui=FreeCAD.GuiUp):
"""Return a Coin.SoSFImage to use as a texture for a 2D plane.
This function only works if the graphical interface is available
as the visual properties that can be applied to a shape
are attributes of the view provider (`obj.ViewObject`).
Parameters
----------
filename : str
A path to a pixel image file (PNG) that can be used as a texture
on the face of an object.
size : tuple of two int, or a single int, optional
It defaults to `None`.
If a tuple is given, the two values define the width and height
in pixels to which the loaded image will be scaled.
If it is a single value, it is used for both dimensions.
If it is `None`, the size will be determined from the `QImage`
created from `filename`.
CURRENTLY the input `size` parameter IS NOT USED.
It always uses the `QImage` to determine this information.
gui : bool, optional
It defaults to the value of `FreeCAD.GuiUp`, which is `True`
when the interface exists, and `False` otherwise.
This value can be set to `False` to simulate
when the interface is not available.
Returns
-------
coin.SoSFImage
An image object with the appropriate size, number of components
(grayscale, grayscale and transparency, color,
color and transparency), and byte data.
It returns `None` if the interface is not available,
or if there is a problem creating the image.
"""
if gui:
# from pivy import coin
# from PySide import QtGui, QtSvg
try:
p = QtGui.QImage(filename)
if p.isNull():
_wrn("load_texture: " + _tr("image is Null"))
if not os.path.exists(filename):
raise FileNotFoundError(-1,
_tr("filename does not exist "
"on the system or "
"on the resource file"),
filename)
# This is buggy so it was de-activated.
#
# TODO: allow SVGs to use resolutions
# if size and (".svg" in filename.lower()):
# # this is a pattern, not a texture
# if isinstance(size, int):
# size = (size, size)
# svgr = QtSvg.QSvgRenderer(filename)
# p = QtGui.QImage(size[0], size[1],
# QtGui.QImage.Format_ARGB32)
# pa = QtGui.QPainter()
# pa.begin(p)
# svgr.render(pa)
# pa.end()
# else:
# p = QtGui.QImage(filename)
size = coin.SbVec2s(p.width(), p.height())
buffersize = p.byteCount()
width = size[0]
height = size[1]
numcomponents = int(float(buffersize) / (width * height))
img = coin.SoSFImage()
byteList = []
# isPy2 = sys.version_info.major < 3
isPy2 = six.PY2
# The SoSFImage needs to be filled with bytes.
# The pixel information is converted into a Qt color, gray,
# red, green, blue, or transparency (alpha),
# depending on the input image.
#
# If Python 2 is used, the color is turned into a character,
# which is of type 'byte', and added to the byte list.
# If Python 3 is used, characters are unicode strings,
# so they need to be encoded into 'latin-1'
# to produce the correct bytes for the list.
for y in range(height):
# line = width*numcomponents*(height-(y));
for x in range(width):
rgb = p.pixel(x, y)
if numcomponents == 1 or numcomponents == 2:
gray = chr(QtGui.qGray(rgb))
if isPy2:
byteList.append(gray)
else:
byteList.append(gray.encode('latin-1'))
if numcomponents == 2:
alpha = chr(QtGui.qAlpha(rgb))
if isPy2:
byteList.append(alpha)
else:
byteList.append(alpha.encode('latin-1'))
elif numcomponents == 3 or numcomponents == 4:
red = chr(QtGui.qRed(rgb))
green = chr(QtGui.qGreen(rgb))
blue = chr(QtGui.qBlue(rgb))
if isPy2:
byteList.append(red)
byteList.append(green)
byteList.append(blue)
else:
byteList.append(red.encode('latin-1'))
byteList.append(green.encode('latin-1'))
byteList.append(blue.encode('latin-1'))
if numcomponents == 4:
alpha = chr(QtGui.qAlpha(rgb))
if isPy2:
byteList.append(alpha)
else:
byteList.append(alpha.encode('latin-1'))
# line += numcomponents
_bytes = b"".join(byteList)
img.setValue(size, numcomponents, _bytes)
except FileNotFoundError as exc:
_wrn("load_texture: {0}, {1}".format(exc.strerror,
exc.filename))
return None
except Exception as exc:
_wrn(str(exc))
_wrn("load_texture: " + _tr("unable to load texture"))
return None
else:
return img
return None
loadTexture = load_texture