[Gui] SpinBox etc.: remove unused includes

This commit is contained in:
Uwe
2022-03-05 16:20:40 +01:00
parent 15022c8065
commit cf5732dfad
7 changed files with 27 additions and 28 deletions

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@@ -21,8 +21,9 @@
***************************************************************************/
#include "PreCompiled.h"
#include "SpaceballEvent.h"
#include "Application.h"
using namespace Spaceball;

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@@ -24,6 +24,7 @@
#define SPACEBALLEVENT_H
#include <QInputEvent>
namespace Spaceball
{
enum ButtonStateType {BUTTON_NONE = 0, BUTTON_PRESSED, BUTTON_RELEASED};

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@@ -20,28 +20,28 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <QDebug>
# include <climits>
# include <QStyle>
# include <QLineEdit>
# include <QKeyEvent>
# include <QLineEdit>
# include <QStyle>
# include <QStyleOptionSpinBox>
# include <QStylePainter>
#endif
#include "SpinBox.h"
#include "DlgExpressionInput.h"
#include "Command.h"
#include <Base/Tools.h>
#include <App/ExpressionParser.h>
#include <boost/math/special_functions/round.hpp>
#include "QuantitySpinBox_p.h"
#include <App/ExpressionParser.h>
#include <App/PropertyUnits.h>
#include <Base/Tools.h>
#include "SpinBox.h"
#include "Command.h"
#include "DlgExpressionInput.h"
#include "QuantitySpinBox_p.h"
using namespace Gui;
using namespace App;

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@@ -20,14 +20,14 @@
* *
***************************************************************************/
#ifndef GUI_SPINBOX_H
#define GUI_SPINBOX_H
#include <QValidator>
#include <QSpinBox>
#include <QValidator>
#include "ExpressionBinding.h"
class QStyleOptionSpinBox;
namespace App {

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@@ -20,26 +20,25 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <qfileinfo.h>
# include <qsplitter.h>
# include <QSplitter>
# include <Inventor/nodes/SoDirectionalLight.h>
# include <Inventor/nodes/SoOrthographicCamera.h>
# include <Inventor/nodes/SoPerspectiveCamera.h>
# include <Inventor/nodes/SoDirectionalLight.h>
#endif
#include "SplitView3DInventor.h"
#include "View3DInventorViewer.h"
#include "SoFCSelectionAction.h"
#include "Document.h"
#include "Application.h"
#include "NavigationStyle.h"
#include "View3DPy.h"
#include <Base/Interpreter.h>
#include "SplitView3DInventor.h"
#include "Application.h"
#include "Document.h"
#include "NavigationStyle.h"
#include "SoFCSelectionAction.h"
#include "View3DInventorViewer.h"
#include "View3DPy.h"
using namespace Gui;

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@@ -20,7 +20,6 @@
* *
***************************************************************************/
#ifndef GUI_SPLITVIEW3DINVENTOR_H
#define GUI_SPLITVIEW3DINVENTOR_H
@@ -28,9 +27,9 @@
#include "MDIViewPy.h"
#include <Base/Parameter.h>
#include <CXX/Extensions.hxx>
#include <vector>
namespace Gui {
class View3DInventorViewer;
class AbstractSplitViewPy;

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@@ -20,11 +20,10 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include "SyntaxHighlighter.h"
#include "TextEdit.h"
using namespace Gui;