Fix typos [skip-ci]

Found via codespell v1.17.0.dev0  
``` 
codespell -q 3 -L aci,ake,aline,alle,alledges,alocation,als,ang,anid,ba,beginn,behaviour,bloaded,byteorder,calculater,cancelled,cancelling,cas,cascade,centimetre,childs,colour,colours,commen,connexion,currenty,dof,doubleclick,dum,eiter,elemente,ende,feld,finde,findf,freez,hist,iff,indicies,initialisation,initialise,initialised,initialises,initialisiert,ist,kilometre,lod,mantatory,methode,metres,millimetre,modell,nd,noe,normale,normaly,nto,numer,oder,orgin,orginx,orginy,ot,pard,pres,programm,que,recurrance,rougly,seperator,serie,sinc,strack,substraction,te,thist,thru,tread,uint,unter,vertexes,wallthickness,whitespaces -S ./.git,*.po,*.ts,./ChangeLog.txt,./src/3rdParty,./src/Mod/Assembly/App/opendcm,./src/CXX,./src/zipios++,./src/Base/swig*,./src/Mod/Robot/App/kdl_cp,./src/Mod/Import/App/SCL,./src/WindowsInstaller,./src/Doc/FreeCAD.uml
```
This commit is contained in:
luz.paz
2020-05-10 17:22:49 -04:00
committed by Yorik van Havre
parent aa572290b7
commit d0d2096fc8
4 changed files with 4 additions and 4 deletions

View File

@@ -753,7 +753,7 @@ def buildGuiDocumentFromGuiData(document,guidata):
# then rest of bytes represent colors value where each color
# is of 4 bytes in abgr order.
# convert number of colors into hexadecimal reprsentation
# convert number of colors into hexadecimal representation
hex_repr = hex(len(prop["value"]))[2:]
# if len of `hex_repr` is odd, then add 0 padding.

View File

@@ -926,7 +926,7 @@ def HEIDEN_Drill(drill_Obj, drill_Params, drill_Type, drill_feed): # create a dr
for j in drill_Defs:
STORED_CANNED_PARAMS[j] = drill_Defs[j]
# get the DEF template and replace the stings
# get the DEF template and replace the strings
drill_CycleDef = MACHINE_CYCLE_DEF[1].format(
DIST = str("{:.3f}".format(drill_Defs['DIST'])),
DEPTH = str("{:.3f}".format(drill_Defs['DEPTH'])),

View File

@@ -747,7 +747,7 @@ cSimTool::cSimTool(const TopoDS_Shape& toolShape, float res){
for (int x = 0; x < radValue; x++)
{
// find the face of the tool by checking z points accross the
// find the face of the tool by checking z points across the
// radius to see if the point is inside the shape
pnt.x = x * res;
bool inside = isInside(toolShape, pnt, res);

View File

@@ -103,7 +103,7 @@ App::DocumentObjectExecReturn *DrawView::execute(void)
requestPaint();
//documentobject::execute doesn't do anything useful for us.
//documentObject::recompute causes an infinite loop.
//should not be neccessary to purgeTouched here, but it prevents a superflous feature recompute
//should not be necessary to purgeTouched here, but it prevents a superfluous feature recompute
purgeTouched(); //this should not be necessary!
return App::DocumentObject::StdReturn;
}