[Inspection] remove unused headers and Xerces

- also sort our some includes to PreCompiled.h
This commit is contained in:
Uwe
2022-03-20 18:36:33 +01:00
parent dde71a21d5
commit d41f55f382
13 changed files with 114 additions and 97 deletions

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@@ -22,11 +22,9 @@
#include "PreCompiled.h"
#include <CXX/Extensions.hxx>
#include <CXX/Objects.hxx>
#include <Base/Console.h>
#include <Base/PyObjectBase.h>
#include "InspectionFeature.h"

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@@ -1,52 +1,51 @@
if(MSVC)
add_definitions(-DHAVE_ACOSH -DHAVE_ASINH -DHAVE_ATANH)
else(MSVC)
add_definitions(-DHAVE_LIMITS_H -DHAVE_CONFIG_H)
endif(MSVC)
include_directories(
${CMAKE_BINARY_DIR}
${CMAKE_CURRENT_BINARY_DIR}
${CMAKE_CURRENT_SOURCE_DIR}
${Boost_INCLUDE_DIRS}
${OCC_INCLUDE_DIR}
${PYTHON_INCLUDE_DIRS}
${ZLIB_INCLUDE_DIR}
${XercesC_INCLUDE_DIRS}
)
link_directories(${OCC_LIBRARY_DIR})
set(Inspection_LIBS
FreeCADApp
Mesh
Points
Part
)
SET(Inspection_SRCS
AppInspection.cpp
InspectionFeature.cpp
InspectionFeature.h
PreCompiled.cpp
PreCompiled.h
)
set(Inspection_Scripts
../Init.py
)
add_library(Inspection SHARED ${Inspection_SRCS} ${Inspection_Scripts})
target_link_libraries(Inspection ${Inspection_LIBS})
fc_target_copy_resource_flat(Inspection
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_BINARY_DIR}/Mod/Inspection
${Inspection_Scripts}
)
SET_BIN_DIR(Inspection Inspection /Mod/Inspection)
SET_PYTHON_PREFIX_SUFFIX(Inspection)
INSTALL(TARGETS Inspection DESTINATION ${CMAKE_INSTALL_LIBDIR})
if(MSVC)
add_definitions(-DHAVE_ACOSH -DHAVE_ASINH -DHAVE_ATANH)
else(MSVC)
add_definitions(-DHAVE_LIMITS_H -DHAVE_CONFIG_H)
endif(MSVC)
include_directories(
${CMAKE_BINARY_DIR}
${CMAKE_CURRENT_BINARY_DIR}
${CMAKE_CURRENT_SOURCE_DIR}
${Boost_INCLUDE_DIRS}
${OCC_INCLUDE_DIR}
${PYTHON_INCLUDE_DIRS}
${ZLIB_INCLUDE_DIR}
)
link_directories(${OCC_LIBRARY_DIR})
set(Inspection_LIBS
FreeCADApp
Mesh
Points
Part
)
SET(Inspection_SRCS
AppInspection.cpp
InspectionFeature.cpp
InspectionFeature.h
PreCompiled.cpp
PreCompiled.h
)
set(Inspection_Scripts
../Init.py
)
add_library(Inspection SHARED ${Inspection_SRCS} ${Inspection_Scripts})
target_link_libraries(Inspection ${Inspection_LIBS})
fc_target_copy_resource_flat(Inspection
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_BINARY_DIR}/Mod/Inspection
${Inspection_Scripts}
)
SET_BIN_DIR(Inspection Inspection /Mod/Inspection)
SET_PYTHON_PREFIX_SUFFIX(Inspection)
INSTALL(TARGETS Inspection DESTINATION ${CMAKE_INSTALL_LIBDIR})

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@@ -20,33 +20,33 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <numeric>
#include <gp_Pnt.hxx>
#include <BRepExtrema_DistShapeShape.hxx>
#include <BRepBuilderAPI_MakeVertex.hxx>
#include <BRepClass3d_SolidClassifier.hxx>
#include <BRepGProp_Face.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Vertex.hxx>
#include <QtConcurrentMap>
#include <QEventLoop>
#include <QFuture>
#include <QFutureWatcher>
#include <QtConcurrentMap>
#include <boost_bind_bind.hpp>
#endif
#include <App/Application.h>
#include <Base/Console.h>
#include <Base/Exception.h>
#include <Base/FutureWatcherProgress.h>
#include <Base/Parameter.h>
#include <Base/Sequencer.h>
#include <Base/Stream.h>
#include <Base/Tools.h>
#include <App/Application.h>
#include <Mod/Mesh/App/Mesh.h>
#include <Mod/Mesh/App/MeshFeature.h>
#include <Mod/Mesh/App/Core/Algorithm.h>
#include <Mod/Mesh/App/Core/Grid.h>

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@@ -20,17 +20,15 @@
* *
***************************************************************************/
#ifndef INSPECTION_FEATURE_H
#define INSPECTION_FEATURE_H
#include <App/DocumentObject.h>
#include <App/PropertyLinks.h>
#include <App/DocumentObjectGroup.h>
#include <Mod/Mesh/App/Core/Iterator.h>
#include <Mod/Points/App/Points.h>
class TopoDS_Shape;
class BRepExtrema_DistShapeShape;

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@@ -50,6 +50,7 @@
#include <cstdio>
#include <cassert>
#include <iostream>
#include <numeric>
// STL
#include <algorithm>
@@ -63,8 +64,22 @@
#include <string>
#include <vector>
// Xerces
#include <xercesc/util/XercesDefs.hpp>
// boost
#include <boost_bind_bind.hpp>
// OCC
#include <gp_Pnt.hxx>
#include <BRepExtrema_DistShapeShape.hxx>
#include <BRepBuilderAPI_MakeVertex.hxx>
#include <BRepClass3d_SolidClassifier.hxx>
#include <BRepGProp_Face.hxx>
#include <TopoDS.hxx>
// Qt
#include <QtConcurrentMap>
#include <QEventLoop>
#include <QFuture>
#include <QFutureWatcher>
#endif //_PreComp_

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@@ -22,9 +22,6 @@
#include "PreCompiled.h"
#include <CXX/Extensions.hxx>
#include <CXX/Objects.hxx>
#include <Base/Console.h>
#include <Base/Interpreter.h>
#include <Base/PyObjectBase.h>
@@ -33,6 +30,7 @@
#include "ViewProviderInspection.h"
#include "Workbench.h"
// use a different name to CreateCommand()
void CreateInspectionCommands(void);

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@@ -4,7 +4,6 @@ include_directories(
${Boost_INCLUDE_DIRS}
${COIN3D_INCLUDE_DIRS}
${PYTHON_INCLUDE_DIRS}
${XercesC_INCLUDE_DIRS}
${ZLIB_INCLUDE_DIR}
)

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@@ -22,7 +22,9 @@
#include "PreCompiled.h"
#ifndef _PreComp_
#include <Inventor/events/SoButtonEvent.h>
#endif
#include <App/Document.h>
#include <Gui/Application.h>

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@@ -67,13 +67,29 @@
#include <string>
#include <vector>
// Xerces
#include <xercesc/util/XercesDefs.hpp>
#ifdef FC_OS_WIN32
# include <windows.h>
#endif
// Inventor
#include <Inventor/SoPickedPoint.h>
#include <Inventor/actions/SoRayPickAction.h>
#include <Inventor/actions/SoSearchAction.h>
#include <Inventor/details/SoFaceDetail.h>
#include <Inventor/events/SoButtonEvent.h>
#include <Inventor/events/SoKeyboardEvent.h>
#include <Inventor/events/SoMouseButtonEvent.h>
#include <Inventor/lists/SoPickedPointList.h>
#include <Inventor/nodes/SoCoordinate3.h>
#include <Inventor/nodes/SoDrawStyle.h>
#include <Inventor/nodes/SoIndexedFaceSet.h>
#include <Inventor/nodes/SoMaterial.h>
#include <Inventor/nodes/SoMaterialBinding.h>
#include <Inventor/nodes/SoNormal.h>
#include <Inventor/nodes/SoPointSet.h>
#include <Inventor/nodes/SoShapeHints.h>
#include <Inventor/errors/SoDebugError.h>
// Qt Toolkit
#ifndef __QtAll__
# include <Gui/QtAll.h>

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@@ -20,43 +20,39 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <QApplication>
# include <QMenu>
# include <QMessageBox>
#endif
#include <Inventor/actions/SoRayPickAction.h>
#include <Inventor/SoPickedPoint.h>
#include <Inventor/lists/SoPickedPointList.h>
#include <Inventor/actions/SoRayPickAction.h>
#include <Inventor/actions/SoSearchAction.h>
#include <Inventor/details/SoFaceDetail.h>
#include <Inventor/events/SoButtonEvent.h>
#include <Inventor/events/SoKeyboardEvent.h>
#include <Inventor/events/SoMouseButtonEvent.h>
#include <Inventor/lists/SoPickedPointList.h>
#include <Inventor/nodes/SoCoordinate3.h>
#include <Inventor/nodes/SoDrawStyle.h>
#include <Inventor/nodes/SoIndexedFaceSet.h>
#include <Inventor/nodes/SoPointSet.h>
#include <Inventor/nodes/SoMaterial.h>
#include <Inventor/nodes/SoShapeHints.h>
#include <Inventor/nodes/SoOrthographicCamera.h>
#include <Inventor/nodes/SoMaterialBinding.h>
#include <Inventor/nodes/SoNormal.h>
#include <Inventor/nodes/SoPointSet.h>
#include <Inventor/nodes/SoShapeHints.h>
#include <Inventor/errors/SoDebugError.h>
#include <Inventor/actions/SoSearchAction.h>
#endif
#include <Base/Exception.h>
#include <App/PropertyLinks.h>
#include <App/GeoFeature.h>
#include <Gui/Application.h>
#include <Gui/Document.h>
#include <Gui/Flag.h>
#include <Gui/MainWindow.h>
#include <Gui/SoFCColorBar.h>
#include <Gui/ViewProviderGeometryObject.h>
#include <Gui/View3DInventorViewer.h>
#include <Gui/Widgets.h>
#include <Mod/Points/App/Properties.h>

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@@ -20,24 +20,23 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <cfloat>
#endif
#include "VisualInspection.h"
#include "ui_VisualInspection.h"
#include <Base/UnitsApi.h>
#include <App/Document.h>
#include <App/DocumentObject.h>
#include <App/Application.h>
#include <Gui/Command.h>
#include <Gui/Document.h>
#include <Gui/ViewProvider.h>
#include <Gui/Application.h>
#include <Gui/MainWindow.h>
#include <Gui/PrefWidgets.h>
#include <Gui/ViewProvider.h>
#include "VisualInspection.h"
#include "ui_VisualInspection.h"
using namespace InspectionGui;

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@@ -20,12 +20,11 @@
* *
***************************************************************************/
#ifndef INSPECTIONGUI_VISUALINSPECTION_H
#define INSPECTIONGUI_VISUALINSPECTION_H
#include <QDialog>
#include <vector>
class QTreeWidgetItem;
class QPushButton;

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@@ -20,16 +20,14 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#endif
#include "Workbench.h"
#include <Gui/MenuManager.h>
#include <Gui/ToolBarManager.h>
using namespace InspectionGui;
/// @namespace InspectionGui @class Workbench