Toponaming/Part: transfer in makELoft
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@@ -786,6 +786,31 @@ public:
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}
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};
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/** Make an loft that is a shell or solid passing through a set of sections in a given sequence
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*
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* @param sources: the source shapes. The first shape is used as the spine,
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* and the rest as sections. The sections can be of any
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* type, but only wires are used. The first and last
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* section may be vertex.
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* @param isSolid: whether to make a solid
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* @param isRuled: If true, then the faces generated between the edges of
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* two consecutive section wires are ruled surfaces. If
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* false, then they are smoothed out by approximation
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* @param isClosed: If true, then the first section is duplicated to close
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* the loft as the last section
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* @param maxDegree: define the maximal U degree of the result surface
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* @param op: optional string to be encoded into topo naming for indicating
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* the operation
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*
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* @return The original content of this TopoShape is discarded and replaced
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* with the new shape. The function returns the TopoShape itself as
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* a self reference so that multiple operations can be carried out
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* for the same shape in the same line of code.
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*/
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TopoShape &makELoft(const std::vector<TopoShape> &sources,
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Standard_Boolean isSolid, Standard_Boolean isRuled, Standard_Boolean isClosed=Standard_False,
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Standard_Integer maxDegree=5, const char *op=nullptr);
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/** Make a ruled surface
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*
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* @param sources: the source shapes, each of which must contain either a
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@@ -1840,6 +1840,38 @@ TopoShape& TopoShape::makeElementCompound(const std::vector<TopoShape>& shapes,
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return *this;
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}
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static std::vector<TopoShape> prepareProfiles(const std::vector<TopoShape> &shapes,size_t offset=0) {
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std::vector<TopoShape> ret;
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for(size_t i=offset;i<shapes.size();++i) {
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auto sh = shapes[i];
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if(sh.isNull())
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HANDLE_NULL_INPUT;
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auto shape = sh.getShape();
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// Allow compounds with a single face, wire or vertex or
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// if there are only edges building one wire
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if (shape.ShapeType() == TopAbs_COMPOUND) {
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sh = sh.makEWires();
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if(sh.isNull())
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HANDLE_NULL_INPUT;
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shape = sh.getShape();
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}
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if (shape.ShapeType() == TopAbs_FACE) {
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shape = sh.splitWires().getShape();
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} else if (shape.ShapeType() == TopAbs_WIRE) {
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// do nothing
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} else if (shape.ShapeType() == TopAbs_EDGE) {
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BRepBuilderAPI_MakeWire mkWire(TopoDS::Edge(shape));
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shape = mkWire.Wire();
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} else if (shape.ShapeType() != TopAbs_VERTEX) {
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FC_THROWM(Base::CADKernelError,"Profile shape is not a vertex, edge, wire nor face.");
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}
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ret.push_back(shape);
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}
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if(ret.empty())
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FC_THROWM(Base::CADKernelError,"No profile");
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return ret;
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}
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TopoShape& TopoShape::makeElementWires(const std::vector<TopoShape>& shapes,
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const char* op,
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double tol,
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@@ -2308,6 +2340,62 @@ TopoShape& TopoShape::makeElementShape(BRepPrimAPI_MakeHalfSpace& mkShape,
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return makeShapeWithElementMap(mkShape.Solid(), MapperMaker(mkShape), {source}, op);
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}
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TopoShape &TopoShape::makeElementLoft(const std::vector<TopoShape> &shapes,
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Standard_Boolean isSolid,
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Standard_Boolean isRuled,
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Standard_Boolean isClosed,
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Standard_Integer maxDegree,
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const char *op)
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{
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if(!op) op = Part::OpCodes::Loft;
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// http://opencascade.blogspot.com/2010/01/surface-modeling-part5.html
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BRepOffsetAPI_ThruSections aGenerator (isSolid,isRuled);
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aGenerator.SetMaxDegree(maxDegree);
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auto profiles = prepareProfiles(shapes);
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if (shapes.size() < 2)
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FC_THROWM(Base::CADKernelError,"Need at least two vertices, edges or wires to create loft face");
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for(auto &sh : profiles) {
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const auto &shape = sh.getShape();
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if(shape.ShapeType() == TopAbs_VERTEX)
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aGenerator.AddVertex(TopoDS::Vertex (shape));
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else
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aGenerator.AddWire(TopoDS::Wire (shape));
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}
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// close loft by duplicating initial profile as last profile. not perfect.
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if (isClosed) {
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/* can only close loft in certain combinations of Vertex/Wire(Edge):
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- V1-W1-W2-W3-V2 ==> V1-W1-W2-W3-V2-V1 invalid closed
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- V1-W1-W2-W3 ==> V1-W1-W2-W3-V1 valid closed
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- W1-W2-W3-V1 ==> W1-W2-W3-V1-W1 invalid closed
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- W1-W2-W3 ==> W1-W2-W3-W1 valid closed*/
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if (profiles.back().getShape().ShapeType() == TopAbs_VERTEX) {
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Base::Console().Message("TopoShape::makeLoft: can't close Loft with Vertex as last profile. 'Closed' ignored.\n");
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}
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else {
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// repeat Add logic above for first profile
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const TopoDS_Shape& firstProfile = profiles.front().getShape();
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if (firstProfile.ShapeType() == TopAbs_VERTEX) {
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aGenerator.AddVertex(TopoDS::Vertex (firstProfile));
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}
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else if (firstProfile.ShapeType() == TopAbs_EDGE) {
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aGenerator.AddWire(BRepBuilderAPI_MakeWire(TopoDS::Edge(firstProfile)).Wire());
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}
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else if (firstProfile.ShapeType() == TopAbs_WIRE) {
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aGenerator.AddWire(TopoDS::Wire (firstProfile));
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}
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}
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}
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Standard_Boolean anIsCheck = Standard_True;
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aGenerator.CheckCompatibility (anIsCheck); // use BRepFill_CompatibleWires on profiles. force #edges, orientation, "origin" to match.
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aGenerator.Build();
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return makeShapeWithElementMap(aGenerator.Shape(),MapperThruSections(aGenerator,profiles),shapes,op);
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}
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TopoShape& TopoShape::makeElementDraft(const TopoShape& shape,
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const std::vector<TopoShape>& _faces,
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const gp_Dir& pullDirection,
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