Arch: Further fix in material colors
This commit is contained in:
@@ -361,7 +361,7 @@ class _ArchMaterial:
|
||||
if "DiffuseColor" in obj.Material:
|
||||
c = tuple([float(f) for f in obj.Material['DiffuseColor'].strip("()").split(",")])
|
||||
for p in obj.InList:
|
||||
if hasattr(p,"Material"):
|
||||
if hasattr(p,"Material") and ( (not hasattr(p.ViewObject,"UseMaterialColor")) or p.ViewObject.UseMaterialColor):
|
||||
if p.Material.Name == obj.Name:
|
||||
p.ViewObject.ShapeColor = c
|
||||
return
|
||||
|
||||
Reference in New Issue
Block a user