Draft: Draft Text now uses its own python object instead of App::Annotation

This commit is contained in:
Yorik van Havre
2018-05-10 17:43:16 -03:00
parent 32f089f284
commit d9314b756e

View File

@@ -1011,18 +1011,20 @@ def makeText(stringslist,point=Vector(0,0,0),screen=False):
return
typecheck([(point,Vector)], "makeText")
if not isinstance(stringslist,list): stringslist = [stringslist]
obj=FreeCAD.ActiveDocument.addObject("App::Annotation","Text")
obj.LabelText=stringslist
obj.Position=point
obj = FreeCAD.ActiveDocument.addObject("App::FeaturePython","Text")
DraftText(obj)
obj.Text = stringslist
obj.Placement.Base = point
if FreeCAD.GuiUp:
ViewProviderDraftText(obj.ViewObject)
if not screen:
obj.ViewObject.DisplayMode="World"
obj.ViewObject.DisplayMode = "3D text"
h = getParam("textheight",0.20)
if screen:
h = h*10
obj.ViewObject.FontSize = h
obj.ViewObject.FontName = getParam("textfont","")
obj.ViewObject.LineSpacing = 0.6
obj.ViewObject.LineSpacing = 1
formatObject(obj)
select(obj)
return obj
@@ -7031,4 +7033,122 @@ class ViewProviderDraftLabel:
return None
class DraftText:
"The Draft Text object"
def __init__(self,obj):
obj.Proxy = self
obj.addProperty("App::PropertyPlacement","Placement","Base",QT_TRANSLATE_NOOP("App::Property","The placement of this object"))
obj.addProperty("App::PropertyStringList","Text","Base",QT_TRANSLATE_NOOP("App::Property","The text displayed by this object"))
self.Type = "DraftText"
def execute(self,obj):
pass
class ViewProviderDraftText:
"A View Provider for the Draft Label"
def __init__(self,vobj):
vobj.addProperty("App::PropertyLength","FontSize","Base",QT_TRANSLATE_NOOP("App::Property","The size of the text"))
vobj.addProperty("App::PropertyFont","FontName","Base",QT_TRANSLATE_NOOP("App::Property","The font of the text"))
vobj.addProperty("App::PropertyEnumeration","Justification","Base",QT_TRANSLATE_NOOP("App::Property","The vertical alignment of the text"))
vobj.addProperty("App::PropertyColor","TextColor","Base",QT_TRANSLATE_NOOP("App::Property","Text color"))
vobj.addProperty("App::PropertyFloat","LineSpacing","Base",QT_TRANSLATE_NOOP("App::Property","Line spacing (relative to font size)"))
vobj.Proxy = self
self.Object = vobj.Object
vobj.Justification = ["Left","Center","Right"]
vobj.FontName = getParam("textfont","sans")
vobj.FontSize = getParam("textheight",1)
def getIcon(self):
import Draft_rc
return ":/icons/Draft_Text.svg"
def claimChildren(self):
return []
def attach(self,vobj):
from pivy import coin
self.mattext = coin.SoMaterial()
textdrawstyle = coin.SoDrawStyle()
textdrawstyle.style = coin.SoDrawStyle.FILLED
self.trans = coin.SoTransform()
self.font = coin.SoFont()
self.text2d = coin.SoText2()
self.text3d = coin.SoAsciiText()
self.text2d.string = self.text3d.string = "Label" # need to init with something, otherwise, crash!
self.text2d.justification = coin.SoText2.LEFT
self.text3d.justification = coin.SoAsciiText.LEFT
self.node2d = coin.SoGroup()
self.node2d.addChild(self.trans)
self.node2d.addChild(self.mattext)
self.node2d.addChild(textdrawstyle)
self.node2d.addChild(self.font)
self.node2d.addChild(self.text2d)
self.node3d = coin.SoGroup()
self.node3d.addChild(self.trans)
self.node3d.addChild(self.mattext)
self.node3d.addChild(textdrawstyle)
self.node3d.addChild(self.font)
self.node3d.addChild(self.text3d)
vobj.addDisplayMode(self.node2d,"2D text")
vobj.addDisplayMode(self.node3d,"3D text")
self.onChanged(vobj,"TextColor")
def getDisplayModes(self,vobj):
return ["2D text","3D text"]
def getDefaultDisplayMode(self):
return "3D text"
def setDisplayMode(self,mode):
return mode
def updateData(self,obj,prop):
if prop == "Text":
if obj.Text:
self.text2d.string.setValues([l.encode("utf8") for l in obj.Text if l])
self.text3d.string.setValues([l.encode("utf8") for l in obj.Text if l])
elif prop == "Placement":
self.trans.translation.setValue(obj.Placement.Base)
self.trans.rotation.setValue(obj.Placement.Rotation.Q)
def onChanged(self,vobj,prop):
if prop == "TextColor":
if hasattr(vobj,"TextColor"):
l = vobj.TextColor
self.mattext.diffuseColor.setValue([l[0],l[1],l[2]])
elif (prop == "FontName"):
if hasattr(vobj,"FontName"):
self.font.name = vobj.FontName.encode("utf8")
elif prop == "FontSize":
if hasattr(vobj,"FontSize"):
self.font.size = vobj.FontSize.Value
elif prop == "Justification":
if hasattr(vobj,"Justification"):
from pivy import coin
if vobj.Justification == "Left":
self.text2d.justification = coin.SoText2.LEFT
self.text3d.justification = coin.SoAsciiText.LEFT
elif vobj.Justification == "Right":
self.text2d.justification = coin.SoText2.RIGHT
self.text3d.justification = coin.SoAsciiText.RIGHT
else:
self.text2d.justification = coin.SoText2.CENTER
self.text3d.justification = coin.SoAsciiText.CENTER
elif prop == "LineSpacing":
if hasattr(vobj,"LineSpacing"):
self.text2d.spacing = vobj.LineSpacing
self.text3d.spacing = vobj.LineSpacing
def __getstate__(self):
return None
def __setstate__(self,state):
return None
## @}