Raytracing: Removed +UA from the default povray options

This commit is contained in:
Yorik van Havre
2013-09-20 10:52:49 -03:00
parent 9ff1908a30
commit dc3d2344d2
2 changed files with 2 additions and 2 deletions

View File

@@ -518,7 +518,7 @@ void CmdRaytracingRender::activated(int iMsg)
int height = hGrp->GetInt("OutputHeight", 600);
std::stringstream h;
h << height;
std::string par = hGrp->GetASCII("OutputParameters", "+UA +P +A");
std::string par = hGrp->GetASCII("OutputParameters", "+P +A");
std::string fname = (const char*)fn.toUtf8();
openCommand("Render project");
doCommand(Doc,"PageFile = open(App.activeDocument().%s.PageResult,'r')",Sel[0].FeatName);

View File

@@ -146,7 +146,7 @@
<string>The povray parameters to be passed to the render.</string>
</property>
<property name="text">
<string>+UA +P +A</string>
<string>+P +A</string>
</property>
<property name="prefEntry" stdset="0">
<cstring>OutputParameters</cstring>