Raytracing: Removed +UA from the default povray options
This commit is contained in:
@@ -518,7 +518,7 @@ void CmdRaytracingRender::activated(int iMsg)
|
||||
int height = hGrp->GetInt("OutputHeight", 600);
|
||||
std::stringstream h;
|
||||
h << height;
|
||||
std::string par = hGrp->GetASCII("OutputParameters", "+UA +P +A");
|
||||
std::string par = hGrp->GetASCII("OutputParameters", "+P +A");
|
||||
std::string fname = (const char*)fn.toUtf8();
|
||||
openCommand("Render project");
|
||||
doCommand(Doc,"PageFile = open(App.activeDocument().%s.PageResult,'r')",Sel[0].FeatName);
|
||||
|
||||
@@ -146,7 +146,7 @@
|
||||
<string>The povray parameters to be passed to the render.</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>+UA +P +A</string>
|
||||
<string>+P +A</string>
|
||||
</property>
|
||||
<property name="prefEntry" stdset="0">
|
||||
<cstring>OutputParameters</cstring>
|
||||
|
||||
Reference in New Issue
Block a user