+ fix whitespaces
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@@ -417,11 +417,11 @@ void MeshAlgorithm::GetFacetBorders (const std::vector<unsigned long> &raulInd,
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if (ulNB != ULONG_MAX) {
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if (rclFAry[ulNB].IsFlag(MeshFacet::VISIT) == true)
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continue;
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}
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aclEdges.push_back(rclFacet.GetEdge(i));
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}
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aclEdges.push_back(rclFacet.GetEdge(i));
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}
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}
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if (aclEdges.size() == 0)
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return; // no borders found (=> solid)
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