Typo fixes
[skip ci]
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File diff suppressed because one or more lines are too long
@@ -178,7 +178,7 @@ void ViewProviderOriginFeature::setDisplayMode (const char* ModeName)
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bool ViewProviderOriginFeature::onDelete(const std::vector<std::string> &) {
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App::OriginFeature *feat = static_cast <App::OriginFeature *> ( getObject() );
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// Forbid deletion if there is an origin thes feature belongs to
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// Forbid deletion if there is an origin this feature belongs to
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if ( feat->getOrigin () ) {
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return false;
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@@ -387,7 +387,7 @@ void SoFCMeshFacet::getPrimitiveCount(SoGetPrimitiveCountAction * action)
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*
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* The GLRender() method checks the status of the SoFCInteractiveElement to decide to be in interactive mode or not.
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* To take advantage of this facility the client programmer must set the status of the SoFCInteractiveElement to \a true
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* if there is a user interation and set the status to \a false if not. This can be done e.g. in the actualRedraw() method of
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* if there is a user interaction and set the status to \a false if not. This can be done e.g. in the actualRedraw() method of
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* the viewer.
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* \author Werner Mayer
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*/
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@@ -70,7 +70,7 @@ using namespace MeshGui;
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*
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* The GLRender() method checks the status of the SoFCInteractiveElement to decide to be in interactive mode or not.
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* To take advantage of this facility the client programmer must set the status of the SoFCInteractiveElement to \a true
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* if there is a user interation and set the status to \a false if not. This can be done e.g. in the actualRedraw() method of
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* if there is a user interaction and set the status to \a false if not. This can be done e.g. in the actualRedraw() method of
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* the viewer.
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* \author Werner Mayer
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*/
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@@ -155,7 +155,7 @@ protected:
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* The GLRender() method checks the status of the SoFCInteractiveElement to decide to be in
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* interactive mode or not.
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* To take advantage of this facility the client programmer must set the status of the
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* SoFCInteractiveElement to \a true if there is a user interation and set the status to
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* SoFCInteractiveElement to \a true if there is a user interaction and set the status to
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* \a false if not. This can be done e.g. in the actualRedraw() method of the viewer.
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*
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* @author Werner Mayer
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