Typo fixes

[skip ci]
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2017-12-15 17:10:01 -05:00
committed by Yorik van Havre
parent 540a2cc79e
commit e37b582478
5 changed files with 5 additions and 5 deletions

View File

@@ -387,7 +387,7 @@ void SoFCMeshFacet::getPrimitiveCount(SoGetPrimitiveCountAction * action)
*
* The GLRender() method checks the status of the SoFCInteractiveElement to decide to be in interactive mode or not.
* To take advantage of this facility the client programmer must set the status of the SoFCInteractiveElement to \a true
* if there is a user interation and set the status to \a false if not. This can be done e.g. in the actualRedraw() method of
* if there is a user interaction and set the status to \a false if not. This can be done e.g. in the actualRedraw() method of
* the viewer.
* \author Werner Mayer
*/

View File

@@ -70,7 +70,7 @@ using namespace MeshGui;
*
* The GLRender() method checks the status of the SoFCInteractiveElement to decide to be in interactive mode or not.
* To take advantage of this facility the client programmer must set the status of the SoFCInteractiveElement to \a true
* if there is a user interation and set the status to \a false if not. This can be done e.g. in the actualRedraw() method of
* if there is a user interaction and set the status to \a false if not. This can be done e.g. in the actualRedraw() method of
* the viewer.
* \author Werner Mayer
*/

View File

@@ -155,7 +155,7 @@ protected:
* The GLRender() method checks the status of the SoFCInteractiveElement to decide to be in
* interactive mode or not.
* To take advantage of this facility the client programmer must set the status of the
* SoFCInteractiveElement to \a true if there is a user interation and set the status to
* SoFCInteractiveElement to \a true if there is a user interaction and set the status to
* \a false if not. This can be done e.g. in the actualRedraw() method of the viewer.
*
* @author Werner Mayer