Sketcher: fix misleading indentation

This commit is contained in:
0penBrain
2022-09-12 12:07:42 +02:00
committed by Uwe
parent 189875b769
commit e4916d8057

View File

@@ -465,10 +465,10 @@ void SketcherGui::doEndpointTangency(Sketcher::SketchObject* Obj,
std::swap(PosId1,PosId2);
}
// GeoId1 is the B-spline now
} // end of code supports simple B-spline endpoint tangency
} // end of code supports simple B-spline endpoint tangency
Gui::cmdAppObjectArgs(Obj, "addConstraint(Sketcher.Constraint('Tangent',%d,%d,%d,%d)) ",
GeoId1,static_cast<int>(PosId1),GeoId2,static_cast<int>(PosId2));
Gui::cmdAppObjectArgs(Obj, "addConstraint(Sketcher.Constraint('Tangent',%d,%d,%d,%d)) ",
GeoId1,static_cast<int>(PosId1),GeoId2,static_cast<int>(PosId2));
}
void SketcherGui::doEndpointToEdgeTangency( Sketcher::SketchObject* Obj, int GeoId1, PointPos PosId1, int GeoId2)