Arch: Dice3DS/dom3ds.py LGTM fix
Following recommendations from https://lgtm.com/rules/6770081/
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@@ -1786,11 +1786,8 @@ def read_3ds_file(filename,check_magic=True,tight=False,recover=True):
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"""
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flo = open(filename,'rb')
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try:
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with open(filename,'rb') as flo:
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return read_3ds_mem(flo.read(),check_magic,tight,recover)
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finally:
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flo.close()
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def write_3ds_mem(dom,check_magic=True):
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@@ -1830,11 +1827,8 @@ def write_3ds_file(filename,dom,check_magic=True):
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if check_magic and dom.tag != 0x4D4D:
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raise File3dsFormatError("Not a 3D Studio file.")
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flo = open(filename,'wb')
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try:
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with open(filename,'wb') as flo:
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flo.write(write_3ds_mem(dom,False))
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finally:
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flo.close()
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def dump_3ds_chunk(chunk,flo,arraylines=10,indent=''):
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@@ -1907,5 +1901,3 @@ def remove_errant_chunks(chunk):
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setattr(chunk,attr,cl)
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for c in cl:
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remove_errant_chunks(c)
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