Part: Geometry - refactoring of intersection code
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@@ -459,47 +459,7 @@ bool GeomCurve::intersect( GeomCurve * c,
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try {
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if(!curve1.IsNull() && !curve2.IsNull()) {
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// https://forum.freecadweb.org/viewtopic.php?f=10&t=31700
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if (curve1->IsKind(STANDARD_TYPE(Geom_BoundedCurve)) &&
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curve2->IsKind(STANDARD_TYPE(Geom_BoundedCurve))){
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Handle(Geom_BoundedCurve) bcurve1 = Handle(Geom_BoundedCurve)::DownCast(curve1);
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Handle(Geom_BoundedCurve) bcurve2 = Handle(Geom_BoundedCurve)::DownCast(curve2);
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gp_Pnt c1s = bcurve1->StartPoint();
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gp_Pnt c2s = bcurve2->StartPoint();
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gp_Pnt c1e = bcurve1->EndPoint();
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gp_Pnt c2e = bcurve2->EndPoint();
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auto checkendpoints = [&points,tol]( gp_Pnt p1, gp_Pnt p2) {
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if(p1.Distance(p2) < tol)
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points.emplace_back(Base::Vector3d(p1.X(),p1.Y(),p1.Z()),Base::Vector3d(p2.X(),p2.Y(),p2.Z()));
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};
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checkendpoints(c1s,c2s);
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checkendpoints(c1s,c2e);
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checkendpoints(c1e,c2s);
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checkendpoints(c1e,c2e);
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}
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GeomAPI_ExtremaCurveCurve intersector(curve1, curve2);
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if (intersector.NbExtrema() == 0 || intersector.LowerDistance() > tol) {
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// No intersection
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return false;
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}
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for (int i = 1; i <= intersector.NbExtrema(); i++) {
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if (intersector.Distance(i) > tol)
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continue;
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gp_Pnt p1, p2;
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intersector.Points(i, p1, p2);
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points.emplace_back(Base::Vector3d(p1.X(),p1.Y(),p1.Z()),Base::Vector3d(p2.X(),p2.Y(),p2.Z()));
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}
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return points.size()>0?true:false;
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return intersect(curve1,curve2,points, tol);
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}
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else
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return false;
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@@ -510,6 +470,64 @@ bool GeomCurve::intersect( GeomCurve * c,
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}
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bool GeomCurve::intersect(const Handle(Geom_Curve) curve1, const Handle(Geom_Curve) curve2,
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std::vector<std::pair<Base::Vector3d, Base::Vector3d>>& points,
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double tol) const
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{
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// https://forum.freecadweb.org/viewtopic.php?f=10&t=31700
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if (curve1->IsKind(STANDARD_TYPE(Geom_BoundedCurve)) &&
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curve2->IsKind(STANDARD_TYPE(Geom_BoundedCurve))){
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Handle(Geom_BoundedCurve) bcurve1 = Handle(Geom_BoundedCurve)::DownCast(curve1);
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Handle(Geom_BoundedCurve) bcurve2 = Handle(Geom_BoundedCurve)::DownCast(curve2);
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gp_Pnt c1s = bcurve1->StartPoint();
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gp_Pnt c2s = bcurve2->StartPoint();
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gp_Pnt c1e = bcurve1->EndPoint();
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gp_Pnt c2e = bcurve2->EndPoint();
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auto checkendpoints = [&points,tol]( gp_Pnt p1, gp_Pnt p2) {
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if(p1.Distance(p2) < tol)
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points.emplace_back(Base::Vector3d(p1.X(),p1.Y(),p1.Z()),Base::Vector3d(p2.X(),p2.Y(),p2.Z()));
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};
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checkendpoints(c1s,c2s);
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checkendpoints(c1s,c2e);
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checkendpoints(c1e,c2s);
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checkendpoints(c1e,c2e);
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}
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try {
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GeomAPI_ExtremaCurveCurve intersector(curve1, curve2);
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if (intersector.NbExtrema() == 0 || intersector.LowerDistance() > tol) {
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// No intersection
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return false;
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}
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for (int i = 1; i <= intersector.NbExtrema(); i++) {
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if (intersector.Distance(i) > tol)
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continue;
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gp_Pnt p1, p2;
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intersector.Points(i, p1, p2);
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points.emplace_back(Base::Vector3d(p1.X(),p1.Y(),p1.Z()),Base::Vector3d(p2.X(),p2.Y(),p2.Z()));
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}
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}
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catch (Standard_Failure& e) {
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// Yes Extrema finding failed, but if we got an intersection then go on with it
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if(points.size()>0)
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return points.size()>0?true:false;
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else
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throw Base::RuntimeError(e.GetMessageString());
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}
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return points.size()>0?true:false;
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}
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bool GeomCurve::closestParameter(const Base::Vector3d& point, double &u) const
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{
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Handle(Geom_Curve) c = Handle(Geom_Curve)::DownCast(handle());
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@@ -1513,30 +1531,14 @@ bool GeomTrimmedCurve::intersectBasisCurves( const GeomTrimmedCurve * c,
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Handle(Geom_TrimmedCurve) curve1 = Handle(Geom_TrimmedCurve)::DownCast(handle());
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Handle(Geom_TrimmedCurve) curve2 = Handle(Geom_TrimmedCurve)::DownCast(c->handle());
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Handle(Geom_Conic) bcurve1 = Handle(Geom_Conic)::DownCast( curve1->BasisCurve() );
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Handle(Geom_Conic) bcurve2 = Handle(Geom_Conic)::DownCast( curve2->BasisCurve() );
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Handle(Geom_Curve) bcurve1 = curve1->BasisCurve();
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Handle(Geom_Curve) bcurve2 = curve2->BasisCurve();
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try {
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if(!bcurve1.IsNull() && !bcurve2.IsNull()) {
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GeomAPI_ExtremaCurveCurve intersector(bcurve1, bcurve2);
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if (intersector.NbExtrema() == 0 || intersector.LowerDistance() > tol) {
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// No intersection
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return false;
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}
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for (int i = 1; i <= intersector.NbExtrema(); i++) {
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if (intersector.Distance(i) > tol)
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continue;
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gp_Pnt p1, p2;
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intersector.Points(i, p1, p2);
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points.emplace_back(Base::Vector3d(p1.X(),p1.Y(),p1.Z()),Base::Vector3d(p2.X(),p2.Y(),p2.Z()));
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}
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return points.size()>0?true:false;
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return intersect(bcurve1, bcurve2, points, tol);
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}
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return false;
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}
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@@ -176,6 +176,11 @@ public:
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double tol = Precision::Confusion()) const;
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void reverse(void);
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protected:
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bool intersect(const Handle(Geom_Curve) c, const Handle(Geom_Curve) c2,
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std::vector<std::pair<Base::Vector3d, Base::Vector3d>>& points,
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double tol = Precision::Confusion()) const;
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};
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class PartExport GeomBoundedCurve : public GeomCurve
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