Draft: importSVG.py, 4 space indentation, 3/? paths
This commit is contained in:
@@ -899,261 +899,262 @@ class svgHandler(xml.sax.ContentHandler):
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FreeCAD.Console.PrintMessage('move %s\n'%str(lastvec))
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lastpole = None
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if (d == "L" or d == "l") \
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or ((d == 'm' or d == 'M') and pointlist):
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for x, y in zip(pointlist[0::2], pointlist[1::2]):
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if relative:
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currentvec = lastvec.add(Vector(x, -y, 0))
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else:
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currentvec = Vector(x, -y, 0)
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if not DraftVecUtils.equals(lastvec, currentvec):
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seg = Part.LineSegment(lastvec, currentvec).toShape()
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FreeCAD.Console.PrintMessage("line %s %s\n" % (lastvec, currentvec))
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lastvec = currentvec
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path.append(seg)
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lastpole = None
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elif (d == "H" or d == "h"):
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for x in pointlist:
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if relative:
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currentvec = lastvec.add(Vector(x, 0, 0))
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else:
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currentvec = Vector(x, lastvec.y, 0)
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seg = Part.LineSegment(lastvec, currentvec).toShape()
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lastvec = currentvec
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lastpole = None
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path.append(seg)
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elif (d == "V" or d == "v"):
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for y in pointlist:
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if relative:
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currentvec = lastvec.add(Vector(0, -y, 0))
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else:
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currentvec = Vector(lastvec.x, -y, 0)
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if lastvec != currentvec:
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seg = Part.LineSegment(lastvec, currentvec).toShape()
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lastvec = currentvec
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lastpole = None
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path.append(seg)
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elif (d == "A" or d == "a"):
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piter = zip(pointlist[0::7], pointlist[1::7],
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pointlist[2::7], pointlist[3::7],
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pointlist[4::7], pointlist[5::7],
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pointlist[6::7])
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for (rx, ry, xrotation,
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largeflag, sweepflag,
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x, y) in piter:
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# support for large-arc and x-rotation are missing
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if relative:
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currentvec = lastvec.add(Vector(x, -y, 0))
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else:
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currentvec = Vector(x, -y, 0)
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chord = currentvec.sub(lastvec)
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# small circular arc
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if (not largeflag) and abs(rx-ry) < 10**(-1*Draft.precision()):
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# perp = chord.cross(Vector(0, 0, -1))
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# here is a better way to find the perpendicular
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if sweepflag == 1:
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# clockwise
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perp = DraftVecUtils.rotate2D(chord, -math.pi / 2)
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else:
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# anticlockwise
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perp = DraftVecUtils.rotate2D(chord, math.pi / 2)
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chord.multiply(0.5)
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if chord.Length > rx:
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a = 0
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else:
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a = math.sqrt(rx**2 - chord.Length**2)
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s = rx - a
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perp.multiply(s/perp.Length)
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midpoint = lastvec.add(chord.add(perp))
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seg = Part.Arc(lastvec, midpoint, currentvec).toShape()
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# big arc or elliptical arc
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else:
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# Calculate the possible centers for an arc
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# in 'endpoint parameterization'.
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solution, (rx, ry) = arcend2center(lastvec, currentvec,
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rx, ry,
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xrotation=math.radians(-xrotation),
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correction=True)
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# Chose one of the two solutions
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negsol = (largeflag != sweepflag)
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vcenter, angle1, angledelta = solution[negsol]
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#print angle1
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#print angledelta
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if ry > rx:
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rx, ry = ry, rx
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swapaxis = True
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else:
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swapaxis = False
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#print 'Elliptical arc %s rx=%f ry=%f' % (vcenter,rx,ry)
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e1 = Part.Ellipse(vcenter, rx, ry)
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if sweepflag:
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#angledelta=-(-angledelta % (math.pi *2)) # Step4
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#angledelta=(-angledelta % (math.pi *2)) # Step4
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angle1 = angle1 + angledelta
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angledelta = -angledelta
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#angle1 = math.pi - angle1
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if (d == "L" or d == "l") \
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or ((d == 'm' or d == 'M') and pointlist):
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for x, y in zip(pointlist[0::2], pointlist[1::2]):
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if relative:
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currentvec = lastvec.add(Vector(x, -y, 0))
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else:
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currentvec = Vector(x, -y, 0)
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if not DraftVecUtils.equals(lastvec, currentvec):
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seg = Part.LineSegment(lastvec, currentvec).toShape()
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FreeCAD.Console.PrintMessage("line %s %s\n" % (lastvec, currentvec))
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lastvec = currentvec
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path.append(seg)
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lastpole = None
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elif (d == "H" or d == "h"):
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for x in pointlist:
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if relative:
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currentvec = lastvec.add(Vector(x, 0, 0))
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else:
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currentvec = Vector(x, lastvec.y, 0)
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seg = Part.LineSegment(lastvec, currentvec).toShape()
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lastvec = currentvec
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lastpole = None
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path.append(seg)
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elif (d == "V" or d == "v"):
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for y in pointlist:
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if relative:
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currentvec = lastvec.add(Vector(0, -y, 0))
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else:
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currentvec = Vector(lastvec.x, -y, 0)
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if lastvec != currentvec:
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seg = Part.LineSegment(lastvec, currentvec).toShape()
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lastvec = currentvec
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lastpole = None
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path.append(seg)
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elif (d == "A" or d == "a"):
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piter = zip(pointlist[0::7], pointlist[1::7],
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pointlist[2::7], pointlist[3::7],
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pointlist[4::7], pointlist[5::7],
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pointlist[6::7])
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for (rx, ry, xrotation,
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largeflag, sweepflag,
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x, y) in piter:
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# support for large-arc and x-rotation are missing
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if relative:
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currentvec = lastvec.add(Vector(x, -y, 0))
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else:
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currentvec = Vector(x, -y, 0)
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chord = currentvec.sub(lastvec)
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# small circular arc
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if (not largeflag) and abs(rx-ry) < 10**(-1*Draft.precision()):
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# perp = chord.cross(Vector(0, 0, -1))
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# here is a better way to find the perpendicular
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if sweepflag == 1:
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# clockwise
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perp = DraftVecUtils.rotate2D(chord, -math.pi / 2)
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else:
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# anticlockwise
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perp = DraftVecUtils.rotate2D(chord, math.pi / 2)
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chord.multiply(0.5)
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if chord.Length > rx:
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a = 0
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else:
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a = math.sqrt(rx**2 - chord.Length**2)
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s = rx - a
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perp.multiply(s/perp.Length)
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midpoint = lastvec.add(chord.add(perp))
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seg = Part.Arc(lastvec, midpoint, currentvec).toShape()
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# big arc or elliptical arc
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else:
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# Calculate the possible centers for an arc
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# in 'endpoint parameterization'.
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solution, (rx, ry) = arcend2center(lastvec, currentvec,
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rx, ry,
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xrotation=math.radians(-xrotation),
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correction=True)
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# Chose one of the two solutions
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negsol = (largeflag != sweepflag)
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vcenter, angle1, angledelta = solution[negsol]
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#print angle1
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#print angledelta
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if ry > rx:
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rx, ry = ry, rx
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swapaxis = True
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else:
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swapaxis = False
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#print 'Elliptical arc %s rx=%f ry=%f' % (vcenter,rx,ry)
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e1 = Part.Ellipse(vcenter, rx, ry)
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if sweepflag:
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#angledelta=-(-angledelta % (math.pi *2)) # Step4
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#angledelta=(-angledelta % (math.pi *2)) # Step4
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angle1 = angle1 + angledelta
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angledelta = -angledelta
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#angle1 = math.pi - angle1
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e1a = Part.Arc(e1,
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angle1 - swapaxis * math.radians(90),
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angle1 + angledelta - swapaxis * math.radians(90))
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# e1a = Part.Arc(e1,
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# angle1 - 0*swapaxis*math.radians(90),
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# angle1 + angledelta - 0*swapaxis*math.radians(90))
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if swapaxis or xrotation > 10**(-1*Draft.precision()):
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m3 = FreeCAD.Matrix()
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m3.move(vcenter)
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# 90
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rot90 = FreeCAD.Matrix(0, -1, 0, 0, 1, 0)
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# swapaxism = FreeCAD.Matrix(0, 1, 0, 0, 1, 0)
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if swapaxis:
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m3 = m3.multiply(rot90)
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m3.rotateZ(math.radians(-xrotation))
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m3.move(vcenter.multiply(-1))
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e1a.transform(m3)
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seg = e1a.toShape()
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if sweepflag:
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seg.reverse()
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# DEBUG
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# obj = self.doc.addObject("Part::Feature", 'DEBUG %s' % pathname)
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# obj.Shape = seg
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# seg = Part.LineSegment(lastvec, currentvec).toShape()
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lastvec = currentvec
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lastpole = None
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path.append(seg)
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elif (d == "C" or d == "c") or (d =="S" or d == "s"):
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smooth = (d == 'S' or d == 's')
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if smooth:
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piter = list(zip(pointlist[2::4],
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pointlist[3::4],
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pointlist[0::4],
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pointlist[1::4],
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pointlist[2::4],
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pointlist[3::4]))
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else:
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piter = list(zip(pointlist[0::6],
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pointlist[1::6],
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pointlist[2::6],
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pointlist[3::6],
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pointlist[4::6],
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pointlist[5::6]))
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for p1x, p1y, p2x, p2y, x, y in piter:
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if smooth:
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if lastpole is not None and lastpole[0] == 'cubic':
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pole1 = lastvec.sub(lastpole[1]).add(lastvec)
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else:
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pole1 = lastvec
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else:
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if relative:
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pole1 = lastvec.add(Vector(p1x, -p1y, 0))
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else:
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pole1 = Vector(p1x, -p1y, 0)
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if relative:
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currentvec = lastvec.add(Vector(x, -y, 0))
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pole2 = lastvec.add(Vector(p2x, -p2y, 0))
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else:
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currentvec = Vector(x, -y, 0)
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pole2 = Vector(p2x, -p2y, 0)
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e1a = Part.Arc(e1,
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angle1 - swapaxis * math.radians(90),
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angle1 + angledelta - swapaxis * math.radians(90))
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# e1a = Part.Arc(e1,
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# angle1 - 0*swapaxis*math.radians(90),
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# angle1 + angledelta - 0*swapaxis*math.radians(90))
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if swapaxis or xrotation > 10**(-1*Draft.precision()):
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m3 = FreeCAD.Matrix()
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m3.move(vcenter)
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# 90
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rot90 = FreeCAD.Matrix(0, -1, 0, 0, 1, 0)
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# swapaxism = FreeCAD.Matrix(0, 1, 0, 0, 1, 0)
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if swapaxis:
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m3 = m3.multiply(rot90)
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m3.rotateZ(math.radians(-xrotation))
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m3.move(vcenter.multiply(-1))
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e1a.transform(m3)
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seg = e1a.toShape()
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if sweepflag:
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seg.reverse()
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# DEBUG
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# obj = self.doc.addObject("Part::Feature", 'DEBUG %s' % pathname)
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# obj.Shape = seg
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# seg = Part.LineSegment(lastvec, currentvec).toShape()
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lastvec = currentvec
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lastpole = None
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path.append(seg)
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elif (d == "C" or d == "c") or (d =="S" or d == "s"):
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smooth = (d == 'S' or d == 's')
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if smooth:
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piter = list(zip(pointlist[2::4],
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pointlist[3::4],
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pointlist[0::4],
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pointlist[1::4],
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pointlist[2::4],
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pointlist[3::4]))
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else:
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piter = list(zip(pointlist[0::6],
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pointlist[1::6],
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pointlist[2::6],
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pointlist[3::6],
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pointlist[4::6],
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pointlist[5::6]))
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for p1x, p1y, p2x, p2y, x, y in piter:
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if smooth:
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if lastpole is not None and lastpole[0] == 'cubic':
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pole1 = lastvec.sub(lastpole[1]).add(lastvec)
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else:
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pole1 = lastvec
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else:
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if relative:
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pole1 = lastvec.add(Vector(p1x, -p1y, 0))
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else:
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pole1 = Vector(p1x, -p1y, 0)
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if relative:
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currentvec = lastvec.add(Vector(x, -y, 0))
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pole2 = lastvec.add(Vector(p2x, -p2y, 0))
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else:
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currentvec = Vector(x, -y, 0)
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pole2 = Vector(p2x, -p2y, 0)
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if not DraftVecUtils.equals(currentvec, lastvec):
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mainv = currentvec.sub(lastvec)
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pole1v = lastvec.add(pole1)
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pole2v = currentvec.add(pole2)
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#print "cubic curve data:",mainv.normalize(),pole1v.normalize(),pole2v.normalize()
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if True and \
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pole1.distanceToLine(lastvec, currentvec) < 10**(-1*(2+Draft.precision())) and \
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pole2.distanceToLine(lastvec, currentvec) < 10**(-1*(2+Draft.precision())):
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#print "straight segment"
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seg = Part.LineSegment(lastvec, currentvec).toShape()
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else:
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#print "cubic bezier segment"
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b = Part.BezierCurve()
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b.setPoles([lastvec, pole1, pole2, currentvec])
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seg = b.toShape()
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#print "connect ",lastvec,currentvec
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lastvec = currentvec
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lastpole = ('cubic', pole2)
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path.append(seg)
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elif (d == "Q" or d == "q") or (d =="T" or d == "t"):
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smooth = (d == 'T' or d == 't')
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if smooth:
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piter = list(zip(pointlist[1::2],
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pointlist[1::2],
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pointlist[0::2],
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pointlist[1::2]))
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else:
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piter = list(zip(pointlist[0::4],
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pointlist[1::4],
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pointlist[2::4],
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pointlist[3::4]))
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for px, py, x, y in piter:
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if smooth:
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if lastpole is not None and lastpole[0]=='quadratic':
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pole = lastvec.sub(lastpole[1]).add(lastvec)
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else:
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pole = lastvec
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else:
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if relative:
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pole = lastvec.add(Vector(px, -py, 0))
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else:
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pole = Vector(px, -py, 0)
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if relative:
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currentvec = lastvec.add(Vector(x, -y, 0))
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else:
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currentvec = Vector(x, -y, 0)
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if not DraftVecUtils.equals(currentvec, lastvec):
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mainv = currentvec.sub(lastvec)
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pole1v = lastvec.add(pole1)
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pole2v = currentvec.add(pole2)
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#print "cubic curve data:",mainv.normalize(),pole1v.normalize(),pole2v.normalize()
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if True and \
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pole1.distanceToLine(lastvec, currentvec) < 10**(-1*(2+Draft.precision())) and \
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pole2.distanceToLine(lastvec, currentvec) < 10**(-1*(2+Draft.precision())):
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#print "straight segment"
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seg = Part.LineSegment(lastvec, currentvec).toShape()
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else:
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#print "cubic bezier segment"
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b = Part.BezierCurve()
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b.setPoles([lastvec, pole1, pole2, currentvec])
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seg = b.toShape()
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#print "connect ",lastvec,currentvec
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lastvec = currentvec
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lastpole = ('cubic', pole2)
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path.append(seg)
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elif (d == "Q" or d == "q") or (d =="T" or d == "t"):
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smooth = (d == 'T' or d == 't')
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if smooth:
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piter = list(zip(pointlist[1::2],
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pointlist[1::2],
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pointlist[0::2],
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pointlist[1::2]))
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else:
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piter = list(zip(pointlist[0::4],
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pointlist[1::4],
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pointlist[2::4],
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pointlist[3::4]))
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for px, py, x, y in piter:
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if smooth:
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if lastpole is not None and lastpole[0]=='quadratic':
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pole = lastvec.sub(lastpole[1]).add(lastvec)
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else:
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pole = lastvec
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else:
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if relative:
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pole = lastvec.add(Vector(px, -py, 0))
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else:
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pole = Vector(px, -py, 0)
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if relative:
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currentvec = lastvec.add(Vector(x, -y, 0))
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else:
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currentvec = Vector(x, -y, 0)
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if not DraftVecUtils.equals(currentvec, lastvec):
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if True and \
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pole.distanceToLine(lastvec, currentvec) < 20**(-1*(2+Draft.precision())):
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#print "straight segment"
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seg = Part.LineSegment(lastvec, currentvec).toShape()
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else:
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#print "quadratic bezier segment"
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b = Part.BezierCurve()
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b.setPoles([lastvec, pole, currentvec])
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seg = b.toShape()
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#print "connect ",lastvec,currentvec
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lastvec = currentvec
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lastpole = ('quadratic', pole)
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path.append(seg)
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elif (d == "Z") or (d == "z"):
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if not DraftVecUtils.equals(lastvec, firstvec):
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try:
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seg = Part.LineSegment(lastvec, firstvec).toShape()
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except Part.OCCError:
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pass
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else:
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path.append(seg)
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if path:
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# The path should be closed by now
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||||
# sh = makewire(path, True)
|
||||
sh = makewire(path, donttry=False)
|
||||
if self.fill \
|
||||
and (len(sh.Wires) == 1) \
|
||||
and sh.Wires[0].isClosed():
|
||||
sh = Part.Face(sh)
|
||||
sh = self.applyTrans(sh)
|
||||
obj = self.doc.addObject("Part::Feature", pathname)
|
||||
obj.Shape = sh
|
||||
self.format(obj)
|
||||
path = []
|
||||
if firstvec:
|
||||
# Move relative to recent draw command
|
||||
lastvec = firstvec
|
||||
point = []
|
||||
command = None
|
||||
if self.currentsymbol:
|
||||
self.symbols[self.currentsymbol].append(obj)
|
||||
if path:
|
||||
sh = makewire(path, checkclosed=False)
|
||||
# sh = Part.Wire(path)
|
||||
if self.fill and sh.isClosed():
|
||||
sh = Part.Face(sh)
|
||||
sh = self.applyTrans(sh)
|
||||
obj = self.doc.addObject("Part::Feature", pathname)
|
||||
obj.Shape = sh
|
||||
self.format(obj)
|
||||
if self.currentsymbol:
|
||||
self.symbols[self.currentsymbol].append(obj)
|
||||
if not DraftVecUtils.equals(currentvec, lastvec):
|
||||
if True and \
|
||||
pole.distanceToLine(lastvec, currentvec) < 20**(-1*(2+Draft.precision())):
|
||||
#print "straight segment"
|
||||
seg = Part.LineSegment(lastvec, currentvec).toShape()
|
||||
else:
|
||||
#print "quadratic bezier segment"
|
||||
b = Part.BezierCurve()
|
||||
b.setPoles([lastvec, pole, currentvec])
|
||||
seg = b.toShape()
|
||||
#print "connect ",lastvec,currentvec
|
||||
lastvec = currentvec
|
||||
lastpole = ('quadratic', pole)
|
||||
path.append(seg)
|
||||
elif (d == "Z") or (d == "z"):
|
||||
if not DraftVecUtils.equals(lastvec, firstvec):
|
||||
try:
|
||||
seg = Part.LineSegment(lastvec, firstvec).toShape()
|
||||
except Part.OCCError:
|
||||
pass
|
||||
else:
|
||||
path.append(seg)
|
||||
if path:
|
||||
# The path should be closed by now
|
||||
# sh = makewire(path, True)
|
||||
sh = makewire(path, donttry=False)
|
||||
if self.fill \
|
||||
and (len(sh.Wires) == 1) \
|
||||
and sh.Wires[0].isClosed():
|
||||
sh = Part.Face(sh)
|
||||
sh = self.applyTrans(sh)
|
||||
obj = self.doc.addObject("Part::Feature", pathname)
|
||||
obj.Shape = sh
|
||||
self.format(obj)
|
||||
path = []
|
||||
if firstvec:
|
||||
# Move relative to recent draw command
|
||||
lastvec = firstvec
|
||||
point = []
|
||||
command = None
|
||||
if self.currentsymbol:
|
||||
self.symbols[self.currentsymbol].append(obj)
|
||||
if path:
|
||||
sh = makewire(path, checkclosed=False)
|
||||
# sh = Part.Wire(path)
|
||||
if self.fill and sh.isClosed():
|
||||
sh = Part.Face(sh)
|
||||
sh = self.applyTrans(sh)
|
||||
obj = self.doc.addObject("Part::Feature", pathname)
|
||||
obj.Shape = sh
|
||||
self.format(obj)
|
||||
if self.currentsymbol:
|
||||
self.symbols[self.currentsymbol].append(obj)
|
||||
# end process paths
|
||||
|
||||
# Process rects
|
||||
if name == "rect":
|
||||
|
||||
Reference in New Issue
Block a user