Fix various typos
Found via codespell
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@@ -781,7 +781,7 @@ class ObjectDressup:
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else:
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lead[-1].param["Z"] = op.StartDepth.Value
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# append travel moves to cleareance height after finish all profiles
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# append travel moves to clearance height after finish all profiles
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if last and obj.StyleOut != "No Retract":
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lead += self.getTravelEnd(obj)
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@@ -857,7 +857,7 @@ class ObjectDressup:
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return None
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# Increse travel length from end
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# Increase travel length from end
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def getOvertravelOut(self, obj, source, length, start, end):
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startPoint = source[start].positionBegin()
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endPoint = source[end].positionEnd()
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@@ -987,7 +987,7 @@ class ObjectDressup:
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# we just use a flag and set it to false afterwards. To find the last
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# cutting move we need to search the list in reverse order.
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first = True # prepare first move at cleareance height
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first = True # prepare first move at clearance height
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firstMillIndex = None # Index start mill instruction for one profile
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lastCuttingMoveIndex = self.findLastCuttingMoveIndex(source)
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inInstrPrev = None
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@@ -123,7 +123,7 @@ def autogroup(obj):
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if Gui.draftToolBar.autogroup is not None:
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active_group = App.ActiveDocument.getObject(Gui.draftToolBar.autogroup)
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if active_group is None:
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# Layer/group does not exixt (anymore)
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# Layer/group does not exist (anymore)
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Gui.draftToolBar.setAutoGroup() # Change active layer/group in Tray to None.
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return
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if obj in active_group.InListRecursive:
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@@ -50,7 +50,7 @@ enum class DeleteOption
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NoFlag = 0,
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IncludeInternalGeometry =
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1, // Only makes sense when deleting a geometry - (default for deleting a single geometry)
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UpdateGeometry = 2, // Should the solver update the geomtries ? (default) - has no effect if
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UpdateGeometry = 2, // Should the solver update the geometries ? (default) - has no effect if
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// noRecompute is false
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NoSolve = 4, // Can be useful if the call will do many operations and a single solve
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};
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@@ -265,7 +265,7 @@ class SketchObject(Part2DObject):
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Args:
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constraintIndices: The zero-based indices of the constraints to delete
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updateGeometry: Wheter to update the geometry after solve
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updateGeometry: Whether to update the geometry after solve
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"""
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...
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