Mesh: [skip ci] refactor Mesh open/import functions
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@@ -52,6 +52,7 @@
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#include "Mesh.h"
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#include "Exporter.h"
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#include "Importer.h"
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#include "FeatureMeshImport.h"
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#include <Mod/Mesh/App/MeshPy.h>
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@@ -173,79 +174,11 @@ private:
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std::string EncodedName = std::string(Name);
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PyMem_Free(Name);
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MeshObject mesh;
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MeshCore::Material mat;
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if (mesh.load(EncodedName.c_str(), &mat)) {
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Base::FileInfo file(EncodedName.c_str());
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// create new document and add Import feature
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App::Document *pcDoc = App::GetApplication().newDocument("Unnamed");
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unsigned long segmct = mesh.countSegments();
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if (segmct > 1) {
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for (unsigned long i=0; i<segmct; i++) {
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const Segment& group = mesh.getSegment(i);
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std::string groupName = group.getName();
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if (groupName.empty())
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groupName = file.fileNamePure();
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// create new document and add Import feature
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App::Document *pcDoc = App::GetApplication().newDocument("Unnamed");
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std::unique_ptr<MeshObject> segm(mesh.meshFromSegment(group.getIndices()));
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Mesh::Feature *pcFeature = static_cast<Mesh::Feature *>
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(pcDoc->addObject("Mesh::Feature", groupName.c_str()));
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pcFeature->Label.setValue(groupName.c_str());
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pcFeature->Mesh.swapMesh(*segm);
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// if colors are set per face
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if (mat.binding == MeshCore::MeshIO::PER_FACE &&
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mat.diffuseColor.size() == mesh.countFacets()) {
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App::PropertyColorList* prop = static_cast<App::PropertyColorList*>
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(pcFeature->addDynamicProperty("App::PropertyColorList", "VertexColors"));
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if (prop) {
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std::vector<App::Color> diffuseColor;
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diffuseColor.reserve(group.getIndices().size());
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for (const auto& it : group.getIndices()) {
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diffuseColor.push_back(mat.diffuseColor[it]);
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}
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prop->setValues(diffuseColor);
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}
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}
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pcFeature->purgeTouched();
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}
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}
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else if (mat.binding == MeshCore::MeshIO::PER_VERTEX &&
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mat.diffuseColor.size() == mesh.countPoints()) {
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FeatureCustom *pcFeature = new FeatureCustom();
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pcFeature->Label.setValue(file.fileNamePure().c_str());
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pcFeature->Mesh.swapMesh(mesh);
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App::PropertyColorList* prop = static_cast<App::PropertyColorList*>
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(pcFeature->addDynamicProperty("App::PropertyColorList", "VertexColors"));
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if (prop) {
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prop->setValues(mat.diffuseColor);
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}
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pcFeature->purgeTouched();
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pcDoc->addObject(pcFeature, file.fileNamePure().c_str());
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}
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else if (mat.binding == MeshCore::MeshIO::PER_FACE &&
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mat.diffuseColor.size() == mesh.countFacets()) {
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FeatureCustom *pcFeature = new FeatureCustom();
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pcFeature->Label.setValue(file.fileNamePure().c_str());
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pcFeature->Mesh.swapMesh(mesh);
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App::PropertyColorList* prop = static_cast<App::PropertyColorList*>
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(pcFeature->addDynamicProperty("App::PropertyColorList", "FaceColors"));
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if (prop) {
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prop->setValues(mat.diffuseColor);
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}
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pcFeature->purgeTouched();
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pcDoc->addObject(pcFeature, file.fileNamePure().c_str());
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}
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else {
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Mesh::Feature *pcFeature = static_cast<Mesh::Feature *>
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(pcDoc->addObject("Mesh::Feature", file.fileNamePure().c_str()));
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pcFeature->Label.setValue(file.fileNamePure().c_str());
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pcFeature->Mesh.swapMesh(mesh);
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pcFeature->purgeTouched();
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}
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}
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Mesh::Importer import(pcDoc);
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import.load(EncodedName);
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return Py::None();
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}
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@@ -260,86 +193,19 @@ private:
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PyMem_Free(Name);
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App::Document *pcDoc = 0;
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if (DocName)
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if (DocName) {
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pcDoc = App::GetApplication().getDocument(DocName);
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else
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}
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else {
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pcDoc = App::GetApplication().getActiveDocument();
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}
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if (!pcDoc) {
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pcDoc = App::GetApplication().newDocument(DocName);
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}
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MeshObject mesh;
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MeshCore::Material mat;
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if (mesh.load(EncodedName.c_str(), &mat)) {
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Base::FileInfo file(EncodedName.c_str());
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unsigned long segmct = mesh.countSegments();
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if (segmct > 1) {
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for (unsigned long i=0; i<segmct; i++) {
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const Segment& group = mesh.getSegment(i);
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std::string groupName = group.getName();
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if (groupName.empty())
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groupName = file.fileNamePure();
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std::unique_ptr<MeshObject> segm(mesh.meshFromSegment(group.getIndices()));
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Mesh::Feature *pcFeature = static_cast<Mesh::Feature *>
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(pcDoc->addObject("Mesh::Feature", groupName.c_str()));
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pcFeature->Label.setValue(groupName.c_str());
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pcFeature->Mesh.swapMesh(*segm);
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// if colors are set per face
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if (mat.binding == MeshCore::MeshIO::PER_FACE &&
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mat.diffuseColor.size() == mesh.countFacets()) {
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App::PropertyColorList* prop = static_cast<App::PropertyColorList*>
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(pcFeature->addDynamicProperty("App::PropertyColorList", "VertexColors"));
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if (prop) {
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std::vector<App::Color> diffuseColor;
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diffuseColor.reserve(group.getIndices().size());
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for (const auto& it : group.getIndices()) {
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diffuseColor.push_back(mat.diffuseColor[it]);
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}
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prop->setValues(diffuseColor);
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}
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}
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pcFeature->purgeTouched();
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}
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}
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else if (mat.binding == MeshCore::MeshIO::PER_VERTEX &&
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mat.diffuseColor.size() == mesh.countPoints()) {
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FeatureCustom *pcFeature = new FeatureCustom();
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pcFeature->Label.setValue(file.fileNamePure().c_str());
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pcFeature->Mesh.swapMesh(mesh);
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App::PropertyColorList* prop = static_cast<App::PropertyColorList*>
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(pcFeature->addDynamicProperty("App::PropertyColorList", "VertexColors"));
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if (prop) {
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prop->setValues(mat.diffuseColor);
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}
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pcFeature->purgeTouched();
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pcDoc->addObject(pcFeature, file.fileNamePure().c_str());
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}
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else if (mat.binding == MeshCore::MeshIO::PER_FACE &&
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mat.diffuseColor.size() == mesh.countFacets()) {
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FeatureCustom *pcFeature = new FeatureCustom();
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pcFeature->Label.setValue(file.fileNamePure().c_str());
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pcFeature->Mesh.swapMesh(mesh);
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App::PropertyColorList* prop = static_cast<App::PropertyColorList*>
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(pcFeature->addDynamicProperty("App::PropertyColorList", "FaceColors"));
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if (prop) {
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prop->setValues(mat.diffuseColor);
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}
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pcFeature->purgeTouched();
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pcDoc->addObject(pcFeature, file.fileNamePure().c_str());
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}
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else {
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Mesh::Feature *pcFeature = static_cast<Mesh::Feature *>
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(pcDoc->addObject("Mesh::Feature", file.fileNamePure().c_str()));
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pcFeature->Label.setValue(file.fileNamePure().c_str());
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pcFeature->Mesh.swapMesh(mesh);
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pcFeature->purgeTouched();
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}
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}
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Mesh::Importer import(pcDoc);
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import.load(EncodedName);
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return Py::None();
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}
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