CAM: Add missing initializers

Also switch to designated initializers to give context.
This commit is contained in:
Chris Hennes
2025-06-22 18:32:07 -05:00
parent 385afbdc8b
commit fdfd3e0eaa

View File

@@ -31,26 +31,28 @@
using namespace MillSim;
// clang-format off
GuiItem guiItems[] = {
{eGuiItemSlider, 0, 0, 28, -80, 0},
{eGuiItemThumb, 0, 0, 328, -94, 1},
{eGuiItemPause, 0, 0, 28, -50, 'P', true},
{eGuiItemPlay, 0, 0, 28, -50, 'S', false},
{eGuiItemSingleStep, 0, 0, 68, -50, 'T'},
{eGuiItemSlower, 0, 0, 113, -50, ' '},
{eGuiItemFaster, 0, 0, 158, -50, 'F'},
{eGuiItemX, 0, 0, 208, -45, 0, false, 0},
{eGuiItem1, 0, 0, 230, -50, 0, false, 0},
{eGuiItem5, 0, 0, 230, -50, 0, true, 0},
{eGuiItem10, 0, 0, 230, -50, 0, true, 0},
{eGuiItem25, 0, 0, 230, -50, 0, true, 0},
{eGuiItem50, 0, 0, 230, -50, 0, true, 0},
{eGuiItemRotate, 0, 0, -140, -50, ' ', false, GUIITEM_CHECKABLE},
{eGuiItemPath, 0, 0, -100, -50, 'L', false, GUIITEM_CHECKABLE},
{eGuiItemAmbientOclusion, 0, 0, -60, -50, 'A', false, GUIITEM_CHECKABLE},
{eGuiItemView, 0, 0, -180, -50, 'V', false},
{eGuiItemHome, 0, 0, -220, -50, 'H'},
{.name=eGuiItemSlider, .vbo=0, .vao=0, .sx=28, .sy=-80, .actionKey=0, .hidden=false, .flags=0},
{.name=eGuiItemThumb, .vbo=0, .vao=0, .sx=328, .sy=-94, .actionKey=1, .hidden=false, .flags=0},
{.name=eGuiItemPause, .vbo=0, .vao=0, .sx=28, .sy=-50, .actionKey='P', .hidden=true, .flags=0},
{.name=eGuiItemPlay, .vbo=0, .vao=0, .sx=28, .sy=-50, .actionKey='S', .hidden=false, .flags=0},
{.name=eGuiItemSingleStep, .vbo=0, .vao=0, .sx=68, .sy=-50, .actionKey='T', .hidden=false, .flags=0},
{.name=eGuiItemSlower, .vbo=0, .vao=0, .sx=113, .sy=-50, .actionKey=' ', .hidden=false, .flags=0},
{.name=eGuiItemFaster, .vbo=0, .vao=0, .sx=158, .sy=-50, .actionKey='F', .hidden=false, .flags=0},
{.name=eGuiItemX, .vbo=0, .vao=0, .sx=208, .sy=-45, .actionKey=0, .hidden=false, .flags=0},
{.name=eGuiItem1, .vbo=0, .vao=0, .sx=230, .sy=-50, .actionKey=0, .hidden=false, .flags=0},
{.name=eGuiItem5, .vbo=0, .vao=0, .sx=230, .sy=-50, .actionKey=0, .hidden=true, .flags=0},
{.name=eGuiItem10, .vbo=0, .vao=0, .sx=230, .sy=-50, .actionKey=0, .hidden=true, .flags=0},
{.name=eGuiItem25, .vbo=0, .vao=0, .sx=230, .sy=-50, .actionKey=0, .hidden=true, .flags=0},
{.name=eGuiItem50, .vbo=0, .vao=0, .sx=230, .sy=-50, .actionKey=0, .hidden=true, .flags=0},
{.name=eGuiItemRotate, .vbo=0, .vao=0, .sx=-140, .sy=-50, .actionKey=' ', .hidden=false, .flags=GUIITEM_CHECKABLE},
{.name=eGuiItemPath, .vbo=0, .vao=0, .sx=-100, .sy=-50, .actionKey='L', .hidden=false, .flags=GUIITEM_CHECKABLE},
{.name=eGuiItemAmbientOclusion, .vbo=0, .vao=0, .sx=-60, .sy=-50, .actionKey='A', .hidden=false, .flags=GUIITEM_CHECKABLE},
{.name=eGuiItemView, .vbo=0, .vao=0, .sx=-180, .sy=-50, .actionKey='V', .hidden=false, .flags=0},
{.name=eGuiItemHome, .vbo=0, .vao=0, .sx=-220, .sy=-50, .actionKey='H', .hidden=false, .flags=0},
};
// clang-format on
#define NUM_GUI_ITEMS (sizeof(guiItems) / sizeof(GuiItem))
#define TEX_SIZE 256