Sketcher: Increase distance from constraints to geometry

========================================================

With the possibility to increase icon sizes via font configuration, the
default hardcoded 2.5 step for seeking the constraint position becomes too
small, causing constraints, specially when multi-icon, to superimpose geometry points,
removing the ability to pick them.

Changing the default gives some increased room for icon size.
This commit is contained in:
Abdullah Tahiri
2021-01-14 17:07:37 +01:00
parent 67b45c7dae
commit fe1bee4bea

View File

@@ -4994,11 +4994,11 @@ Restart:
norm1 = Base::Vector3d(-dir1.y,dir1.x,0.);
norm2 = norm1;
Base::Vector3d relpos1 = seekConstraintPosition(midpos1, norm1, dir1, 2.5, edit->constrGroup->getChild(i));
Base::Vector3d relpos1 = seekConstraintPosition(midpos1, norm1, dir1, 4.0, edit->constrGroup->getChild(i));
static_cast<SoZoomTranslation *>(sep->getChild(CONSTRAINT_SEPARATOR_INDEX_FIRST_TRANSLATION))->abPos = SbVec3f(midpos1.x, midpos1.y, zConstr);
static_cast<SoZoomTranslation *>(sep->getChild(CONSTRAINT_SEPARATOR_INDEX_FIRST_TRANSLATION))->translation = SbVec3f(relpos1.x, relpos1.y, 0);
Base::Vector3d relpos2 = seekConstraintPosition(midpos2, norm2, dir2, 2.5, edit->constrGroup->getChild(i));
Base::Vector3d relpos2 = seekConstraintPosition(midpos2, norm2, dir2, 4.0, edit->constrGroup->getChild(i));
Base::Vector3d secondPos = midpos2 - midpos1;
static_cast<SoZoomTranslation *>(sep->getChild(CONSTRAINT_SEPARATOR_INDEX_SECOND_TRANSLATION))->abPos = SbVec3f(secondPos.x, secondPos.y, zConstr);
@@ -5091,12 +5091,12 @@ Restart:
twoIcons = true;
}
Base::Vector3d relpos1 = seekConstraintPosition(midpos1, norm1, dir1, 2.5, edit->constrGroup->getChild(i));
Base::Vector3d relpos1 = seekConstraintPosition(midpos1, norm1, dir1, 4.0, edit->constrGroup->getChild(i));
static_cast<SoZoomTranslation *>(sep->getChild(CONSTRAINT_SEPARATOR_INDEX_FIRST_TRANSLATION))->abPos = SbVec3f(midpos1.x, midpos1.y, zConstr);
static_cast<SoZoomTranslation *>(sep->getChild(CONSTRAINT_SEPARATOR_INDEX_FIRST_TRANSLATION))->translation = SbVec3f(relpos1.x, relpos1.y, 0);
if (twoIcons) {
Base::Vector3d relpos2 = seekConstraintPosition(midpos2, norm2, dir2, 2.5, edit->constrGroup->getChild(i));
Base::Vector3d relpos2 = seekConstraintPosition(midpos2, norm2, dir2, 4.0, edit->constrGroup->getChild(i));
Base::Vector3d secondPos = midpos2 - midpos1;
static_cast<SoZoomTranslation *>(sep->getChild(CONSTRAINT_SEPARATOR_INDEX_SECOND_TRANSLATION))->abPos = SbVec3f(secondPos.x, secondPos.y, zConstr);
@@ -5280,8 +5280,8 @@ Restart:
norm2 = Base::Vector3d(-dir2.y,dir2.x,0.);
}
Base::Vector3d relpos1 = seekConstraintPosition(midpos1, norm1, dir1, 2.5, edit->constrGroup->getChild(i));
Base::Vector3d relpos2 = seekConstraintPosition(midpos2, norm2, dir2, 2.5, edit->constrGroup->getChild(i));
Base::Vector3d relpos1 = seekConstraintPosition(midpos1, norm1, dir1, 4.0, edit->constrGroup->getChild(i));
Base::Vector3d relpos2 = seekConstraintPosition(midpos2, norm2, dir2, 4.0, edit->constrGroup->getChild(i));
static_cast<SoZoomTranslation *>(sep->getChild(CONSTRAINT_SEPARATOR_INDEX_FIRST_TRANSLATION))->abPos = SbVec3f(midpos1.x, midpos1.y, zConstr); //Absolute Reference
@@ -5427,8 +5427,8 @@ Restart:
Base::Vector3d norm1 = Base::Vector3d(-dir1.y,dir1.x,0.f);
Base::Vector3d norm2 = Base::Vector3d(-dir2.y,dir2.x,0.f);
Base::Vector3d relpos1 = seekConstraintPosition(midpos1, norm1, dir1, 2.5, edit->constrGroup->getChild(i));
Base::Vector3d relpos2 = seekConstraintPosition(midpos2, norm2, dir2, 2.5, edit->constrGroup->getChild(i));
Base::Vector3d relpos1 = seekConstraintPosition(midpos1, norm1, dir1, 4.0, edit->constrGroup->getChild(i));
Base::Vector3d relpos2 = seekConstraintPosition(midpos2, norm2, dir2, 4.0, edit->constrGroup->getChild(i));
static_cast<SoZoomTranslation *>(sep->getChild(CONSTRAINT_SEPARATOR_INDEX_FIRST_TRANSLATION))->abPos = SbVec3f(midpos1.x, midpos1.y, zConstr); //Absolute Reference