[Draft] Improved Autogroup to handle Draft Annotations
Draft Dimension, Label and Text are now correctly auto-added to Part container
This commit is contained in:
committed by
Yorik van Havre
parent
1d7b62e6ee
commit
ff3bdf86bc
@@ -5274,6 +5274,7 @@ class Draft_Label(Creator):
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FreeCAD.ActiveDocument.openTransaction("Create Label")
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FreeCADGui.addModule("Draft")
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FreeCADGui.doCommand("l = Draft.makeLabel("+tp+sel+"direction='"+direction+"',distance="+str(dist)+",labeltype='"+self.labeltype+"',"+pl+")")
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FreeCADGui.doCommand("Draft.autogroup(l)")
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FreeCAD.ActiveDocument.recompute()
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FreeCAD.ActiveDocument.commitTransaction()
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self.finish()
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@@ -98,55 +98,68 @@ def autogroup(obj):
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obj: App::DocumentObject
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Any type of object that will be stored in the group.
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"""
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# check for required conditions for autogroup to work
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if not App.GuiUp:
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return
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if not hasattr(Gui,"draftToolBar"):
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return
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if not hasattr(Gui.draftToolBar,"autogroup"):
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return
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if Gui.draftToolBar.isConstructionMode():
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return
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# autogroup code
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if Gui.draftToolBar.autogroup is not None:
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active_group = App.ActiveDocument.getObject(Gui.draftToolBar.autogroup)
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if active_group:
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found = False
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for o in active_group.Group:
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if o.Name == obj.Name:
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found = True
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if not found:
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gr = active_group.Group
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gr.append(obj)
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active_group.Group = gr
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else:
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doc = App.ActiveDocument
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view = Gui.ActiveDocument.ActiveView
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# Look for active Arch container
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active_arch_obj = Gui.ActiveDocument.ActiveView.getActiveObject("Arch")
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if hasattr(Gui, "draftToolBar"):
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if (hasattr(Gui.draftToolBar, "autogroup")
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and not Gui.draftToolBar.isConstructionMode()):
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if Gui.draftToolBar.autogroup is not None:
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active_group = doc.getObject(Gui.draftToolBar.autogroup)
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if active_group:
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found = False
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for o in active_group.Group:
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if o.Name == obj.Name:
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found = True
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if not found:
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gr = active_group.Group
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gr.append(obj)
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active_group.Group = gr
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elif active_arch_obj:
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active_arch_obj.addObject(obj)
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elif view.getActiveObject("part", False) is not None:
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# Add object to active part and change its placement
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# accordingly so the object does not jump
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# to a different position, works with App::Link if not scaled.
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# Modified accordingly to realthunder suggestions
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p, parent, sub = view.getActiveObject("part", False)
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matrix = parent.getSubObject(sub, retType=4)
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if matrix.hasScale() == 1:
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_msg(translate("Draft",
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"Unable to insert new object into "
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"a scaled part"))
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return
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inverse_placement = App.Placement(matrix.inverse())
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if get_type(obj) == 'Point':
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# point vector have a kind of placement, so should be
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# processed before generic object with placement
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point_vector = App.Vector(obj.X, obj.Y, obj.Z)
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real_point = inverse_placement.multVec(point_vector)
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obj.X = real_point.x
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obj.Y = real_point.y
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obj.Z = real_point.z
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elif hasattr(obj, "Placement"):
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place = inverse_placement.multiply(obj.Placement)
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obj.Placement = App.Placement(place)
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p.addObject(obj)
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if Gui.ActiveDocument.ActiveView.getActiveObject("Arch"):
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# add object to active Arch Container
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Gui.ActiveDocument.ActiveView.getActiveObject("Arch").addObject(obj)
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elif Gui.ActiveDocument.ActiveView.getActiveObject("part", False) is not None:
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# add object to active part and change it's placement accordingly
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# so object does not jump to different position, works with App::Link
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# if not scaled. Modified accordingly to realthunder suggestions
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p, parent, sub = Gui.ActiveDocument.ActiveView.getActiveObject("part", False)
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matrix = parent.getSubObject(sub, retType=4)
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if matrix.hasScale() == 1:
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err = translate("Draft",
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"Unable to insert new object into "
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"a scaled part")
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App.Console.PrintMessage(err)
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return
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inverse_placement = App.Placement(matrix.inverse())
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if get_type(obj) == 'Point':
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point_vector = App.Vector(obj.X, obj.Y, obj.Z)
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real_point = inverse_placement.multVec(point_vector)
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obj.X = real_point.x
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obj.Y = real_point.y
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obj.Z = real_point.z
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elif get_type(obj) in ["Dimension"]:
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obj.Start = inverse_placement.multVec(obj.Start)
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obj.End = inverse_placement.multVec(obj.End)
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obj.Dimline = inverse_placement.multVec(obj.Dimline)
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obj.Normal = inverse_placement.Rotation.multVec(obj.Normal)
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obj.Direction = inverse_placement.Rotation.multVec(obj.Direction)
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elif get_type(obj) in ["Label"]:
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obj.Placement = App.Placement(inverse_placement.multiply(obj.Placement))
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obj.TargetPoint = inverse_placement.multVec(obj.TargetPoint)
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elif hasattr(obj,"Placement"):
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# every object that have a placement is processed here
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obj.Placement = App.Placement(inverse_placement.multiply(obj.Placement))
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p.addObject(obj)
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def dim_symbol(symbol=None, invert=False):
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