Commit Graph

5155 Commits

Author SHA1 Message Date
sliptonic
07c664665b Merge pull request #11750 from realthunder/FixActiveBody
Fix object path in active object when creating new body in App::Part
2024-01-08 10:47:45 -06:00
Max Wilfinger
f4167b48c0 add placement command to context menu 2024-01-05 19:14:02 -06:00
Chris Hennes
b2e4e0373e Merge pull request #11841 from Rexbas/navigation-context-menu-fixes
Right click context menu fixes
2024-01-05 10:03:57 -06:00
Kacper Donat
7074d595da Gui: Allow narrower preferences dialog
This commit introduces optional horizontal scrollbar, looses up the minimum size applied to dialog and narrows a dialog a little bit by default.
2024-01-05 09:46:16 -06:00
bdieterm
5fd298f064 Gui: fix ignored default shape color 2024-01-05 09:27:28 -06:00
Chris Hennes
1d2186b7d6 Update translations (#11886)
* Update translations

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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2024-01-03 09:27:18 -06:00
Rexbas
96a60a53fd Gui: Set processed true when right mouse released and hasDragged in TinkerCAD style 2023-12-27 15:30:10 +01:00
Rexbas
4df39da276 Gui: Set processed true when right mouse released and hasPanned in OpenSCAD style 2023-12-27 15:29:57 +01:00
Rexbas
286ebec851 Gui: Only show context menu if not dragged in TinkerCAD navigation style 2023-12-26 22:03:02 +01:00
Rexbas
8588335c7f Gui: Show context menu on right click in OpenSCAD navigation style if not panned 2023-12-26 12:00:20 +01:00
Roy-043
b9a9e1fd35 Gui: sWhatsThis for Std_MacroStepInto 2023-12-22 20:31:15 +01:00
Yorik van Havre
a679c8b818 merged crowdin translations 2023-12-20 09:27:37 +01:00
Yorik van Havre
f78959fab3 Updated ts files 2023-12-20 09:27:37 +01:00
Yorik van Havre
976cd09b8f Restored deleted explanatory code 2023-12-19 14:26:05 +01:00
mos
eb4214da4c Removed redundant float casts
fix cast promotions
2023-12-19 14:26:05 +01:00
Kacper Donat
a8f0f5964e Gui: Allow ActionGroups to not remember choice
This is fix to issue mentioned in the #11717, on discord and forum that
for smart dimension tool the chosen tool should not be remembered. This
will ensure that the "smart" tool is always visible on the toolbar and
other tools are accessible in case that such explicit choice is needed.
2023-12-18 17:51:48 +01:00
Zheng, Lei
74a824cc47 Gui: fix group visibility toggle
Fixes #9277
2023-12-18 17:20:45 +01:00
Stanislav Meduna
105463a1d9 fix compatibility with current Mac 3Dconnexion driver 2023-12-18 00:15:52 -06:00
Zheng, Lei
e478ea7d77 Gui: deduce object path when setting active object 2023-12-17 21:27:25 +08:00
hlorus
e3b1fe5829 Simplify dragging of App::AnnotationLabel (#11602)
* ViewProviderAnnotationn: Always allow dragging

Removes the editmode

* ViewProviderAnnotation: Use the label as transformation handle

* ViewProviderAnnotationn: Always allow dragging

Removes the editmode

* ViewProviderAnnotation: Use the label as transformation handle

* ViewProviderAnnotation: Hide dragger feedback during translation

---------

Co-authored-by: WandererFan <WandererFan@gmail.com>
2023-12-11 14:18:27 -05:00
Roy-043
dd7715036d Gui: MarkerBitmaps fix DIAMOND_FILLED_20_20
Also made DIAMOND_FILLED_25_25 sharper.

See: https://github.com/FreeCAD/FreeCAD/pull/11524#issuecomment-1847906082
2023-12-11 18:23:41 +01:00
sliptonic
4064afdb8d Merge pull request #11670 from mwganson/macroexecute
[Core][MacroExecuteDialog]File chooser should be folder chooser for s…
2023-12-11 11:10:28 -06:00
André Caldas
560898907b Avoids using getNameInDocument() to test if DocumentObject is attached to a Document.
This patch substitutes by isAttachedToDocument() (almost) everywhere where
getNameInDocument() is used for this purpose.

The very few places not touched by this patch demand a (just a little) less trivial change.
When we change the returning type of getNameInDocument() to std::string,
those places will be easily found, because they shall generate a compiler error
(converting std::string to bool).

Rationale:
The fact that getNameInDocument() return nullptr to indicate
that the object is not attached to a document is responsible for lots of bugs
where the developer does not check for "nullptr".

The idea is to eliminate all those uses of getNameInDocument() and, in the near future,
make getNameInDocument() return always a valid std::string.
2023-12-11 17:37:58 +01:00
Abdullah Tahiri
05585a6e73 NotificationArea: Fix Lints 2023-12-09 11:06:04 +01:00
Abdullah Tahiri
719986c62a Notification Area: Group same message under a single line
=========================================================

issue #11183

Feature request.

Instead of repeating over and over again the same message, indicate the number of consecutive repetitions in a single message.
2023-12-09 11:06:04 +01:00
Syres916
c81435c615 [TechDraw] Collect doc info to fill template fields 2023-12-07 19:55:01 -05:00
mwganson
795613e6cc [Core][MacroExecuteDialog]File chooser should be folder chooser for selecting user macro directory 2023-12-06 12:34:13 -06:00
David Carter
09f67f2f6b Material: Material editor enhancements
Continues the work of the material subsystem improvements.

This merge covers the continued development of the material editor. The
primary improvements are the addition of new data types, a new
appearance preview UI, and changes in the array data types.

New data types were added to support more advanced workflows, such as
the Render Workbench.The Image datatype allows the material to embed
the image in the card instead of pointing to an image in an external
file. Multi-buyte strings span multiple lines as the name implies.
It preserves formatting accross those lines. Also several list types
are now supported, with the primary difference being the editors.
List is a list of strings, FileList is a list of file path names, and
ImageList is a list of embedded images.

For the appearance preview, the UI now uses the same Coin library as
is used in the documents, meaning the preview will look exactly the
same as the material will be shown in the documents.

The array data types are now more complete. The default value wasn't
being used as originially envisioned and was tehrefore removed. For
3D arrays, the Python API was implemented.

There were a lot of code clean ups. This involved removing logging
statements used for debugging during development, reduction of lint
warnings, and code refactoring.

The editor can automatically convert from previous format files to the
current format. This has been extended to material files generated by
the Render WB. Old format files are displayed in the editor with a
warning icon. Selecting one will require saving the file in the new
format before it can be used.
2023-12-06 08:48:34 -06:00
bgbsww
a1c08dbf43 Move the unit schema into Project Information and remove all Project Unit System code (#11266)
* Add unit system to Project Information and store with document.

* Remove the project unit system

* Restore correct document activation signalling to fix test fail

* Remove commented out dead lines

* Restore ignore option for project unit schemas

* Whitespace fix

* Refresh after changing units

* Remove field label

* Property editor changes applied to unit system
2023-12-04 13:04:53 -06:00
Kacper Donat
cc45f48912 Gui: Cap starting height of Preferences dialog
This commit ensures that preference windows does not start taller than available geometry.
2023-12-04 11:03:35 -06:00
wmayer
d9f680f901 Gui: fix several lint warnings 2023-12-04 10:53:51 -06:00
wmayer
0d079c885c Gui: refactor FCSphereSheetProjector 2023-12-04 10:53:51 -06:00
Bas Ruigrok
9e2577bce7 Gui: Add a separate checkbox for enabling spinning animations (#11534)
* Gui: Create group box for animation preferences

* Gui: Add spinning animation checkbox

* Gui: Implement isAnimating() for NavigationAnimator

* Gui: No need to enable animations in DemoMode

The spin animation is played regardless of the user preference and does not need to be enabled before starting the spin animation

* Gui: Change comment
2023-12-04 10:50:29 -06:00
Chris Hennes
6c3e002be5 Merge pull request #11507 from Ondsel-Development/constr_primitives
[Sketcher] Improve angle & radius constraint rendering
2023-12-04 10:48:20 -06:00
MisterMaker
650521fb53 [Stylesheets] Fix for new settings menu (#11609)
It can probably use some more tweaks but this way it is bug free.
2023-12-04 11:44:05 -03:00
bdieterm
ce41c0c391 Gui: fix partially initialized default transparency 2023-12-01 12:36:31 +01:00
Kacper Donat
2914938c72 Gui: Add ability to easily lock Toolbars from UI
This adds the Std_ToggleToolBarLock action mentioned in #4992. It is
exposed in the context menu of toolbar and also in the view -> toolbars
app menu.
2023-12-01 12:13:43 +01:00
wmayer
391d08e6d5 Gui: simplify Application::sGetMarkerIndex 2023-11-30 15:26:43 +01:00
luzpaz
faef0c6f27 Fix various typos 2023-11-30 14:58:06 +01:00
wmayer
d9a9b95ede Gui: fix several lint warnings 2023-11-29 21:10:49 +01:00
Syres916
92707a75cd [Gui] Add HourGlass markers including larger sizes 2023-11-28 23:55:10 +01:00
Paddle
89b9a21db5 Core: Hide macro toolbar by default. 2023-11-28 23:46:29 +01:00
wmayer
f4b0a8160c MSYS: fix broken Qt6 build using MinGW & clang 2023-11-28 19:11:58 +01:00
wmayer
3f7e4d42e5 fixes #11533: TypeError in: FreeCADGui.getMainWindow().windowStateChanged 2023-11-27 11:30:41 -06:00
Yorik van Havre
3ade39ccf1 Translations (#11551)
* Updated ts files

* merged crowdin translations

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2023-11-27 11:29:38 -06:00
Chris Hennes
7f2175f8a0 Merge pull request #11540 from kadet1090/rework-preferences-navigation
Gui: Add ScrollArea to Preferences and auto expand groups
2023-11-27 11:20:48 -06:00
Chris Hennes
b43f981d15 Merge pull request #11519 from Rexbas/rotation-center-zoom
Gui: Update rotation center indicator after zoom
2023-11-27 11:08:42 -06:00
wmayer
db314cfaeb Gui: fix drag and drop of ViewProvider
* ViewProvider::canDragAndDropObject should only return true if an extension handles drag and drop
  Currently it returns true if no extension is available
* ViewProvider::dropObject shouldn't throw an exception if no extension handles drag and drop

As an example consider https://forum.freecad.org/viewtopic.php?t=82957
When selecting two objects then ViewProvider::dropObject is called twice. But for the first call both objects are moved to the destination
and for the second call no extension handles drag and drop any more. This incorrectly leads to a thrown exception.
2023-11-27 11:07:29 -06:00
Chris Hennes
fa65438556 Core: Enable compiling with MSVC /permissive- (#11014)
* Base: Fixes for MSVC permissive-

* App: Fixes for MSVC permissive-

* Gui: Fixes for MSVC permissive-

* Main: Fixes for MSVC permissive-

* Fem: Fixes for MSVC permissive-

* Material: Fixes for MSVC permissive-

* Part: Fixes for MSVC permissive-

* Mesh: Fixes for MSVC permissive-

* Points: Fixes for MSVC permissive-

* Robot: Fixes for MSVC permissive-

* TechDraw: Fixes for MSVC permissive-

* Path: Fixes for MSVC permissive-

* Core; Changes per review comments

* TD: Revision from wandererfan

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-11-27 17:37:29 +01:00
Kacper Donat
dd94f6da03 Gui: Expand group after selection
This commit ensures that after selecting item the group is automatically
expanded. User can force expansion by explcitly clicking expand button,
groups expanded that way will stay expanded unless user collapses them.
Otherwise non-active group will be collapsed automatically.
2023-11-26 20:25:06 +01:00