If `get_diffuse_color` returned a list with a single color, the list was wrongly multiplied. Regression introduced in V0.21, but in that version the error was masked by how Core handled the diffuse color.
Fixes#17052.
Fixes#16210.
Note that `Draft.format_object` is called from gui_split.py (in the commit). This is not consistent with other tools where this is handled in the `make_*` functions. In this case the new object is formatted twice. The 1st time by the `make_wire` code which (wrongly) applies the current default props.
Forum topic:
https://forum.freecad.org/viewtopic.php?t=92476
For LinkGroups and Links to Std_Groups that do not have a default placement, a temporary hidden document is used to handle the placement of their children. This is a bit of a hack of course.
If `get_diffuse_color` returned a list with a single color, the list was wrongly multiplied. Regression introduced in V0.21, but in that version the error was masked by how Core handled the diffuse color.
Fixes#17052.
* [Draft gui_stretch] Improve Stretch Rectangle Behaviour
Feature Improvement discussed at FreeCAD Forum :
- https://forum.freecad.org/viewtopic.php?t=92124#p792118 (Draft_Stretching the whole rectangle creates a new wire)
Currently, 3 cases in general, proposed PR improve Case 3 below :
1. The original object is a Rectangle, if after stretching it is no longer a rectangle, it makes a copy turning it into a Wire which reflect the result of stretching.
- Current behanviour is good for user, no change.
2. If after stretching it is still a rectangle, the code just resize the original.
- Current behanviour is good for user, no change.
3. Now, if the user 'stretch' the whole rectangle, the code creates a copy as DWire in the 'stretched location'.
** - Users find this not intuitive, better just move the whole rectangle.
* For the human figure attached to the Draft grid a hard-coded point list is used (instead deriving the points from human figure.brep). This is more efficient and avoids a dependency on the BIM WB.
* The default for the human figure preference of the grid was changed to false. And the tooltip adjusted.
Fixes#16832.
In V1.0 the two Draft status bar widgets appear as checkboxes without label in the toolbar area context menu. They should not be listed in that menu, as was the case in V0.21. Their visibility is controlled via preferences.
Additionally, in case the Draft WB is only preloaded, the widgets would display in another workbench. This is prevented by using a delay.
* BIM: Optimized leader UI - fixes#17284
* Correct task panel icon for BIM Leader.
* Make BIM Leader task panel title translatable.
* Use a single mode parameter for the Line class.
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Co-authored-by: Roy-043 <info@b-k-g.nl>
* Draft: Fix AnnotationStyleEditor delete last style error
Fixes#17716.
* Fix rename problem as well
The on_rename function should update self.current_style as well. To avoid this scenario:
1. Create style A.
2. Create style B.
3. Rename style B to C.
4. Switch to style A.
5. Press OK.
6. Start the tool again.
7. Result: there are 3 styles A, B and C.
The doTasks function is called multiple times when using Draft tools. In some cases the ToDo.commitlist belonging to a previous call was not fuly processed, resulting in the same list being processed twice. To avoid this the list is stored as a local variable and then immediately reset.
Forum topic:
https://forum.freecad.org/viewtopic.php?t=91832
The fix in #16212 only checks the LayerContainer for layers. Since we do not stop users from moving layers out of that container, we should search the whole document instead.
Fixes: #16201.
Fixes#17027.
The `DraftTaskPanel.reject()` function can be called multiple times if Esc is pressed during a fast mouse move. We need to prevent multiple calls to `draftToolBar.escape()` as this will lead to multiple calls to `gui_utils.end_all_events()` which results in a crash.
* Updated ts files
* merged crowdin translations
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Fix double-import on exception in ImportGUI.readDXF
The python code has a try/catch block intended to detect if the ImportGUI module is present and if so use its readDXF method, otherwise use Import.readDXF.
The block was incorrectly structured so that Import.readDXF would also be called if ImportGUI.readDXF raised an exception, causing the DXF file contents to be loaded twice into the drawing (at least, up to the point where the exception occurred)
* Make ImpExpDxfRead::MakeLayer use centralized accessor for Draft module
The importer class already had a method to find the python Draft module, but MakeLayer was doing the work itself. Now it uses the centralized accessor, which has also been improved to generate a message if the module can't be loaded.
* Give compounded objects names related to the containing layer name
If "Use Layers" is set and also "Group layers into blocks" the names of the generated compound objects will be based on the name of the containing layer.
If "Use Layers" is not set this will not occur because in general objects from several layers would be compounded together.
Fixes (partially) #16068, the remaining fix is likely just an explanation of the interaction of the options.
closes#13597
* Use correct (new) property name OverrideShapeAppearanceChildren
This corrects a bug created by commit 495a96a which renamed the layer property "OverrideShapeColorChildren" to "OverrideShapeAppearanceChildren" but missed this particular reference to the property by its old name.
The code here called PyObject_SetAttrString which, due to the wrong attribute name, set an expection state in the Python engine, ultimately causing the next attempt at importing a module to fail, with various consequences depending on why the module is being imported.
* Wrap PyObject_SetAttrString and PyObject_GetAttrString with error-checkers
In DEBUG compiles these methods are wrapped to report errors which can occur if the property cannot be referenced.
* Make some error-printers static instead of const
They don't need the CDxfRead object to work
* Display exceptions raised by ReadEntity
Although the DXF reader has an ignore-errors flag, it should still report any errors it encounters. The flag is deemed to mean that, after an error, the reader should continue to try to read the file rather than quitting on the first error.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Place objects in layer all at once rather than one at a time.
This reduces (by a factor of the number of objects in the layer) the number of times that the layer contents are traversed to set the properties of the contained objects.
This means the layer insertion of O(n) rather then O(n^2) on the number of objects.
Also remove a loop invariant in view_layer so the chidren are not traversed if colours or appearnces are not inherited from the layer.
Fixes#15732
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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