Found via `codespell -q 3 -L aci,addmin,ake,aline,alle,alledges,alocation,als,ang,anid,anormal,aply,apoints,ba,beginn,behaviour,bloaded,bottome,brushin,bu,byteorder,calculater,cancelled,cancelling,cas,cascade,centimetre,childrens,childs,colour,colours,commen,connexion,currenty,documentin,dof,doubleclick,dum,eiter,elemente,ende,feld,finde,findf,findn,fle,freez,graphin,hist,iff,incrementin,indexin,indicies,initialisation,initialise,initialised,initialises,initialisiert,inout,ist,itsel,kilometre,leadin,localy,lod,mantatory,methode,metres,millimetre,modell,nd,noe,normale,normaly,nto,numer,oce,oder,ontop,orgin,orginx,orginy,ot,pard,parm,parms,pres,programm,que,rady,recurrance,renderin,rin,ro,rougly,sectionin,seperator,serie,shs,sinc,siz,som,strack,substraction,te,technic,thist,thru,tread,tru,ue,uint,unter,uptodate,vas,vertexes,vew,wallthickness,whitespaces -S "./.git,*.po,*.ts,*.pdf,./ChangeLog.txt,./src/3rdParty,./src/Mod/Assembly/App/opendcm,./src/CXX,./src/zipios++,./src/Base/swig*,./src/Mod/Robot/App/kdl_cp,./src/Mod/Import/App/SCL,./src/WindowsInstaller,./src/Doc/FreeCAD.uml,./src/Base/StackWalker.cpp,./build/doc/SourceDoc,./tools/build/WindowsInstaller/lang,./src/Mod/TechDraw/Templates/locale"`
Adds a new build option BUILD_MATERIAL_EXTERNAL which is off by default.
When disabled, the external interface is not built. This allows the
code to be tested thoroughly before reaching the end user.
* Add a test case for DXF import
* Test gui flag rather than look for import error to make gui decision
The new code is cleaner and faster and avoids any exception stuff
* Properly avoid trying to use Layer's View object in non-GUI
The code was trying to avoid this but had a Python None object rather than a null C++ pointer and so tried setting a property on None. This left an unhandled exception state which acted as a booby trap that caused the later failure of some unrelated code.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* De-lint, remove wong "unsupported" message
Hidden layers have been supported for a while but still generated an import note about this being unsupported.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
-Changed info.baseName() to
info.fileName().remove(QStringLiteral(".FCMat"), Qt::CaseInsensitive)
in MaterialLibrary.cpp to ensure that only the extension ".FCmat"
is removed from the file name bacause the previous version was removing
everything in front of the first dot
A few unused variables, and a few cases where clang would prefer it be made clear that an initializer is initializing two separate sub-objects, rather than using a flat list.
* Add unit tests for large digit count in unique names
* Updated to use arbitrary-precision unsigneds
Passes the new unit tests, all diagnostics, and resolves Issue 19881
* Place UnlimitedUnsigned at top level and add unit tests
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>