Commit Graph

70 Commits

Author SHA1 Message Date
Vincenzo Calligaro
439cb2122e [Feature Request] [Draft] [UI/UX] Allow to turn dimension arrows on/off individually (#11941)
* Update additional files

* The LineColor and LineWidth properties are removed from Text objects.
* Arrow properties are added by the ViewProviderDraftAnnotation class only. This avoids code duplication.

* gui_annotationstyleeditor.py fix except

* view_draft_annotation.py fix except

---------

Co-authored-by: Roy-043 <info@b-k-g.nl>
Co-authored-by: Roy-043 <70520633+Roy-043@users.noreply.github.com>
2025-08-14 10:44:49 +02:00
tetektoza
e6ec691ac1 BIM: Add support for deactivation active object to BIM Views Tree (#21570)
* BIM: Use checkbox in model tree for Activation/Deactivation of WP

* BIM: Set active object after deactivating current object if it exists

Currently we can get into a scenario where user can activate two working
planes, one after another. For example, Level, and  then Level001. If
they activate both, and then deactivate Level001, working plane switches
back to Level. But, we didn't set the object as the active one, so user
didn't have clear information that they can deactivate it, only the
working plane was switching it.

So this patch sets the object as the active one, if it exists.

* BIM: Add support for deactivation active object to BIM Views Tree

As the title says - it adds the checkbox that's similarly done in Part
workbench, so user can select/deselect the item and if they had previous
active object, it will also fall back to the previous object.

Also, moved out part of the common logic from ArchBuildingPart and
BimViews to utils.

* BIM: Handle correct context on activating WP for NativeIFC/BIM

* BIM: Remove redundant logic from BIM Views upon double click

As all of the logic is being handled now in `activate` function in
BimViews, this logic is redundant

* BIM: Rename button for taskbar and BIM Views from Activate to Active
2025-05-28 11:27:11 +02:00
aprospero
f3fe554af7 importSVG - Path generation Overhaul (#20749)
* add precision Parameter for importSVG to preferences

* rewrite svgpath import

reorganize the existing svg interpretation code snippets by dividing the responsibilities for data provision and actual shape generation.
That bears the opportunity to optimize the resulting construction data regarding consistency and precision.

* create cuts from inner paths

organize paths in a tree structure where completely contained paths are children of their sorrounding paths

In a second step the even depth paths are cut with their respective (uneven depth) children.

* move svg path import logic into its own module

* Restructure how the import result is controlled by preferences.

* reintroduce alternative transform function

Using transformGeometry() on shapes results in degenerations like lines mutating to bsplines of 1st order. For non-orthogonal Transformations this can't be avoided. But for orthogonal transformations (the majority) we can apply those transformations without degeneration.

The necessary function including fallback to transformGeometry() is already in the code but was disabled due to a regression.

See: https://tracker.freecad.org/view.php?id=2062

Associated commits: f045df1e 2509e59b d4f3cb72

I reactivate the code since the degeneration of paths seems a bigger issue to me than misformed svg files producing incorrect measurements. Degenrated paths are often the culprit for later arising 3D-calculation errors.

* avoid path degeneration by keeping scale transformations uniform

* repair style application on shapes

the style should be based on the configured svgstyle mode in the svgimport preferences.

* improve logging of face generation.

* refactor: rename _precision_step to _tolerance

naming according to example set in draft utils.

* fix: indentation

* spelling
2025-04-25 16:44:03 +02:00
Roy-043
714e874c49 Draft: remove obsolete param functions
See #20198

These functions are no longer used in the Draft WB or in the BIM WB.

There is a small risk that 3rd party code relies on them and breaks, but that can be addressed when such is reported as a problem.
2025-03-26 15:52:40 +01:00
aprospero
eafd8b7d33 get rid of get/set_param doublette in Draft utils
we have the same functionality already in params from draftutils
2025-03-24 11:48:42 -05:00
Roy-043
af20bf003f Draft: change 'Filled' to 'Make face' in UI
Fixes #19715.

The related parameter has been renamed as well and other references to 'fill mode' have been updated.
2025-02-24 17:10:13 +00:00
Roy-043
af96e50eea Draft: improve upgrade and downgrade
Fixes #16333.
Follow-up of #19487.

* The functions have been made nesting-aware. New objects are put in the same container (Group, Part) as the original objects. As a consequence for some operations the original objects must be in the same container as well.
* New objects receive the visual properties of the original objects. This is not always perfect. For example when upgrading to multiple wires there is currently no check to see which edge came from which orginal object. The fact that the `format_object` function is called from the Draft `make*` functions is problematic here. If construction mode is active `make_wire` puts new objects in the construction group and we don't always want that. This has been solved with a workaround (see 'cludge' in the code).
* The 'de-parametrize' downgrade option has also been enabled for features of PartDesign Bodies that have the `Profile` property.
* Before deleting objects there is a check to see if they are in use elsewhere (`InList` check). Base objects of arrays are not deleted if they are visible. If a PartDesign Body, or an object inside a Body is selected, the whole Body is deleted.
* The force options did not work for functions that take a single object.
* The `getShapeFromMesh` function in ArchCommands.py could return a solid that was not closed. A check for that has been added.
2025-02-19 18:06:12 +01:00
Roy-043
01409c1407 Draft: gui_utils.py fix error in select function (#19539)
* Draft: gui_utils.py fix error in select function

PR #18795 changed the select function to also handle tuples. This PR adds a check to ensure the referenced objects in the tuple still exist before calling `Gui.Selection.addSelection()`.
2025-02-13 16:00:30 +01:00
Mino-Tsuzuku
0ce232b38a * Move pyopen with encoding to utils. (#19377)
and modify all importing library to use pyopen with encoding.
with this change, DXF OCA AirfoilDAT with multibyte sequence always read as utf-8.
2025-02-04 11:33:43 +01:00
Roy-043
58a7b2ff28 Draft: updates related to transparency to alpha change 2025-01-22 10:04:47 +01:00
Roy-043
2ee620ab42 Draft: make move, rotate and scale commands link-aware (#18795)
* Draft: make move, rotate and scale commands link-aware

Fixes #12836.
Fixes #15681.

These changes are presented as a single ('big') PR because the mentioned commands have several similarities. Working on them seperately would have made less sense.

The commands have been made 'link-aware' meaning they can now handle Links and objects in linked containers.

This required several changes in the following main files. For each command all options are handled by a single function now (the `move`, `rotate` and `scale` functions). This was the only reasonable solution to correctly handle nested placements. As a result there is no longer a need to build very complex 'cmd' strings in the gui_*.py files (which is a good thing IMO).

Main files:

* move.py
* rotate.py
* scale.py
* gui_move.py
* gui_rotate.py
* gui_scale.py
* gui_trackers.py

The following files have also been updated:

* Draft.py: Imports updated.
* DraftGui.py: If `CopyMode` is changed the ghosts have to be updated. The move and rotate commands now also show previews of movable children. But since those are not copied they should be removed from the ghosts if `CopyMode` is changed to `True`.
* utils.py: Some helper functions have been added. An existing helper function (only used internally) has been renamed.
* gui_utils.py: The `select` function has been updated to accept a list of tuples to allow the reselection of nested objects.
* clone.py: A new property `ForceCompound`, necessary for non-uniform scaling, has been added.
* join.py: The `join_wires` function now returns the resultant wire objects.
* task_scale.py: Updated to allow negative scale factors. Support for `SubelementMode` preference added.
* dimension.py: `transform` methods added.
* layer.py: `get_layer` function added.
* svg.py: Updated to use `get_layer`.
* view_text.py: Instead of two added `coin.SoTransform()` nodes the main transform node is used instead. This was done so that ghosts of Draft Texts can be handled properly without requiring dedicated code in gui_trackers.py.

Notes:

* Support for "App::Annotation" is limited. Only their `Position` is handled (by the move and rotate commands).
* Support for "Image::ImagePlane" has been removed from the scale command. The object has its own calibrate feature (see https://wiki.freecad.org/Std_Import).
* Copies and clones are always created in the global space.

* Fix several unit test issues.

* Reset value that was changed while testing

* Rebase and update test_modification.py

* Reintroduce scaling of image planes
2025-01-20 18:23:36 +01:00
Roy-043
a78b7ae66a Draft: Remove unnecessary CamelCase names
The related functions were introduced in V0.19. They should not be also available under CamelCase names.
2024-12-26 12:06:29 +01:00
Roy-043
81436e833a get_appearance_material -> get_view_material
Also removed the ret_default argument.
2024-05-11 10:11:16 +02:00
Roy-043
1b2ef7831f Draft: Draft_SetStyle new Material handling
Discussion: #13657.
2024-05-09 10:49:19 +02:00
Roy-043
152d642b60 Draft: revert Draft WB changes from #13294
Revert the Draft WB related changes of #13294.
2024-04-24 21:27:04 +02:00
David Carter
ba20441935 Material: Material appearance
Uses new material system for appearance

Each feature object now has a property called ShapeMaterial that
describes its physical properties. If it has a shape, it has a
material.

The ShapeColor attribute is replaced by a ShapeAppearance attribute.
This is a material list that describes all appearance properties, not
just diffuse color. As a list in can be used for all elements of a
shape, such as edges and faces.

A new widget is provided to allow the user to select materials in a
consistent fashion. It can also launch the material editor with its
more advanced capabilities.
2024-04-04 07:39:58 -05:00
Yorik van Havre
d77f958112 Draft: Made get_type aware of IFC objects 2024-03-18 18:50:56 +01:00
Chris Hennes
7b07447cce Draft: Remove trailing spaces from translations 2024-03-12 22:42:20 -05:00
Kevin Martin
2b9fa18b68 Eliminate many "doing what you told me to" messages
These messages were perhaps originally intended as a debuggin aid but now add clutter to the output panes. Remaining messges are mostly the result of methods to display attributes of an object (which one could call from the Python console) or actually provide some information which would not be obvious from the circumstances
2024-02-02 08:58:45 -05:00
Roy-043
822f2111e3 Draft: implement new get_param functions (step 3)
See #11677
2023-12-12 20:20:03 +01:00
Roy-043
79eaa01032 Draft: Introduce DefaultAnnoScaleMultiplier parameter
This parameter replaces DraftAnnotationScale.

The parameter can be changed in the preferences and with the Draft_SetStyle command.
2023-12-09 19:17:36 +01:00
Roy-043
770eb5e64a Draft: remove maxSnap parameter
It is superfluous. The maxSnapEdges parameter can be set to zero.
2023-12-08 12:06:36 +01:00
Roy-043
6db658255f Draft: update Draft_ApplyStyle
The command now applies all style properties from `utils.get_default_annotation_style()` and `utils.get_default_shape_style()`.

Additionally: minor improvements to gui_setstyle.py.
2023-12-02 13:11:08 +01:00
Roy-043
e64bb9f499 Draft: update Draft_SetStyle
* Added handling of DefaultShapeVertexColor, DefaultShapePointSize, DefaultAnnoLineColor and DefaultAnnoLineWidth preferences.
* Rearranged the task panel.

Additionally the DefaultDrawStyle and DefaultDisplayMode preferences are now applied by format_object in gui_utils.py.
2023-11-30 21:19:48 +01:00
Roy-043
904b37b47d Draft: implement DefaultAnnoLineWidth and DefaultAnnoLineColor prefs
The format_object function in gui_utils.py still requires some work (in connection with the Draft_SetStyle command). This will be done later.
2023-11-29 23:06:17 +01:00
Roy-043
a462e8e616 Draft: improve handling of anno DisplayMode and LineSpacing
* DisplayMode controlled by new pref DefaultAnnoDisplayMode. This replaces the old dimstyle pref.
* LineSpacing pref is now used when creating annotations. Will be added to prefs ui later.
* format_object no longer changes FontSize as this conflicted with the height parameter in the make_text function.
* make_text function updated.
2023-11-27 15:45:56 +01:00
Roy-043
a3f285cb46 Draft: improve Snap bar show-hide preference
This PR replaces the showSnapBar and hideSnapBar preferences with a single new preference: SnapBarShowOnlyDuringCommands.

Additonally:
Improved some param observer callbacks.
2023-11-24 13:30:03 +01:00
Roy-043
8944c79ebe Draft: make default anno style non-global
Additionally:
* Added the DimShowLine preference. Layout of the tab will be updated later.
* Improved handling of DraftAnnotationScale preference: catch division by zero and use it for the default anno style.
2023-11-23 09:45:12 +01:00
Roy-043
f77c5fdcd7 Draft: remove the tolerance preference
The tolerance function now derives its value from the precision preference.

Additonally:
Removed the epsilon() function. It did not make sense and was not used.
2023-11-13 18:07:37 +01:00
Roy-043
220bf83222 Draft: remove unused dimorientation and saveonexit prefs 2023-11-12 20:54:25 +01:00
Roy-043
01de3d143d Draft: Add TextSpacing to Draft_AnnotationStyleEditor (#9702)
Also reordered the dialog a little.
2023-06-03 10:54:49 +02:00
mosfet80
e9c1a1600a [Draft] Remove obsolete code related to Drawing WB
* [Draft] Remove obsolete code related to Drawing WB




remove unused elif

* [Draft] Remove obsolete code related to the Drawing WB

* Update preferences-draftvisual.ui

Also remove the template label.

* Update utils.py

Remove reference to "template"

* Remove Draft_Drawing.svg from Draft.qrc

---------

Co-authored-by: Roy-043 <info@b-k-g.nl>
Co-authored-by: Roy-043 <70520633+Roy-043@users.noreply.github.com>
2023-04-03 16:36:23 +02:00
Roy-043
1e03fddb67 Draft: housekeeping: remove obsolete code (uiMode and DraftGui.py) (#8327) 2023-02-02 23:24:27 +01:00
Roy-043
96e62f07eb Draft: improve color handling in gui_setstyle.py (#8219)
Alhpa values of colors were not correct.
2023-01-22 11:18:17 +01:00
Roy-043
f7a072b7c7 Draft: Fix and improve Draft_AnnotationStyleEditor (#8207)
* Draft: Fix and improve Draft_AnnotationStyleEditor

* Draft: Fix and improve Draft_AnnotationStyleEditor 2
2023-01-21 10:28:47 +01:00
Roy-043
01d4186535 Draft: Fix handling of groups on move-copy and rotate-copy 2022-07-26 11:26:50 +02:00
0penBrain
272ab6ff72 Draft: fix issues with grid spacing parameter 2022-05-25 09:02:12 +02:00
Roy
acfdfb9c2d Draft: Housekeeping: call 'make' functions with new name, continued 2022-02-12 19:34:57 +01:00
Roy-043
981ddd4699 Draft: Fix issues with translate and _tr (#5351) 2022-01-08 00:04:53 +01:00
Yorik van Havre
ded759f614 Draft: Fixed missing type check in is_clone 2021-07-07 15:44:46 +02:00
Yorik van Havre
8c15f7f84f Draft: Colored grid axes 2020-12-03 15:15:15 +01:00
Yorik van Havre
f58f808d53 Draft: Added TechDraw patterns 2020-10-26 11:52:14 +01:00
Yorik van Havre
84692f95e1 Draft: Added pref option to set default dimension unit 2020-10-14 17:21:27 +02:00
Yorik van Havre
674d7f25f8 Draft: Fixed patterns + added default pattern size pref option 2020-10-12 15:12:50 +02:00
Amritpal Singh
58c20b2567 Adopted vocx-fc comment. 2020-09-29 18:50:30 +02:00
Amritpal Singh
b7b24cbb6c Fixed bug: In exporting IFC with shared clone shapes geometry, clone of clone object displaced because of bug in Draft.get_clone_base function. 2020-09-29 18:50:30 +02:00
vocx-fc
b202b0d469 Draft: move getDXF to draftfunctions submodule
Update the appropriate interface in `Draft.py`.
2020-09-16 13:09:13 +02:00
carlopav
e78b104a75 Draft: provide the possibility to implement support for Edit in objs
As suggested by @Vanuan. and already implemented in new experimental BIM Wall: 1084a4b0a9
Draft: updated Draft Edit

thanks to the suggestions by @Vanuan
Draft: further bugfixing and improvements in Draft_Edit


Draft: moved Draft_Edit preview code into respective GuiTools
2020-09-09 14:13:29 +02:00
vocx-fc
dd70caa723 Draft: add modules of draftutils to the proper Doxygen group
This includes `gui_utils`, `init_draft_statusbar`, `init_tools`,
`messages`, `todo`, `translate`, `utils`.

These are added to the `draftutils` Doxygen group
so that the functions contained in each module are listed
appropriately in the automatically generated documentation.
2020-07-17 13:01:45 +02:00
vocx-fc
314637e945 Draft: move grouping functions to draftutils.groups module
These functions were previously in `draftutils.utils`,
and are related to grouping objects and finding objects
inside groups. These include `get_group_names`, `ungroup`,
`get_windows`, `get_group_contents`, `get_movable_children`.
These are imported in the main `Draft.py` module, so compatibility
is retained.

Modules which use these functions are updated; these include
Gui Commands like `Move`, `Rotate`, `Scale`, `AddToGroup`,
as well as objects like `DrawingView` and `Shape2DView`,
and `ViewProviderClone`.
The code inside the `importDXF` module is also updated.

The Arch Workbench uses many of these functions
but it does so from the `Draft` namespace, so these edits
don't change the situation for these commands.
2020-07-13 14:35:38 +02:00