The EngineBlock.FCStd example file contained a corrupt Points file. A new file was created by opening the V0.17 version of the FCStd file, saving that file, and then copying that Points file into the V0.22 FCStd file.
It's a very OLD example BTW. See also #14583.
To check the problem recompute the original V0.22 FCStd file.
Result:
```
pyException: Traceback (most recent call last):
File "D:\BKG_Tmp\FreeCAD_0.22\Mod\Draft\draftobjects\bspline.py", line 113, in execute
spline.interpolate(obj.Points, PeriodicFlag = True, Parameters = self.knotSeq)
<class 'Part.OCCError'>: Standard_ConstructionError
20:56:32 BSpline001: Standard_ConstructionError
* Core Icon Revision
Update utilities-terminal.svg
Update button_add_all.svg
pixel alignment
Pixel alignment was performed for the specified icons.
* Changes requested by Obelisk
* Return old icons
* fix selection from Sketcher Task Panel
* fix selection from 3D View
* Synchronize selection between Task Panel and 3D View
Signed-off-by: CalligaroV <vincenzo.calligaro@gmail.com>
If two straight edges were selected the chamfer distance would be recalculated so that the length of the straight segment would be equal to `r` (the radius entered by the user). But this was, and is, not done if one or both edges are arcs.
By removing the recalculation code the endpoints of the straight chamfer edge now always match the endpoints of the fillet arc that would be created for the same radius. This also matches the fillet/chamfer behavior in for example Part and Sketcher.
* avoid redefines in Assembly
* explicit cast from size_t to int
* remove unused variables
* avoid implicit cast from double to float
* in test cases replace EXPECT_FLOAT_EQ with EXPECT_DOUBLE_EQ or EXPECT_NEAR when doubles are used
Fixes#11435
Draft_Fillet could already handle arcs, provided they were not Draft_Arcs. The `_extract_edge` function in make_fillet.py had a strange logic, and could also return a wire which would result in problems later.
Another issue was that the `fillet` function in fillets.py did not handle the order of the edges correctly if one of the edges was an arc and the other a straight edge. The arch had to be selected first to prevent this error.
Fixes#14377
If the base edge of a stairs has a delta Z, the start point must have lowest Z. The `makeStraightStairsWithLanding` code fails otherwise.
Using `edge = Part.LineSegment().toShape()` is not the most efficient, but matches the pattern used elsewhere in the code.
Fixes#14804
Added (also don't make sense for a point object):
* AngularDeflection
* DrawStyle
* Pattern
* PatternSize
Removed:
* DiffuseColor (property no longer exists)
* LineMaterial (already hidden by default)