"Professional CMake" book suggest the following:
"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."
Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
only 4 of these warnings are still relevant, CMake shall be used to disable them
Compiler definitions:
NOMINMAX:
* is already globally defined in SetGlobalCompilerAndLinkerSettings.cmake
WIN32_LEAN_AND_MEAN:
* use CMake target_compile_options on relevant targets
Warnings that still occur:
C4251, C4273, C4275: all related to dllimport / export
* use CMake target_compile_options on relevant targets
C4661: no suitable definition provied for explicit template instantiation request
* triggered in Mesh because of Vector3D in Base - not all functions are defined in header
* use CMake target_compile_options on relevant targets
Warnings that are Currently not triggered (fix code if they appear again):
C4005: macro redefinition
C4244: argument conversion, possible loss of data
C4267: conversion from size_t to type, possible loss of data
C4305: truncation from type1 to type2
* only occurrence disabled in Reader.cpp
C4522: multiple assignment operator specified
C5208: unnamed class in typedef name
Obsolete Compiler warnings:
C4181: not mentioned in Microsoft docs anymore
C4290: C++ exception specification ignored except to indicate a function is not __declspec(nothrow)
* throw(optional_type_list) deprecated in C++17
C4482: nonstandard extension used: enum 'enumeration' used in qualified name
* not generated for compilers that support C++11
C4503: 'identifier': decorated name length exceeded, name was truncated
* obsolete since Visual Studio 2017
C4786: not mentioned in Microsoft docs anymore
This undoes most of the Xerces related part of the commits listed below.
The issue resolved here is that the Xerces include dir *is* set in the
CMakeLists.txt of src/Base, but it got removed from various App and Gui
dirs in src/Mod. If those now include a header from src/Base, which
itself includes xercesc, the build fails using Apple clang version 11.0.0
(clang-1100.0.33.17) on Mojave, configured using cmake 3.22.1, with
errors like the following:
In file included from .../src/Mod/Part/App/FeaturePartBoolean.cpp:34:
In file included from .../src/App/Application.h:33:
.../src/Base/Parameter.h:54:10: fatal error: 'xercesc/util/XercesDefs.hpp' file not found
#include <xercesc/util/XercesDefs.hpp>
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 error generated.
Finally, a full list of the commits that introduced this spurious include
dir optimization for reference:
- Drawing: commit 96ad045b91
- Image: commit dde71a21d5
- Import: commit c9d28b542f
- Inspection: commit d41f55f382
- Mesh: commit 19072b0538
- Part: commit fe213a48f0
- PartDesign: commit b037d8e240
- Path: commit f23fa31f42
- Points: commit bec723ba17
- Raytracing: commit 08d4ac63a3
- ReverseEnginering: commit 5ca787cb0e
- Robot: commit bad4809a1c
- Sketcher: commit 3c96daf105
- Spreadsheet: commit 66e8a2bef3
- Start: commit c9dee5e70a
- Surface: commit 6b04215be6
- TechDraw: commit 5e6699e48d
- Test: commit ea5b45b92c
- Web: commit ee6d631531
These features, based on the code for the Pipe class, allow the user
to simply create a helical sweep within PartDesign workbench.
Sample application is threads, springs, coils, augers, etc.
Also, remove needless requirement for positive cone angle on helixes.
Thanks to @bitacovir for helping with the icons
Thanks to @chennes for review
Thanks to @vosk for review
Thanks to @wwmayer for review
Enforce that links stay within scope for ProfileBased features
This also ensures that the Body itself is not used for creating features within
the body, causing a "Graph not a DAG" error.
The Original BaseFeature implementation had some serious issues with scoped links. It failed completely for e.g. sketches on the BaseFeature as it made a local link to refere to a out of body object. The only solution to make this work correctly is to add a proxy object into the body which is alloed to exactly that, to link outside oof the body. Something like shapebinder.