The explicit activation of the MaterialWorkbench breaks the toolbars layout for every start. When fixing it manually it will be broken
again after the next start.
Because the core doesn't depend on the Material module it's a no-go to add an explicit runtime dependency to the corresponding workbench.
Since the Part module depends on the Materials module and the PartGui on MatGui the correct way is to let Part an PartGui load their
dependencies.
* fix warning -Wunused-variable
* fix warning -Wreorder-ctor
* fix warning -Wunused-but-set-variable
* fix uic warning for DlgDisplayProperties.ui
* rename the target MateriaTestLib ALL (note the typo and the already existing MaterialTestLib ALL) to MaterialTest ALL
drop the hard dependency to the Part module: The document is checked for a property ShapeMaterial of type Materials::PropertyMaterial.
An alternative could be to cast to GeoFeature and use the methods getMaterialAppearance() and setMaterialAppearance()
* Restored previous logic of GeoFeature::getElementName()
* Added precompiler directive to use the old logic if FC_USE_TNP_FIX isn't defined, otherwise use the new logic
* Reworked SketchObjectTest::getElementName() as a consequence of the previous points
Signed-off-by: CalligaroV <vincenzo.calligaro@gmail.com>
Uses new material system for appearance
Each feature object now has a property called ShapeMaterial that
describes its physical properties. If it has a shape, it has a
material.
The ShapeColor attribute is replaced by a ShapeAppearance attribute.
This is a material list that describes all appearance properties, not
just diffuse color. As a list in can be used for all elements of a
shape, such as edges and faces.
A new widget is provided to allow the user to select materials in a
consistent fashion. It can also launch the material editor with its
more advanced capabilities.
With future C++ compilers the methods vsprintf and sprintf are declared as deprecated due to security issues.
They are replaced with the secure counterpart of the fmt library
Fixes the compiler warnings -Wdeprecated-declarations
* Added precompiler directive to use std::hash instead of HashCode(INT_MAX) if OCC_VERSION_HEX >= 0x070800
Signed-off-by: CalligaroV <vincenzo.calligaro@gmail.com>
This fixes#12949.
* The file materials-editor.ui must be installed with a separate INSTALL command because it goes to another directory than the other resource files.
* Material_rc.py isn't copied to the build directory any more. So, then don't install it either.
For roof created from Base object as solids:
Not only the solid of the base object itself be subtracted from a Wall, but all portion of the wall above the roof solid would be subtracted as well.
FC forum discussion : Sketch based Arch_Roof and wall substraction
- https://forum.freecad.org/viewtopic.php?t=84389