* Fix double-import on exception in ImportGUI.readDXF
The python code has a try/catch block intended to detect if the ImportGUI module is present and if so use its readDXF method, otherwise use Import.readDXF.
The block was incorrectly structured so that Import.readDXF would also be called if ImportGUI.readDXF raised an exception, causing the DXF file contents to be loaded twice into the drawing (at least, up to the point where the exception occurred)
* Make ImpExpDxfRead::MakeLayer use centralized accessor for Draft module
The importer class already had a method to find the python Draft module, but MakeLayer was doing the work itself. Now it uses the centralized accessor, which has also been improved to generate a message if the module can't be loaded.
* Give compounded objects names related to the containing layer name
If "Use Layers" is set and also "Group layers into blocks" the names of the generated compound objects will be based on the name of the containing layer.
If "Use Layers" is not set this will not occur because in general objects from several layers would be compounded together.
Fixes (partially) #16068, the remaining fix is likely just an explanation of the interaction of the options.
closes#13597
* Use correct (new) property name OverrideShapeAppearanceChildren
This corrects a bug created by commit 3aea798 which renamed the layer property "OverrideShapeColorChildren" to "OverrideShapeAppearanceChildren" but missed this particular reference to the property by its old name.
The code here called PyObject_SetAttrString which, due to the wrong attribute name, set an expection state in the Python engine, ultimately causing the next attempt at importing a module to fail, with various consequences depending on why the module is being imported.
* Wrap PyObject_SetAttrString and PyObject_GetAttrString with error-checkers
In DEBUG compiles these methods are wrapped to report errors which can occur if the property cannot be referenced.
* Make some error-printers static instead of const
They don't need the CDxfRead object to work
* Display exceptions raised by ReadEntity
Although the DXF reader has an ignore-errors flag, it should still report any errors it encounters. The flag is deemed to mean that, after an error, the reader should continue to try to read the file rather than quitting on the first error.
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Unfortunately, not all documentation is translated.
Instead of presenting to the user 404 code error pages is preferable to
show the documentation on English.
Status codes 200 and 404 are assumed as requests response.
Correct the installation paths affecting builds on various systems
while still maintaining the old material editor required for
backwards compatibility
* Place objects in layer all at once rather than one at a time.
This reduces (by a factor of the number of objects in the layer) the number of times that the layer contents are traversed to set the properties of the contained objects.
This means the layer insertion of O(n) rather then O(n^2) on the number of objects.
Also remove a loop invariant in view_layer so the chidren are not traversed if colours or appearnces are not inherited from the layer.
Fixes#15732
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* Remove O(n^2) time on DXF import
Accumulates the contents of each layer in a local Python list, then at the end assignes all the objects at once into the layer. This avoids a very slow process of traversing the objects so far and (re-)updating their properties each time a new object is added.
Fixes#16604
* Correct last change to not damage existing layer contents.
The layer could already have contents if the DXF file is being Imported rather than Opened.
The original change would lose the previous layer contents.
Migrate the transparency from the DiffuseColor alpha channel to the
transparency color attribute. This allows the alpha channel to be
used as designed
fixes#14938
* Fix importing .step file when user cancelled import settings dialog
* Refactor object loading python code, fix not using settings when STEP options dialog not shown
* Use custom exception type for user cancelling import instead of `RuntimeError`
* Pull python code out to external file
* [PD] fix Pad UpToFace and UpToShape
* specify struct pointers for Win
* Rename variables for MSVC compatibility - windows.h defines 'near' and 'far' as macros
* Add unit test
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* updated ts files
* merged crowdin translations
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* Initial commit to apply delta also for interactive measurement
* Not required special logic to check if possible, it can be easily checked if the property exists
* remember setting so it is not required to turn it always on
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* Measure: Use getGlobalPlacement method
Fixes#16058
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* Limit anti alias samples for better compatibility. might solve Wayland problem, issue #15665
* Antialias samples are taken from display prefs
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* Sketcher: initialize geometry history limit variable
The variable seems to be uninitialized, valgrind complais about it.
The `git grep geoHistoryLevel` and the code ispection suggest it is never set.
If initialized to zero, most of the related code is never used, which
can point to the fact there is either another bug or the code is unused.
The variable was introduced in 58a0bb40ed.
* Sketcher: Default geoHistoryLevel to 1
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