Qt has deprecated the following constants, this commit replaces them
with their new equivalent/replacement:
Qt::TextColorRole -> Qt::ForegroundRole
Qt::BackgroundColorRole -> Qt::BackgroundRole
QPainter::HighQualityAntialiasing -> QPainter::Antialiasing
QPalette::Foreground -> QPalette::WindowText
Application:
* signalNewDocument, check the extra argument, isMainDoc, the decide
whether to create view of the new document. This is so that external
linked document can be opened in background without crowding the tab
list.
* slotDeleteDocument, calls Document::beforeDelete()
* slotActiveDocument, creates view if none, because external document
is now opened without view.
* onLastWindowClosed(), switch to next active document, and creates view
if none.
* send(Has)MsgToFocusView(), new API to send message to the active view
in focus. This is to solve the ambiguity of things like pressing
delete key, copy, paste handling when the active new is not in focus.
For example, when spread sheet view is active, delete/copy/paste
handling should be different when the focus on the spread sheet view
or focus on tree view.
* tryClose(), delegate to MainWindow for close confirmation
* reopen(), new API to reload a partial document in full
Document/DocumentP:
* _CoinMap, new internal map for quick access view provider from its
root node.
* slotNewObject, modified to support view provider override from
App::FeaturePython, through new API
DocumentObject::getViewProviderNameOverride().
* slotDeletedObject/slotTransactionRemove, improve handling of geo group
children rebuild
* slotSkipRecompute, add special handling of document with skip
recompute. Some command cannot work when skip recompute is active.
For example, sketcher command will check if recompute is successful
on many commands, and will undo if not. New 'PartialCompute' flag is
added to allow recompute only the editing object and all its
dependencies if 'SkipRecompute' is active.
* slotTouchedObject, new signal handling of manually touched object.
* setModified(), do nothing if already modified. This is a critical
performance improvement, because marking tab window as modified turns
out to be a relatively expensive operation, and will cause massive
slow down if calling it on every property change.
* getViewProviderByPathFromHead/getViewProvidersByPath(), new APIs to
obtain view provider(s) from coin SoPath.
* save/saveAll/saveCopy, modified to support external document saving.
* Save/RestoreDocFile(), save and restore tree item recursive expansion
status.
* slotFinishRestoreObject(), handle new signal
signalFinishRestoreObject(), unifies postprocessing in restore and
import operation.
* createView/setActiveView(), add support of delayed view creations
* canClose(), delegate to MainWindows to ask for confirmation
* undo/redo(), support grouped transaction undo/redo. Transactions may
be grouped by the same transaction ID if they are triggered by a
single operation but involves objects from multiple documents.
* toggleInSceneGraph(), new API to add or remove root node from or to
scenegraph without deleting the view object.
MainWindow:
* Update command status using a single shot timer instead of periodical
one.
* Improve message display is status bar. Give error and warning message
higher priority (using QStatusBar::showMessage()) than normal status
message (using actionLabel), reversed from original implementation.
* confirmSave(), new API to check for modification, and ask user to save
the document before closing. The confirmation dialog allows user to
apply the answer to all document for convenience.
* saveAll(), new API to save all document with correct ordering in case
of external linking.
* createMimeDataFromSelection/insertFromMimeData(), support copy paste
object with external linking. A new dialog DlgObjectSelection is used
to let user select exactly which object to export.
CommandDoc/CommandWindow:
* Related changes to object delete, document import, export, and save.
The patch implements context-aware selection and rendering in 3D view.
Please check [here](https://git.io/fjiY5) for more details, including
the following 'Render Caching' section.
The patch also includes modification of View3DInventorViewer to support
always-on-top selection rendering using the secondary selection context
and the new coin node SoFCPathAnnotation.
Another small change in SoQtQuarterAdaptor for more responsive frame
rate display. The original implementation reports skewed frame rate
in the presence of long idle period.
Found via `codespell -q 3 -I ../fc-word-whitelist.txt -S ./.git,*.po,*.ts,./ChangeLog.txt,./src/3rdParty,./src/Mod/Assembly/App/opendcm,./src/CXX,./src/zipios++,./src/Base/swig*`
+ handle destruction of GL context in 3d viewer class
+ fix for OpenGL error message: 'Texture is not valid in the current context. Texture has not been destroyed'
+ disable VBO rendering in split views
+ activate multi-sampling in split view for manual alignment
+ share GL widget in case a document has multiple views to make VBO rendering work correctly
*First step to move Part rendering using VBO instead of direct rendering
*Update comments inside the code
*Assume VBO is available if OpenGL > 3.0 is detected
*Add initial Color support to VBO rendering !
*Initial full feature VBO rendering implementation
*Modify some include issue for linux build
*Try to fix linux include header
*Reupdate header include for linux support
*Fix compilation on linux
*Fix linux and MacoOS build
*Fix glGetString definition
*Fix Windows build
*Add VBO support as an option into the Preference menu
*Fix crash while running FreeCAD test bench with new VBO rendering infrastructure (in both cases)
*Improve performances
*Compute material index only when a VBO update is required (improve frame rate by 10%)
*Clean the code
*Fix Travis compilation warning
*Try to fix Windows compilation issue
*Update include for Windows