Markus Lampert
c3dbeba4d9
Fixed recursion problem
2018-01-22 19:40:50 +01:00
Markus Lampert
0d063d91f1
Fixed path unit test setup for new PathDressup
2018-01-22 19:40:50 +01:00
Markus Lampert
50529d33e4
Changed lead-in-out dressup to use PathDressup.baseOp() instead of relying that it is dressing up an op directly.
2018-01-22 19:40:50 +01:00
Markus Lampert
8ecf31feff
Removed ToolController from all dressups and replaced with recursive search for the base op's ToolController.
2018-01-22 19:40:50 +01:00
Markus Lampert
d538e88815
Prevent adding an entry method dressup to an op that's already has one.
2018-01-22 19:40:50 +01:00
Markus Lampert
d1fa0d1d37
Made dogbone resilient to all dressups and profiles.
2018-01-22 19:40:50 +01:00
Markus Lampert
0b48c98792
Fixed import of PathGeom - might want to refactor that one day.
2018-01-22 19:40:50 +01:00
Markus Lampert
e96e32580e
Fixed template-export menu activation.
2018-01-22 19:40:50 +01:00
TeroK
61b202992c
TechDraw: Add option to use polygonal HLR algorithm
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Now on property panel there is option 'Coarse View' which allows to set
selected drawing view's Hidden Line Removal to utilize polygonal algorithm.
This should be faster on same cases (complex models).
When this option is set for a view there is known limitation with dimensions not
working on this experimental mode. At least currently this is best utilized on
view with no dimensions.
Also the vertices' 'black dots' are not drawn on this mode view to avoid
cluttering. Face hilite is avoided, to gain speed. All curves are represented
by short linesegments in this mode.
Previously TechDraw always used OCC's exact HLR algorithm to generate views,
which produces good quality and continous shape lines but is sometimes
slower to generate than with polygonal approach.
Additionally now there is bool 'CoarseView' Parameter Editor setting, if anyone
wants to set this as their default.
2018-01-22 19:31:30 +01:00
Yorik van Havre
2a2414f2e2
Arch: Fixed wrong orientation and shape of window louvres
2018-01-21 20:57:35 -02:00
Yorik van Havre
6bd5523987
Path: Fixed possible bug in last commit
2018-01-21 17:48:16 -02:00
Sammel Lothar LTS
a23f891420
BUGFix PATH Dressup Sim FreeCADBreakdown
2018-01-21 17:43:27 -02:00
wmayer
9b28d1e226
remove SetMinTolerance as suggested by PR 1240
2018-01-21 18:17:45 +01:00
tomate44
fa85b1e76d
typo
2018-01-21 17:29:17 +01:00
tomate44
e0ee9bf9ce
indentation fix
2018-01-21 12:30:29 +01:00
tomate44
31ce28aa0d
tolerance fix in TopoFace.validate()
2018-01-21 12:25:14 +01:00
tomate44
ecce5eea6d
fix some TopoShape documentation
2018-01-21 12:03:53 +01:00
Yorik van Havre
3c679c13ca
AddonManager: Download biggest code block from macro pages in case there is more than one code block
2018-01-20 22:34:53 -02:00
Abdullah Tahiri
4bfa12d86d
Sketcher: Correction of B spline normals
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========================================
When writting solver implementations it has to be taken into account that the normal is not to be provided in the sense of the curvature, but to
the left when walking a curve from start to end.
https://forum.freecadweb.org/viewtopic.php?f=10&t=26312#p209486
This commit has impact on all the previous files using bspline and endpoint to endpoint tangency.
A work-around is to delete the tangency and do it again.
2018-01-20 17:21:26 +01:00
Abdullah Tahiri
fd7d75b309
PartDesign: Extension of Pocket Feature to have two dimensions
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fixes #2915
2018-01-20 16:15:38 +01:00
sliptonic
2375a95afd
Path: changed --output-doubles to --axis-modal and reversed the default behavior
...
Explicit gcode is better than implicit so it is the default. additional flags compress the size of the output and make it less explicity
2018-01-20 14:09:58 +01:00
sliptonic
d1f194c7ab
Path: typo in command name
2018-01-20 14:09:58 +01:00
sliptonic
37aa7d6b81
rename command and PEP8
2018-01-20 14:09:58 +01:00
sliptonic
7559c8f57c
Path New Dressup LeadInOut to perform Tool Roll towards shape including G41-42
2018-01-20 14:09:58 +01:00
sliptonic
4ae2cf53c7
path: cleanup linuxcnc post and fix vertical feed problem
2018-01-20 14:09:58 +01:00
WandererFan
c58a7d9785
Remove NewViewMulti from toolbars/menu
2018-01-20 14:07:31 +01:00
WandererFan
4f2fe1d1a5
Allow GroupExtension as Source for Views
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- DrawViewPart had special case logic for App::Part.
It now handles DocumentObjectGroup and any other
GroupExtensions as Source.
2018-01-20 14:07:31 +01:00
luz.paz
d31f2e25b0
Misc. comment typos
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[skip ci]
2018-01-20 14:04:22 +01:00
luz.paz
f0af9770b7
FEM: crowdin fix
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ref: https://crowdin.com/translate/freecad/559/en-eu#6503606
[skip ci]
2018-01-20 14:02:22 +01:00
DeepSOIC
3955146bdb
Part: add Refine property to BOPs
...
followup to PartDesign
2018-01-20 13:58:39 +01:00
DeepSOIC
1cb2d52dc2
PartDesign: #2683 add Refine property
...
resolves #2683
Adds Refine property to sketch-based and transformation features. The
property is initialized according to preferences, and can be altered in
property editor on per-feature basis.
2018-01-20 13:58:39 +01:00
wmayer
4d8026762c
avoid division by zero when discretizing a shape
2018-01-20 00:02:08 +01:00
wmayer
fd8562bce2
raise exception in PropertyLinkSubList::setPyObject for wrong type
2018-01-18 15:53:51 +01:00
Yorik van Havre
a332feb2c6
Merge pull request #1229 from sliptonic/master
...
Renaming Path Commands to comply with standard. Typos and PEP8 cleanup.
2018-01-17 22:13:27 -02:00
sliptonic
ea82c8f379
Merge branch 'master' into master
2018-01-17 13:28:35 -06:00
Yorik van Havre
b451ba87fe
Draft: Fixed wrong wire point position - closes #3063
2018-01-17 10:49:24 -02:00
sliptonic
99d6fac187
Merge pull request #7 from luzpaz/path-source-typo
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Path: source typo fix
2018-01-16 00:35:28 -06:00
sliptonic
2814b4600a
Path: rename Set_StartPoint to conform to command name standard
...
PEP8
2018-01-16 00:32:35 -06:00
sliptonic
15c62d3685
Path: rename dressup commands to conform to standard
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PEP8 cleanup
2018-01-16 00:32:35 -06:00
luz.paz
c53f8bbc15
Path: source typo fix
2018-01-15 21:05:03 -05:00
wmayer
67f364c859
fix automatic update of dependency graph for Qt5
2018-01-15 23:54:31 +01:00
wmayer
eabfffe72a
fix automatic update of dependency graph
2018-01-15 22:19:05 +01:00
looooo
1e1348ae2f
update circle-ci
2018-01-14 22:29:25 +01:00
looooo
4ec69262e2
update conda dependency versions:
...
boost 1.66
xerces-c 3.2.0
2018-01-14 22:29:25 +01:00
looooo
71072b0738
PathScripts: py3 print
...
Draft: typo in importDXF.py
2018-01-14 22:29:25 +01:00
luz.paz
6781df5ec4
Fixed source typo
...
Fixed for better search quality through the code.
2018-01-14 22:27:17 +01:00
wmayer
2264e8d484
further simplification when to use which rendering method when saving an image
2018-01-14 22:19:32 +01:00
wmayer
72f08f3fc8
fix compiler warning due to unused variable
2018-01-14 16:32:44 +01:00
wmayer
2b5765eb66
add option to compute vertex normals from the triangulation instead of the u,v nodes
...
This is a workaround for issue #0003180 : Wrong normal of part object
2018-01-14 15:55:01 +01:00
wmayer
9980b74816
add method to get u,v nodes of the tessellation of a face
...
add method to get the nodes of the tessellation of an edge
2018-01-14 15:52:08 +01:00