Fixes the problem where if user has selected `Position and dimensions`
mode in Preferences, then after first keystroke on 2nd label after
typing something in 1st label before, the input is being accepted
without allowing them to enter a number with more than 2 digits.
Stupid mistake of mine from previous refactor - some of the OVPs do not
contain those elements and thus should not be accessed prematurely.
This patch moves access to the OVPs when it's actually needed so it
won't go out of bounds.
As the title says. I think personally this increases readability just a
little bit and I thought it's low effort to refactor.
Instead of checking the OVPs through array everytime, since we access
them multiple times in different scenarios - just cache them on the
beginning of state and access the variable, instead of array.
The MACOS_DEPLOYMENT_TARGET was not explicitly set, resulting in a default of 10.9, which does not support C++
features needed by some components in FreeCAD. This PR sets the MACOS_DEPLOYMENT_TARGET to 10.13 to build
for platforms running macOS High Sierra (2017) or newer.
Until 8de6382 ("Gui: Fix stackoverflow when loading corrupted file")
a static_cast was used to obtain App::Origin object, however with
introducing App::LocalCoordinateSystem this was no longer correct,
although not causing any troubles as OriginFeatures moved into
LocalCoordinateSystem as well.
Recent use of getObject template triggered this problem, so use now
correct cast to App::LocalCoordinateSystem.
Fixes: 19702dc ("Core: Add App::LocalCoordinateSystem")
* Fix#19422 SVG: use tag create wrong size object
Fix#19072 SVG: import <defs> keyword as object without <use>
and Fix bug that not reported, <symbol> keyword as object without <use>
and Fix bug that not reported, nested use tag not import correctly.
To do this. I make preprocessor that replace use tag to it's referenced object.
and remove symbol tag and defs tag from loaded svg.
there is a subeffect, name of imported object that related to symbol tag is changed.
* Fix incorrect import when use tag nesting context.
* fix error when use tag not exist.
* rebased aprospero PR20293.
fix several bugs.
1,x and y attribute of use tag is not processed under certain condition.
2,Doesn't finish importing when referenced ID is not exist.
3,Doesn't finish importing when use tag use href instead of xlink:href
* Refactor: Use data.get() for cleaner dictionary key handling
* Refactored code for simplicity following suggested changes.
* Add <a> tag support.( <a>tag is almost same with <g> tag at visual effect )
* Correct mistakes in the if condition handling href and xlink:href
* Modify the code to retain the original namespace definitions, as removing all namespaces may cause incorrect importing process.
* [BIM] Fix attribute error when user deletes the BimViewArea dock widget
* [BIM] Fix Attribute Error for both Qt5 and Qt6
* Update src/Mod/BIM/bimcommands/BimViews.py
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Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
* Working scale prototype
* Call viewAll to fit geometries in the viewport post-scaling
* Exclude angle dimensions
* Scale the viewport rather than calling viewAll
* Scale dimension annotation along geometries
* Early return when counting more than one dimensional constraint
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Disable sketch autoscale if there are external geometries in the sketch
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Add a setting to disable the feature _ and eventually parametrize
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Check for objects in the viewport in the sketch's ancestry to decide wheter or not to autoscale
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* More consistent camera scaling
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Check for visual indicator in the whole document
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Find visible items in nested assemblies
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* Check visual elements in assemblies nested in assemblies
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* Set the dimension even if the scaling fails
* Allow constraints that interact with the origin axis/root
* Remove unused variable
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* Misc fixes from review
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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
This adds empty(QSize) method to bitmap factory that creates empty
pixmap. This may seem useless, but after creating bitmap one needs to
remember to clear it and to properly set DPR - BitmapFactory will take
care of it.