Fixes#26965
`self.snapObjectIndex` should be increased if the object under the cursor is not 'snappable'. This is the same principle as is used in the `cycleSnapObject` function.
* BIM: Implement smart base removal for Walls
Previously, removing the Base object from an Arch Wall would cause the
wall to reset its position to the document origin and could lead to
unintended geometric changes for complex walls.
This commit introduces a "smart debasing" mechanism integrated into the
Component Task Panel's "Remove" button:
- For walls based on a single straight line, the operation now preserves
the wall's global position and parametric `Length`, making it an
independent object.
- For walls with complex bases (multi-segment, curved), a warning dialog
is now presented to the user, explaining the consequences (shape
alteration and position reset) before allowing the operation to
proceed.
This is supported by new API functions `Arch.is_debasable()` and
`Arch.debaseWall()`, which contain the core logic for the feature.
Fixes: https://github.com/FreeCAD/FreeCAD/issues/24453
* BIM: Move wall debasing logic into ArchWall proxy
The logic for handling the removal of a wall's base object was previously
implemented directly within the generic `ComponentTaskPanel` in
`ArchComponent.py`. This created a tight coupling, forcing the generic
component UI to have specific knowledge about the `ArchWall` type.
This commit refactors the implementation to follow a more object-oriented
and polymorphic design:
1. A new overridable method, `handleComponentRemoval(subobject)`, has been
added to the base `ArchComponent` proxy class. Its default implementation
maintains the standard removal behavior.
2. The `_Wall` proxy class in `ArchWall.py` now overrides this method. All
wall-specific debasing logic, including the eligibility check and the
user-facing warning dialog, now resides entirely within this override.
3. The `ComponentTaskPanel.removeElement` method has been simplified. It is
now a generic dispatcher that calls `handleComponentRemoval` on the
proxy of the object being edited, with no specific knowledge of object types.
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* BIM: Add interactive creation of baseless walls
Introduce a new workflow for creating Arch Walls without a dependency on
a baseline object (e.g., a Draft Line).
- The `Arch_Wall` command is enhanced with a "No baseline" mode, controlled
by a new "Walls baseline" preference, allowing users to create
placement-driven walls directly in the 3D view.
- The existing `debaseWall` function has been refactored for correctness
and consistency with the new baseless wall geometry.
Co-authored-by: Yorik van Havre <yorik@uncreated.net>
* BIM: Refactor structure of the Arch Wall command
Refactor the `Arch_Wall` GUI command (`BimWall.py`) for improved
readability, maintainability, and architectural clarity.
- A `WallBaselineMode` Enum is introduced to replace the original
integer values, making the code self-documenting.
- The monolithic `create_wall` method is broken down into smaller,
single-responsibility helper functions for each creation mode.
- The `addDefault` method has been removed, with its logic
integrated into the new structure.
* BIM: Add Draft Stretch support for baseless walls
This commit makes the new baseless Arch Walls graphically editable using
the `Draft_Stretch` tool.
- An API for stretching (`calc_endpoints` and `set_from_endpoints`)
has been added to the `ArchWall` proxy.
- The `Draft_Stretch` tool is now aware of baseless walls and calls this
new proxy API to perform the stretch operation, enabling users to
stretch them.
Co-authored-by: Yorik van Havre <yorik@uncreated.net>
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* BIM: address CodeQL warnings
* BIM: Fix wall alignment for GUI creation of baseless walls
Fixes an issue whereby creating a baseless wall from the GUI would
ignore the selected `Align` property, always resulting in a
center-aligned wall.
- The underlying geometry generation for baseless walls now correctly
honors the `Align` property passed by the GUI and API.
- To ensure predictable behavior, the implementation uses the same
geometric convention as walls built from a base object, making the
`Align` property work uniformly for all wall types.
- This also corrects the behavior of the `Arch.makeWall` function for
baseless walls.
- Update unit tests to test wall alignment.
* BIM: Refactor wall geometry generation for improved clarity and maintainability
Improves the internal logic for wall geometry creation, addressing CodeQL warnings and enhancing overall maintainability without changing external behavior.
- The `build_base_from_scratch` method is refactored to unify the separate logic paths for single- and multi-layer walls, reducing code duplication.
- A local helper function is introduced to create face geometry, for better modularity and readability.
- In the `_Wall.execute` method, the control flow that relied on implicit type checking is replaced with an explicit strategy pattern for fusing solids, making the logic more robust.
- Variable names are made more descriptive.
- A NumPy-style docstring is added to better document the function.
* Draft: fix stretching of rotated baseless walls
* BIM: add unit test for stretching baseless walls
* BIM: add regression tests for working-plane-relative coordinates and reuse of base sketches
* BIM: Fix baseless wall creation to respect the working plane
Corrects an issue where baseless walls were created using global
coordinates instead of being relative to the active Draft working plane.
The calculated local placement of the wall is now correctly transformed
into the global coordinate system by multiplying it with the working
plane's placement.
* BIM: Ensure unique baselines for subsequent wall creation
Fixes a bug where creating multiple walls with baselines would
incorrectly reuse the same underlying Sketch or Draft Line object.
The object retrieval logic after the `doCommand` call now correctly uses
`ActiveObject` to get a reliable reference to the new object instead of
relying on a hardcoded name.
* BIM: Make the wall's base object label translatable
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* BIM: use singular for consistency with other labels
Co-authored-by: Roy-043 <70520633+Roy-043@users.noreply.github.com>
* Fix typo
* BIM: address reviewer's comments about improving object reference passing between Python and FreeCAD contexts, and functions
* BIM: remove defensive programming: the callback is only executed as a result of a user's GUI action
* BIM: use the params API to define WallBaseline parameter
* BIM: add Arch Wall tests for joining wall logic
* BIM: add joining logic
* BIM: re-add ArchSketch support
* BIM: re-add multimaterial support on wall creation
* BIM: address CodeQL warning, remove module duplication
* BIM: fix check for SketchArch module when creating sketch-based walls
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Co-authored-by: Yorik van Havre <yorik@uncreated.net>
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* Add None check before constraining new_point
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* Patch for DXF without CODE30 (Z for POINT)
Time to time I use DXF file from measurement microscope without Z for POINT.
This patch help me for download this files without errors.
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* SVG export: use a set to match edges instead of a list
Lookup in edge list becomes O(1), significantly improving SVG export speed
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Fixes#25924.
The `snapToIntersection` function has been changed to an if-elif structure, and in case of face-edge intersection snap, only two sublements are checked. This ensures a reasonable speed, even if objects have many edges and faces. The change does mean you have to move the mouse over the correct face for it to be processed. But since face-edge intersection snap is new anyway, this is acceptable I think.
* The number_length function did not take imperial dimensions into account. For `9" + 7/8"` it would return 1.
* In ArchRoof reference number_length function from DraftGui.py to avoid duplicate code.
* Fix typos and grammar
Fixes typos and grammar in several files.
* fix missed typo
* Remove unnecessary line in LeadInOut.py
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Fixes#25084.
Instead of a brep file a point list is now used to generate the figure.
Additionally:
Two points have been added to make the head of the figure less 'pointy'.
It would make sense to move the `get_human_figure` function to a different file in the future.
With 1.7m the figure is not very tall BTW.
* Draft: Do not set Make Face property when importing with DXF
As the title says - this option was taken from last Draft setting, so
this disables it to always preserve only wire during import, instead of
adding faces on.
* Draft: Do not make faces when importing dxf primitives for legacy import
* Add Draft workbench to .pre-commit-config
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* Removed outdated UTF8 declaration
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