Samuel Abels
d63cfa50cb
CAM: remove left over debug print
2025-05-27 16:20:24 +02:00
Samuel Abels
23536f0ff3
CAM: No need to copy defaultl shapes anymore, because the asset manager now dynamically fetches built-in shapes as a fallback
2025-05-27 16:04:10 +02:00
Samuel Abels
a6de157b1e
CAM: Fix: ShapeType not displayed correctly in property editor
2025-05-27 12:46:12 +02:00
Samuel Abels
a2a5303df8
CAM: Improved handling of toolbit shape type inference
2025-05-27 12:07:19 +02:00
Samuel Abels
5fe73e2393
CAM: Refactor ToolBit.from_dict() for clarity and to generate more relevant warnings
2025-05-27 09:30:35 +02:00
Samuel Abels
63ebc0ae68
CAM: Change Camotics file extension to .json
2025-05-26 23:53:58 +02:00
Samuel Abels
ff2a060d1e
CAM: Improve LinuxCNC and Camotics serializer tests
2025-05-26 23:53:30 +02:00
Samuel Abels
7284c32b9d
CAM: use three decimals in LinuxCNC export
2025-05-26 23:43:28 +02:00
Samuel Abels
36f0f21b63
CAM: Fix: all toolbits in camotics exported as Cylindrical
2025-05-26 23:42:44 +02:00
Samuel Abels
bd9f1257bc
CAM: only copy shape icons if the shape folder is not initialized
2025-05-26 23:36:50 +02:00
pre-commit-ci[bot]
3be67e0286
[pre-commit.ci] auto fixes from pre-commit.com hooks
...
for more information, see https://pre-commit.ci
2025-05-26 17:17:07 +00:00
Samuel Abels
315eaf56a4
CAM: Fix: Only attach view if the Gui is up
2025-05-26 19:13:00 +02:00
Samuel Abels
2015cfedfb
CAM: Fix recursionlimit due to invalid overwrite of exec()
2025-05-26 19:04:27 +02:00
Samuel Abels
2b9257f669
CAM: Reintroduce Save button for the library editor
2025-05-26 18:49:17 +02:00
Samuel Abels
c688591121
CAM: Fix: viewprovider not added when adding a tool to a document from the dock
2025-05-26 18:16:23 +02:00
Samuel Abels
45b2755de8
CAM: Fix SurfaceSupport operation for new type toolbits
2025-05-26 17:53:32 +02:00
Samuel Abels
1e68d4045f
CAM: Add CamAssetManager now falls back to builtin assets if not found in user assets
2025-05-26 17:40:19 +02:00
Samuel Abels
cf2d1ae480
CAM: AssetManager now supports passing mutilple stores to all get_*() methods
2025-05-26 17:40:03 +02:00
Samuel Abels
6d11221461
CAM: Rename getBuiltinToolPath to getBuiltinAssetPath
2025-05-26 17:34:49 +02:00
Samuel Abels
0fb67224d3
CAM: Fix: updateSpinBox renamed to updateWidget
2025-05-20 17:08:21 +02:00
Samuel Abels
d5bc1642dc
CAM: Update asset manager docs
2025-05-20 12:24:15 +02:00
Samuel Abels
a6edfcfa97
CAM: Fix some type hints and unnecessary debug output
2025-05-20 01:17:37 +02:00
pre-commit-ci[bot]
f594eecabe
[pre-commit.ci] auto fixes from pre-commit.com hooks
...
for more information, see https://pre-commit.ci
2025-05-19 22:45:31 +00:00
Samuel Abels
c8b53ed015
CAM: Add explicit implementation of FileStore.exists(), so AssetManager.exists() does not log FileNotFound warnings
2025-05-20 00:40:48 +02:00
Samuel Abels
5502ab750b
CAM: Fix: Show builtin shapes in separate section in shape selector
2025-05-20 00:29:25 +02:00
Samuel Abels
cc41e6cfff
CAM: Show shape ID on shape buttons
2025-05-20 00:28:46 +02:00
Samuel Abels
5b7a230f65
CAM: Handle shape schema violations gracefully (for now)
2025-05-20 00:07:26 +02:00
Samuel Abels
fdd4003618
CAM: Add built-in shapes to asset folder if they do not already exist
2025-05-20 00:06:27 +02:00
Samuel Abels
f384656d87
CAM: Fix Gui test for ToolBitBrowserWidget
2025-05-19 21:02:54 +02:00
pre-commit-ci[bot]
e94ff039c9
[pre-commit.ci] auto fixes from pre-commit.com hooks
...
for more information, see https://pre-commit.ci
2025-05-19 18:31:11 +00:00
Samuel Abels
b14d8ff98e
CAM: Replace complete tool management (PR 21425)
2025-05-19 20:27:28 +02:00
Ajinkya Dahale
ecb3ede295
Sketcher: Incorporate comments from #20589
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See https://github.com/FreeCAD/FreeCAD/pull/20589#pullrequestreview-2830404892 .
2025-05-19 20:24:17 +02:00
Ajinkya Dahale
845c187675
Sketcher: clean up import
2025-05-19 20:24:17 +02:00
Ajinkya Dahale
786fa3939a
Sketcher: Use const parameter where relevant
2025-05-19 20:24:17 +02:00
Ajinkya Dahale
1d5ab2b57f
Sketcher: Remove some unused lambda captures
2025-05-19 20:24:17 +02:00
Ajinkya Dahale
fddf704a4d
Sketcher: Use range-based for in Sketch.cpp
2025-05-19 20:24:17 +02:00
Ajinkya Dahale
92d25a3a78
[Sketcher] [WIP] One curious refactor I'm not certain about
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Possibly reduces "cognitive complexity", but is it really too much clearer?
2025-05-19 20:24:17 +02:00
Ajinkya Dahale
4876757148
Sketcher: Refactor further DrawSketchDefaultHandler.h
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These are somewhat riskier refactors. If confirmed safe, these can be merged
with the previous commit.
2025-05-19 20:24:17 +02:00
Ajinkya Dahale
907468365a
[planegcs] Use std::ranges and range for in GCS.cpp
2025-05-19 20:24:17 +02:00
Ajinkya Dahale
e4fa90e3b6
[Sketcher] Refactor SketchObject::delAllExternal()
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Trivial changes.
2025-05-19 20:24:17 +02:00
Ajinkya Dahale
9aba1d6a3f
[Sketcher][WIP] Refactor SketchObject::buildShape()
2025-05-19 20:24:17 +02:00
Ajinkya Dahale
1235db0e8f
[Sketcher] Use std::ranges in SketchObject where possible
2025-05-19 20:24:17 +02:00
Ajinkya Dahale
964db8e5b5
[Sketcher] Refactor SketchObject::split()
2025-05-19 20:24:17 +02:00
Ajinkya Dahale
64f3ca6f02
[Sketcher] Refactor TaskSketcherElements::onSelectionChanged()
2025-05-19 20:24:17 +02:00
Ajinkya Dahale
9cfd93d8bc
[Sketcher][WIP] Refactor SketchObject::addExternal()
2025-05-19 20:24:17 +02:00
Ajinkya Dahale
650ccb8b4e
[Sketcher] Refactor SketchObject::toggleExternalGeometryFlag()
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Doesn't seem to be used anywhere. Remove?
2025-05-19 20:24:17 +02:00
Ajinkya Dahale
3b19a1b2ac
[Sketcher][WIP] Refactor SketchObject::generateId()
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Should be just the same old loop and conditional rearrangement. However, not
confident that this behaves exactly the same as previously.
2025-05-19 20:24:17 +02:00
Ajinkya Dahale
85921bd478
[Sketcher] Use replaceGeometries() in split
2025-05-19 20:24:17 +02:00
sliptonic
5efb36695a
Merge pull request #21288 from tarman3/simhome
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CAM: Simulator - Reset camera
2025-05-19 11:42:58 -05:00
Joao Matos
e5dad52fdf
App: Invoke signalBeforeRecompute() on the GUI thread
...
Historically, `App::Document::recompute()` ran entirely on the **main**
(GUI) thread and directly emitted `signalBeforeRecompute()`.
* Add-ons like **Assembly3** and others depend on that signal for
setup/teardown hooks before any recompute work begins.
* After offloading `recompute()` into a background worker thread to keep
the UI responsive, calling `signalBeforeRecompute()` directly from the
worker would break thread-affinity rules and silently break
compatibility with those add-ons.
**Solution**
1. **Introduce a generic hook** (`PreRecomputeHook`) in
**App::Document**:
* A `std::function<void()>` that, if set, is invoked at the very
start of `recompute()`.
* Core code stays Qt-free—only knows to call a callback if one
exists.
2. **Wire up the hook in `Gui::Document`**:
* In the GUI wrapper’s constructor, install a hook that calls
`callSignalBeforeRecompute()`.
* `callSignalBeforeRecompute()` uses `QMetaObject::invokeMethod(...,
Qt::BlockingQueuedConnection)` to enqueue `signalBeforeRecompute()` on
the GUI thread and **block** the worker until it completes.
* If already on the GUI thread, it simply calls the signal directly.
3. **Maintain add-on compatibility**:
* From the add-on’s perspective nothing changes—they still receive
`signalBeforeRecompute()` on the main thread before any recompute work.
* Internally, the recompute body now runs on a worker thread,
improving UI responsiveness without breaking existing hooks.
**Result**
* **Recompute** remains fully backward-compatible for add-ons like
Assembly3.
* **UI thread** still handles all GUI-related signaling.
* **Worker thread** performs the actual heavy lifting, unblocked only
once the GUI is primed and all pre-recompute signals have been
delivered.
2025-05-19 18:30:56 +02:00