Commit Graph

135 Commits

Author SHA1 Message Date
pre-commit-ci[bot]
25c3ba7338 All: Reformat according to new standard 2025-11-11 13:49:01 +01:00
Markus Reitböck
6ef07bb358 Gui: use CMake to generate precompiled headers on all platforms
"Professional CMake" book suggest the following:

"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."

Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
2025-09-14 09:47:03 +02:00
Max Wilfinger
8132ffe9f0 Gui: Use BitmapFactory for generating cursors 2025-08-30 11:23:07 +02:00
theo-vt
353c4eca55 Sketcher: Sketch autoscale (#21084)
* Working scale prototype

* Call viewAll to fit geometries in the viewport post-scaling

* Exclude angle dimensions

* Scale the viewport rather than calling viewAll

* Scale dimension annotation along geometries

* Early return when counting more than one dimensional constraint

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Disable sketch autoscale if there are external geometries in the sketch

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Add a setting to disable the feature _ and eventually parametrize

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Check for objects in the viewport in the sketch's ancestry to decide wheter or not to autoscale

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* More consistent camera scaling

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Check for visual indicator in the whole document

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Find visible items in nested assemblies

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Check visual elements in assemblies nested in assemblies

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Set the dimension even if the scaling fails

* Allow constraints that interact with the origin axis/root

* Remove unused variable

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Misc fixes from review

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-06-09 18:31:44 +02:00
Chris Hennes
7f1c43a335 Merge pull request #19636 from kadet1090/color-in-base
Base: Move App::Color to Base
2025-03-02 16:36:40 -06:00
Joao Matos
7d60b697ea Gui: Group Inventor headers in View3DInventorViewer.h. 2025-02-25 23:03:51 +00:00
Joao Matos
3b05b61de2 Gui: Remove QtOpenGL.h. 2025-02-25 23:03:51 +00:00
Joao Matos
91e94ba1dd Gui: Cleanup Qt OpenGL usings in QtOpenGL.h.
Previously the code defined compatiblity usings in `QtOpenGL.h` header,
which I think was added for backwards compatiblity with previous Qt
OpenGL widgets.

As far as I can tell, this is not necessary anymore, and can be cleaned
up.
2025-02-25 23:03:51 +00:00
Chris Hennes
30d5e0198f Merge pull request #19719 from Rexbas/navicube-accumulative-animation
Gui: Accumulate orientation for NaviCube flat button animations
2025-02-24 17:15:45 +00:00
Kacper Donat
7f984811e8 Gui: Add 3 point lighting 2025-02-23 22:51:13 +01:00
Bas Ruigrok
0d1e41ee5c Gui: Return animation from setCameraOrientation and translateCamera 2025-02-21 21:57:00 +01:00
Kacper Donat
a72a63232a Base: Move App::Color to Base
Every basic data type is stored in Base module, color is standing out as
one that does not. Moving it to Base opens possibilities to integrate it
better with the rest of FreeCAD.
2025-02-17 21:10:26 +01:00
Chris Hennes
e10d34ada5 Merge pull request #16995 from benj5378/axisColors
[Gui] Axis colors changeable
2025-02-03 18:11:46 +01:00
tritao
65466d580b Gui: Reorganize the selection files into a top Selection folder. 2025-02-03 17:56:57 +01:00
Benjamin Bræstrup Sayoc
15157ad48c [Gui] Make axis colors of corner axis changeable 2025-01-24 15:45:43 +01:00
Florian Foinant-Willig
5969df37f4 Sketcher infinite axes 2024-11-25 18:27:10 +01:00
wmayer
72728ece52 Core: In View3DInventorViewer::getPointOnXYPlaneOfPlacement throw exception
If no intersection point can be found throw a Base::RuntimeError
2024-11-11 01:10:44 +01:00
wmayer
6c02b8f10f Gui: Use of Multisample class 2024-07-11 17:39:23 +02:00
xtemp09
f53c827f94 Fix the crash when closing a document
Closes #14189. This commit partially reverts
d15c7d0673 and
fb37201299.
2024-06-24 10:49:27 -05:00
0penBrain
b9db90ea20 Gui: offer possibility to editing view provider to handle "Select All" command 2024-05-27 10:52:00 -05:00
Bas Ruigrok
3fae3fac63 Gui: Add alignToSelection() method and command 2024-05-13 19:04:06 +02:00
wmayer
1e9d6698b7 Gui: fixes #5609: Add MSAA 6x option 2024-03-14 11:41:33 +01:00
Paddle
48173f2b9d Assembly: Implement special drag mode for revolute. 2024-02-13 08:25:46 +01:00
Kacper Donat
e40131d4b8 Gui: Add ability to set coordinate system axis letter color
Fixes: #12172
2024-02-12 18:07:02 +01:00
Bas Ruigrok
9e2577bce7 Gui: Add a separate checkbox for enabling spinning animations (#11534)
* Gui: Create group box for animation preferences

* Gui: Add spinning animation checkbox

* Gui: Implement isAnimating() for NavigationAnimator

* Gui: No need to enable animations in DemoMode

The spin animation is played regardless of the user preference and does not need to be enabled before starting the spin animation

* Gui: Change comment
2023-12-04 10:50:29 -06:00
Rexbas
72c69ce2f0 Gui: Update rotation center indicator after zoom 2023-11-24 22:43:48 +01:00
wmayer
41503d63eb Gui: replace SbBool with bool in View3DInventorViewer 2023-10-25 19:40:59 +02:00
wmayer
387a2984b6 Gui: fix lint warnings in View3DInventorViewer 2023-10-25 19:40:59 +02:00
Rexbas
a2c2bf5a4b Gui: Revert breaking Python interface change for viewPosition() 2023-10-25 11:17:55 +02:00
Rexbas
37e600e766 Gui: Refactor navigation animations
- Animations are played through an Animator
- Standard animations have a fixed duration and inherit from QVariantAnimation
- The animation duration can be changed in the preferences
- Fix animations when using the two arrows above the NaviCube
- Start an animation or start and wait for an animation
- Replaces standard camera animations (e.g. by selecting standard views or NaviCube) with FixedTimeAnimation
- Replace View3DInventorViewer's CameraAnimation with FixedTimeAnimation
- Replace OpenInventor navigation style infinite spin animation with SpinningAnimation
- Stops an active animation when a new animation is started
- Stops an active animation when the user starts dragging, panning or zooming
- Refactor reorientCamera so it can be used in animations
- Enable animations by default
2023-10-25 11:17:55 +02:00
wmayer
a8c65ec621 Gui: rename methods setBacklight() & isBacklight() to harmonize with setHeadlightEnabled() & isHeadlightEnabled() 2023-10-24 13:30:40 +02:00
Yorik van Havre
ffd66cf826 Revert "Gui: Refactor navigation animations" 2023-09-26 19:44:16 +02:00
Rexbas
9fed764368 Gui: Refactor navigation animations
- Animations are played through an Animator
- Standard animations have a fixed duration and inherit from QVariantAnimation
- The animation duration can be changed in the preferences
- Fix animations when using the two arrows above the NaviCube
- Start an animation or start and wait for an animation
- Replaces standard camera animations (e.g. by selecting standard views or NaviCube) with FixedTimeAnimation
- Replace View3DInventorViewer's CameraAnimation with FixedTimeAnimation
- Replace OpenInventor navigation style infinite spin animation with SpinningAnimation
- Stops an active animation when a new animation is started
- Stops an active animation when the user starts dragging, panning or zooming
- Refactor reorientCamera so it can be used in animations
- Enable animations by default
2023-09-04 21:43:41 +02:00
Rexbas
fcbee3ad49 Gui: Improve object center rotation mode 2023-08-16 16:02:32 -05:00
luzpaz
3d0bfa214f Fix various typos 2023-08-13 08:17:01 -07:00
Rexbas
7fe3e1bd5d Add visual indication for the rotation center 2023-07-11 17:33:47 +02:00
wmayer
39fb455af2 Gui: workaround to show content of image plane
This workaround is needed on some platforms after the refactoring of the NaviCube code. For more details see also:
https://github.com/FreeCAD/FreeCAD/pull/9356#issuecomment-1529521654
2023-05-01 23:32:24 +02:00
Jolbas
8abd6d0870 Refactor Navigation Cube
-Use std commands in menu coming with icons
-Only draggable if activated in menu
-Remove textures except labels and used gl fill instead
-Borders on surrounding buttons
-Fix some openGL issues
-Remove duplicate parameter managment. Kept and improved the one in View3DSettings
-Remove lots of other redundant code
-Replaced FontSize param with FontZoom and enabled auto zoom/size on labels.
-Merged BorderColor and TextColor to single EmphaseColor parameter
-Merged ButtonColor and FrontColor to BaseColor parameter
-Added ChamferSize parameter to control edge and corner size
-Use glDrawArrays() innstead of glBegin() and glEnd()
-Draw butt ends on RGB coordinate system
-Fixe issues where cube switch corner on resize window
2023-04-24 12:19:10 +02:00
wmayer
6237a0e67b Gui: rename getPointOnScreen() to getPointOnViewport() 2023-04-08 13:51:32 +02:00
wmayer
7bf0e2e703 Gui: add method to convert between QPoint and SbVec2s considering device pixel ratio 2023-04-08 13:51:32 +02:00
wmayer
eb3fd5fe47 Gui: add enum types to handle background gradients
This fixes some API flaws where booleans were used to distinguish between three different types
2023-04-04 18:44:27 +02:00
xtemp09
81cfe34085 [GUI] Radial gradient implementation
This commit implements radial gradient as background and adds the option
to settings. It also renames "Color gradient" as "Linear gradient",
keeping Linear gradient default. Internally, it remains unchanged for
compatibility.

Radio gradient is more suitable for CAD, since it gives a more balanced
color distribution across the screen, improving visibility of model and
sketches with a halo-like effect.
2023-04-02 16:33:01 +07:00
Paddle
0a78933685 Core: View3DInventorViewer, add 3 functions:
- getDimensions
- getMaxDimension()
- getCenterPointOnFocalPlane()
2023-02-25 23:13:55 +01:00
wmayer
961bef36c0 Gui: fix regression that NaviCube cannot be switched off any more 2023-02-07 22:16:09 +01:00
Uwe
588f2d50e4 [Gui] allow to specify font for NaviCube
- the problem is that depending on the OS, the font of the NaviCube is hardly readable. For example under Windows 11, there is no Helvetica font and therefore an ugly replacement font is used. On some laptop screens the font is too large or too small etc.
- as solution this PR add the change the NaviCube's font and font size

- the PR also fixes an issue that the position (corner) of the NaviCube was not respected when the NaviCube is recreated. This fix is necessary for the PR therefore included

- as by-product the PR fixes #8082 since every change in the preferences now properly recreates the NaviCube

- the PR also removes the strange and unused class "HuuhaaClassPy"
2023-01-27 02:23:46 +01:00
wmayer
4b17636c5e Gui: code-refactoring
Split selection handling from View3DInventorViewer and move to View3DInventorSelection
2022-11-16 20:27:14 +01:00
wmayer
ba8d5ab055 Gui: modernize C++: replace 'typedef' with 'using' 2022-08-29 14:09:18 +02:00
berniev
a909df7f39 Gui: Single arg ctors must be explicit (PR #7369) 2022-08-24 15:06:03 +02:00
berniev
0c70d45c83 Gui: Use override etc 2 2022-08-09 12:43:23 +02:00
berniev
656ef8961f Gui: redundant void 2 2022-08-08 10:21:44 +02:00