"Professional CMake" book suggest the following:
"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."
Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
* Working scale prototype
* Call viewAll to fit geometries in the viewport post-scaling
* Exclude angle dimensions
* Scale the viewport rather than calling viewAll
* Scale dimension annotation along geometries
* Early return when counting more than one dimensional constraint
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Disable sketch autoscale if there are external geometries in the sketch
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Add a setting to disable the feature _ and eventually parametrize
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Check for objects in the viewport in the sketch's ancestry to decide wheter or not to autoscale
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* More consistent camera scaling
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Check for visual indicator in the whole document
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Find visible items in nested assemblies
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Check visual elements in assemblies nested in assemblies
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* Set the dimension even if the scaling fails
* Allow constraints that interact with the origin axis/root
* Remove unused variable
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* Misc fixes from review
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---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Previously the code defined compatiblity usings in `QtOpenGL.h` header,
which I think was added for backwards compatiblity with previous Qt
OpenGL widgets.
As far as I can tell, this is not necessary anymore, and can be cleaned
up.
Every basic data type is stored in Base module, color is standing out as
one that does not. Moving it to Base opens possibilities to integrate it
better with the rest of FreeCAD.
* Gui: Create group box for animation preferences
* Gui: Add spinning animation checkbox
* Gui: Implement isAnimating() for NavigationAnimator
* Gui: No need to enable animations in DemoMode
The spin animation is played regardless of the user preference and does not need to be enabled before starting the spin animation
* Gui: Change comment
- Animations are played through an Animator
- Standard animations have a fixed duration and inherit from QVariantAnimation
- The animation duration can be changed in the preferences
- Fix animations when using the two arrows above the NaviCube
- Start an animation or start and wait for an animation
- Replaces standard camera animations (e.g. by selecting standard views or NaviCube) with FixedTimeAnimation
- Replace View3DInventorViewer's CameraAnimation with FixedTimeAnimation
- Replace OpenInventor navigation style infinite spin animation with SpinningAnimation
- Stops an active animation when a new animation is started
- Stops an active animation when the user starts dragging, panning or zooming
- Refactor reorientCamera so it can be used in animations
- Enable animations by default
- Animations are played through an Animator
- Standard animations have a fixed duration and inherit from QVariantAnimation
- The animation duration can be changed in the preferences
- Fix animations when using the two arrows above the NaviCube
- Start an animation or start and wait for an animation
- Replaces standard camera animations (e.g. by selecting standard views or NaviCube) with FixedTimeAnimation
- Replace View3DInventorViewer's CameraAnimation with FixedTimeAnimation
- Replace OpenInventor navigation style infinite spin animation with SpinningAnimation
- Stops an active animation when a new animation is started
- Stops an active animation when the user starts dragging, panning or zooming
- Refactor reorientCamera so it can be used in animations
- Enable animations by default
-Use std commands in menu coming with icons
-Only draggable if activated in menu
-Remove textures except labels and used gl fill instead
-Borders on surrounding buttons
-Fix some openGL issues
-Remove duplicate parameter managment. Kept and improved the one in View3DSettings
-Remove lots of other redundant code
-Replaced FontSize param with FontZoom and enabled auto zoom/size on labels.
-Merged BorderColor and TextColor to single EmphaseColor parameter
-Merged ButtonColor and FrontColor to BaseColor parameter
-Added ChamferSize parameter to control edge and corner size
-Use glDrawArrays() innstead of glBegin() and glEnd()
-Draw butt ends on RGB coordinate system
-Fixe issues where cube switch corner on resize window
This commit implements radial gradient as background and adds the option
to settings. It also renames "Color gradient" as "Linear gradient",
keeping Linear gradient default. Internally, it remains unchanged for
compatibility.
Radio gradient is more suitable for CAD, since it gives a more balanced
color distribution across the screen, improving visibility of model and
sketches with a halo-like effect.
- the problem is that depending on the OS, the font of the NaviCube is hardly readable. For example under Windows 11, there is no Helvetica font and therefore an ugly replacement font is used. On some laptop screens the font is too large or too small etc.
- as solution this PR add the change the NaviCube's font and font size
- the PR also fixes an issue that the position (corner) of the NaviCube was not respected when the NaviCube is recreated. This fix is necessary for the PR therefore included
- as by-product the PR fixes#8082 since every change in the preferences now properly recreates the NaviCube
- the PR also removes the strange and unused class "HuuhaaClassPy"