"Professional CMake" book suggest the following:
"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."
Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
* Light refactor of getTopoShape function
* Fix hole edge case
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* Update src/Mod/Part/App/PartFeature.cpp
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* Update src/Mod/Part/App/PartFeature.cpp
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* Update src/Mod/Part/App/PartFeature.cpp
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* Update src/Mod/Part/App/PartFeature.cpp
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* Refactor simplifyCompound()
* Use Base::Flags<GetShapeOption>
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* Shorten enum name and move it from class scope to namespace scope
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* App: Add second direction to getCameraAlignmentDirection()
* Part: Find longest face edge for horizontal/vertical alignment
* Gui: Use longest face edge for horizontal/vertical alignment
* App: Improve horizontal/vertical alignment for Datums and LCS
Reverts PR #17438
The PR experienced sever performance issues when the file contained
objects with errors. This PR removes the physical properties attributes
and its associated calculations.
It retains changes to the material filter funtions which were not
affected by the errors.
Add dynamic attributes to report the physical attributes of a part that
are automatically recalculaated when the shape or material changes.
These values are accessible from the part data display and as attributes
within Python
* add BRepAlgoAPI wrapper files to CMakeList
* introduce wrapper for BRepAlgoAPI_BooleanOperation and derivatives, set sensible default Fuzzyness for boolean operations
* allow default fuzzyness to be set in settings - including off
* backwards compatibility with OCCT 7.3.3 - removed newer paramateres from wrapper
* added missing header
* reverted src/Mod/Part/App/OpenCascadeAll.h to original state
* implement some changes suggested by @wwmayer
* removed unneeded destructor definitions
* moved getDefaultFuzzyValue into its own helper class
* removed unneeded references to base class default constructor
* default to SetRunParallel(Standard_True) as suggested by @FlachyJoe
* fixed license header as requested
* Added new method to autocalculate fuzzyness to BooleanOperation base class and use it for those parts that do not call the obsolete constructor but also do not set precision
* implemented static variable solution as suggested by @wwmayer
* added helix for test case
* Refactoring FCRepAlgoAPI to FCBRepAlgoAPI
* Added Test Case (fuse cylinder with helix with different working and non-working Fuzzy values)
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* increased default value of FuzzyBoolean and made tests more robust for compatibility with OCCT 7.3
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* fixes for FREECAD_USE_PCH - allow testing of FREECAD_USE_PCH on linux with cmake switch (default OFF)
* removed surplus line - wasn't needed after all
* included precompiled as instructed
* set anti-corruption flag in boolean operations, ensures source shape is not damaged in OCCT 7.1 and higher
* fix#17085
* disable subtests that were too specific for now
* fixed all CLI tests - see comments in Pull Request https://github.com/FreeCAD/FreeCAD/pull/17119#issuecomment-2420772452
* Update src/Mod/PartDesign/PartDesignTests/TestTopologicalNamingProblem.py
suggested updated test by CalligaroV
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* Update tests/src/Mod/Part/App/TopoShapeExpansion.cpp
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* Update tests/src/Mod/Part/App/TopoShapeExpansion.cpp
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* Update tests/src/Mod/Part/App/TopoShapeExpansion.cpp
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* Update tests/src/Mod/Part/App/TopoShapeExpansion.cpp
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* Update tests/src/Mod/Part/App/TopoShapeExpansion.cpp
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* Update tests/src/Mod/Part/App/TopoShapeExpansion.cpp
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* Update tests/src/Mod/Part/App/TopoShapeExpansion.cpp
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* Update tests/src/Mod/Part/App/TopoShapeExpansion.cpp
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* Update tests/src/Mod/Part/App/TopoShapeExpansion.cpp
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* Update tests/src/Mod/Part/App/TopoShapeExpansion.cpp
suggested updated test by CalligaroV
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* Update tests/src/Mod/Part/App/TopoShapeExpansion.cpp
suggested updated test by CalligaroV
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* Update tests/src/Mod/Part/App/TopoShapeExpansion.cpp
Co-authored-by: Vincenzo Calligaro <vincenzo.calligaro@gmail.com>
* remove surplus tests from github suggestion interface bug
* hide the BooleanFuzzy variable - can now be only set by manually editing the config file
i
in FCParamGroup "Boolean"
<FCFloat Name="BooleanFuzzy" Value="10.000000000000"/>
* Suggestion by @FlachyJoe - add validity checks to the base and tool shape in any direct boolean op
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Uses new material system for appearance
Each feature object now has a property called ShapeMaterial that
describes its physical properties. If it has a shape, it has a
material.
The ShapeColor attribute is replaced by a ShapeAppearance attribute.
This is a material list that describes all appearance properties, not
just diffuse color. As a list in can be used for all elements of a
shape, such as edges and faces.
A new widget is provided to allow the user to select materials in a
consistent fashion. It can also launch the material editor with its
more advanced capabilities.
* Added Part::Feature::getTopoShape/getShape() function that can obtain
shape from any object with proper implementation of getSubObject(). It
can even construct compound from group object with proper implementation
of getSubObjects().
* Modified ViewProviderExt to work on any object, because it now obtain
the shape using Part::Feature::getShape()
* Modified various Part features to obtain base/tool shapes using
Part::getShape(), which allows them to be any type of object,
including Link and groups.
* Modified various Part command to relax type requirement on selected
objects.
* Add support of link and group to dimension, and add dimension refresh
command
* Support link and group in simple command command, and add a few more
copy command variations.
* Add special handling of 'Shape' attribute in PropertyContainerPy and
use Part::Feature::getShape() to return shape for any object without
Shape property. This allows many python feature work with any object
without modification.
* GeometrySurface/CurvePy, add convenience attribute 'Rotation'
* TopoShapePy:
* Extended support of sub shape attribute, e.g. Compound1, Solid2,
SubShape3 ('SubShape' is used to access child shape of a compound)
* makeWires(), new API to sort and return wires given a list of edges.
* transformed/translated/rotated/scaled(), return a new shape with
some transformation.
* findPlane(), find the plane of a planar shape
* isCoplanar(), check if two shape are coplanar
DocumentObject:
* getSubObject(): the most important API for Link to work with
hierarchies. The function is a inspired from and replaces the
getPySubObjects(). It returns a child object following a dot separated
subname reference, and can optionally return accumulated
transformation, and/or a python object of the refered
sub-object/element. The default implementation here is to look for
link type property, and search for the referenced object. This patch also
include other specialized implementation of this API, such as
(GeoFeature)GroupExtension (through extensionGetSubObject()),
PartDesign::Body, and so on. A link type object is expected to
call the linked object's getSubObject() for resolving.
* getSubObjectList(): helper function to return a list of object
referenced in the given subname.
* getSubObjects(): return a list of subname references of all children
objects. The purpose of this function is similar to
ViewProvider::claimChildren(). Container type object is expected to
implement this function. The reason it returns subname references
instead of just object is to allow the container to skip hierarchies.
For example, the Assembly3 container uses this to skip the constraint
and element group.
* getLinkedObject(), obtain the linked object, and optionally with the
accumulated transformation. It is expected to return a linked object
or the object itself if it is not a link. In case there are multiple
levels of linking involved, this function allows the caller to retrieve
the linked object recursively.
* hasChildElement(), set/isElementVisible(), controls the children
visibility for a group type object. Because the child object may be
claimed by other objects, it is essential to have independent control
of children visibilities. These APIs are designed to abstract how
group manages the child visibility. For performance reason, these
function are meant to control only the immediate child object.
* resolve(), helper function to parse subname reference and resolve the
final object, and optionally the immediate parent of the final object,
the final object reference name (for calling `set/isElementVisible()`),
and the subname reference if there is one.
* touch(), add optional argument 'noRecompute' for better backward
compatibility with the NoRecompute flag. By default, touch() causes
recompute unless noRecompute is true
* signalChanged/signalBeforeChange, two new signal for tracking changes
of a specific object.
* getViewProviderNameOverride(), return a string of the view provider
type of this object. This allows Python class to override the view
provider of an object. This feature will be used by ViewProviderLink
which is designed to work with any object that has LinkBaseExtension.
* canLinkProperties(), will be used by Gui::PropertyView to display
linked object properties together with the object's own properties.
* redirectSubname(), will be used by Gui::Tree to allow an object to
redirect selection to some other object when (pre)selected in the tree
view.
* Visibility, new property serve as the same purpose as view provider
property of the same name. It is added here so that App namespace
code can check for visibility without Gui module. This is useful,
for example, when constructing a compound shape of a container that
respects the children visibility.
* (has)hasHiddenMarker(), return or check for a special sub-element
name used as marker for overriding sub-object visibility. Will be
used by Gui::ViewProvider, it is put here for the same reason as
adding Visibility property.
* getID(), return object internal identifier. Each object is now
assigned an integer identifier that is unique within its containing
document.
Document:
* ShowHidden, new property to tell tree view whether to show hidden
object items.
* signalTouchedObject, new signal triggered when manually touch an
object when calling its touch() function
* getObjectByID(), get object by its identifier
* addObject() is modified to allow overriding view provider
* has/getLinksTo(), helper function to obtain links to a given object.
Application:
* checkLinkDepth(), helper function to check recursive depth for link
traversal. The depth is checked against the total object count of
all opened documents. The count (_objCount) is internally updated
whenever object is added or removed.
* has/getLinksTo(), same as Document::has/getLinksTo() but return links
from all opened documents.
GroupExtension/OriginGroupExtension/DatumFeature/DatumCS/Part::Feature:
implement sepcialized getSubObject/getSubObjects().