Commit Graph

82 Commits

Author SHA1 Message Date
Benjamin Bræstrup Sayoc
ee1c73cd04 Build: suppress warnings from 3rd party libraries
Warnings from 3rd parties are not relevant and are only polluting the warning output. Marking these libraries as SYSTEM suppresses warning.

https://gcc.gnu.org/onlinedocs/cpp/Invocation.html#index-I
https://gcc.gnu.org/onlinedocs/cpp/System-Headers.html
2025-02-25 14:39:05 +00:00
Joao Matos
15076cb504 Core: Move PyCXX library to src/3rdParty. 2025-02-24 16:36:06 +00:00
Kacper Donat
36195d1981 Base: Add fromPercent and toPercent helpers 2025-02-23 22:51:13 +01:00
Benjamin Bræstrup Sayoc
bfb5dfe5da Material: use QStringLiteral 2 2025-02-16 19:50:34 +01:00
Joao Matos
aace8f7bee CMake: Modernize build files using outdated Python variables. 2025-02-16 10:21:26 -06:00
tritao
80b299bb88 Base: Move zipios library to 3rdParty folder. 2025-02-14 13:08:28 -06:00
Benjamin Bræstrup Sayoc
1c0774563d Material: Use QStringLiteral 2025-02-10 18:32:45 +01:00
tritao
f7a0cece08 Base: Remove Boost-based filesystem and switch to standard <filesystem> 2025-02-10 10:48:54 -06:00
tritao
2145b742eb Base: Standardize on Py::Long type for Python bindings. 2025-02-08 13:14:22 +00:00
marioalexis
864fcf996a Material: Add mapping and sequence protocols to MaterialPy object 2025-01-27 17:45:21 +01:00
Ladislav Michl
0b3adee2ab Base: Quantity: return std::string 2024-12-23 17:48:42 +01:00
Ladislav Michl
379d7ea9d5 Base: Units: return std::string 2024-12-23 17:48:42 +01:00
David Carter
ddf48e0daa Materials: Change display of Quantity values
The default display type of quantity objects is fixed point resulting
in insufficient accuracy when changing unit systems, or when the values
are small. This fix changes the default format from 'Fixed' to the more
apt 'Default' format. This allows the displayed values to scale as
appropriate.

Fixes #18149
2024-12-20 11:31:43 -05:00
David Carter
6af113bc4f Materials: Physical property attributes
Add dynamic attributes to report the physical attributes of a part that
are automatically recalculaated when the shape or material changes.
These values are accessible from the part data display and as attributes
within Python
2024-11-25 18:00:29 +01:00
wmayer
184c71c09f Material: Replace YAML::LoadFile() with YAML::Load()
YAML::LoadFile() cannot be used on Windows because it doesn't support UTF-16 to load a file from an arbitrary location

This fixes #17097
2024-11-09 10:23:17 -05:00
wmayer
4eed8d1bfc Material: Set more meaningful message for some exception types 2024-11-09 10:23:17 -05:00
shai
e926b65b0c Fix issue #17035 2024-10-07 08:35:43 -05:00
David Carter
94567e995b Materials: ShapeMaterial not properly restored
The ShapeMaterial variable was not being properly restored. It's UUID
was restored but the material was not being loaded and set
2024-09-20 08:04:13 -05:00
wmayer
c9e855b22d Material: Prepare for clang-format 2024-08-26 19:49:48 +02:00
David Carter
7a0d9c2662 Rename *Impl.py to Imp.py 2024-08-25 19:32:02 -05:00
luzpaz
bc150dc73c Fix trailing newlines and minor typo fixes 2024-07-23 16:16:30 +02:00
Chris Hennes
5e47f6804f Update for LibPack3 (#10337)
* cMake: Add base support for LibPack3

Minor changes to FreeCAD source code to support compiling with Qt 6.5 on MSVC,
and changes to cMake setup to support the new Libpack.

* NETGENPlugin: Fix compilation with MSVC and OCCT 7.8

* Material: Switch to Wrapped_ParseTupleAndKeywords for /fpermissive- on MSVC

* Base: Prevent accidental definition of MIN and MAX by MSVC

* cMake: Prevent accidentally finding an old LibPack

* Material: Wrap another ParseTuple call

* OCCT: Modify includes for 7.8.x

* Part: Change TNP code to use Wrapped_ParseTupleAndArgs

* Spreadsheet: Workaround for MSVC macro pollution

* Mesh: Workaround for MSVC macro pollution

* Base: Remove extra MSVC flag (moved to CMake)

* Tests: Fix compiling with /permissive-

* FEM: Fix Qt warnings about duplicate element names

* cMake: Ensure major version numbers are set

* Address review comments.

* cMake: Further tweaks for LibPack3

* cMake: Modify specification of compiler flags for MSVC

* Main: Remove QtQuick testing code

* cmake: Find Boost before SMESH (which uses it)

* Fixes for LibPack2

* cMake: Another try at importinhg VTK cleanly
2024-06-24 18:25:05 +02:00
sliptonic
8365c060a8 Machining model and materials (#14460)
* Machining model and materials

Adds a few machinability material model
and a couple materials.  There's a button in the job dialog
to assign a material.

The sanity report is updated to display the surface speed for assigned materials

* improving the machinability model

* Introduce MaterialConstant for the machinability model

This constant is required to calculate the actual specific cutting force
from the normalized value. It determines how the actaual value varies
when the actual chip thickness gets further away from the normalization
point.

* Rename some machinability properties

- SpecificCuttingForce becomes UnitCuttingForce to clearer differentiate
between normalized and actual specific cutting force. The term unit
cutting force is used less often in literature, but
NormalizedSpecificCuttingForce as property name is too long for my taste.
- MaterialConstant becomes ChipThicknessExponent, as "material constant"
is just too generic for our context. In literature, this constant is most
often just used as the symbol m_c.

---------

Co-authored-by: Jonas Bähr <jonas.baehr@web.de>
2024-06-17 11:25:55 -05:00
David Carter
53e737f57b Materials: Inheritance API
API changes to inherit a material
2024-06-03 11:18:29 -05:00
David Carter
5feb963f9d Material: Appearance Updates 2
Improves the use of the ShapeAppearance property for the Part workbench.

    removes DiffuseColor property
        adds Python compatibility using custom attributes
        transitions DiffuseColor to ShapeAppearance on open
    Improved UI elements for setting object appearance, and appearance per face
    Lays the foundation for future texture support
2024-06-01 19:57:16 -05:00
wmayer
560cab6f31 clang/gcc: Add build option FREECAD_WARN_ERROR to force to make warnings into errors 2024-05-29 13:37:07 +02:00
David Carter
46e78e3218 Materials: Correct issue with UTF8 path
The YAML library is unable to open files with UTF8 paths
2024-05-29 10:54:03 +02:00
David Carter
dfe024ed99 Material: Material Filter API (#14292)
* Naterial: Material Filter API

Adds a material filtering function to the
MaterialManager Python object

* Remove whitespace
2024-05-27 12:00:39 -05:00
David Carter
c5df1b3e55 Materials: Editor UI enhancements
When creating a new material, assigning the basic
rendering model to the material resulted in an all
black color. This will now be assigned the default
color as specified in the preferences.

The name of the material Properties tab has been
changed to Physical for improved consistency in
the user interface.
2024-05-27 11:35:00 -05:00
David Carter
a0fdc86948 Material: Appearance and Material inspectors
Dialogs to view the Appearance and Material properties of an object

These inspectors are intended to be used when debugging Appearance and
Material issues in a model.

The Appearance inspector displays the appearance properties of an
object. This will be more useful once PR 13792 is merged which migrates
parts to use ShapeAppearance instead of DiffuseColor. This shows each
of the appearance properties per face for the object.

The Material inspector shows the material, models, and properties
assigned to a model. It displays useful debugging information such as
the UUID and file paths associated with eacch of the items. This is
useful when finding and resolving model conflicts.

The material inspector now gives the option of copying the information
to the clipboard.
2024-05-27 10:50:35 -05:00
David Carter
ed01d5cffa Material: Material API fixes
Corrects an issue in the API where a new material may not have a UUID.
Corrected the test case to reflect the changes and better document the
process.

Added a test case for material filters.
2024-05-20 10:43:02 -05:00
Johannes Wüller
33e91421b5 Fix backwards-compatible Qt6 warnings 2024-05-13 11:39:24 -05:00
David Carter
4dcd810ac5 Material: Material Preferences
Updates the material preferences including selecting a default material

Preferences adds some options for what gets displayed in the Materials editor.
The option to use the legacy editor is removed in favour of the new
editor.

A new preference page has been added that allows the user to select a
default material. This will then be assigned to any newly created object. In
support of this, a new widget PrefsMaterialTreeWidget has been added as an
extension of the MaterialTreeWidget to automatically save and restore the
selected material.
2024-05-13 11:14:55 -05:00
wmayer
bf1fc57157 Material: Fix memory leaks 2024-05-08 20:01:54 +02:00
David Carter
3de35c9818 Material: Expanded Python API (#13829)
Expands the Python API to allow for material creation. With test cases.
2024-05-06 11:34:51 -05:00
sliptonic
f3590de466 Merge pull request #13529 from davesrocketshop/hardness_units_pr
Materials: Update Material Models
2024-05-06 10:43:32 -05:00
wmayer
451c55b41d Material: Fix several memory leaks caused by cyclic references
The class MaterialLibrary has a shared pointer to its Material objects and the class Material has a shared pointer to the MaterialLibrary.
The class MaterialManager owns all MaterialLibrary and Material objects in static containers. To resolve the cyclic references the method
cleanup() has been added.

The class ModelLibrary has a shared pointer to its Model objects and the class Model has a shared pointer to the ModelLibrary.
The class ModelManager owns all ModelLibrary and Model objects in static containers. To resolve the cyclic references the method
cleanup() has been added.

The Materials module registers a function to App::CleanupProcess that calls the above cleanup() methods.
NOTE: This registration is only done in debug mode mainly to satisfy memory checkers
2024-04-25 15:47:09 +02:00
wmayer
70950692eb Material: Fix two direct memory leaks in ModelLoader::addToTree and ModelLoader::loadLibrary 2024-04-25 15:45:15 +02:00
David Carter
9f43b0ff76 Material: MaterialTreeWidget usability enhancements
Improves the MaterialTreeWidget beyond minimum viable product.

- Filters can now be filter lists to allow a variety of filtering
	options.
- User preferences allow the inclusion/exclusion of favorites and
	recents.
- Widget state such as expansion, tree expansions, etc are saved and
	restored.
- show current appearancee material when editing.
- implements a python interface

#fixes 13421: always opens full tree
2024-04-22 11:11:39 -05:00
wmayer
2b0a88ca7d Gui: Read material colors from settings 2024-04-19 11:13:59 +02:00
David Carter
8d5e2bc428 Material: Problems editing Quantity properties
There were several issues here, not just one. The following are fixed:

Incorrect display of Quantity items (NaN)
Editing and updating quantity items
Editing and updating items on the first row.

There are still issues with editing lists, but these were known issues at the time of initial merge. This has been split out into issue #13435

fixes #13020
2024-04-18 23:48:05 -05:00
David Carter
4a7e7b7f27 Materials: Update Material Models
Several minor material updates:
- Separate Hardness from LinearElastic model
- Add UUID definitions for FEM dependent models
- Update unit tests
2024-04-18 20:18:50 -04:00
David Carter
bc36c8dab5 Material: Compatibility with older FCMat files
Provides compatibility loading older files outside the context of
a library.

Older material files were loaded by specifying a path. The new
material system used the path to associated the material with a
library, which may not be appropriate for legacy files. This change
allows the use of materials outside of a library.

Additionally, legacy files often have name/value pairs not part of the
standard list of properties. Since these were unable to be mapped to
a model property they were ignored. Materials now maintain a legacy
map to hold properties not associated with a property model. These
properties are considered transient and will not be saved. It is not
intended for this feature to be used as a generic container for
properties not mapped to an appropriate model.

Fixes #13302
2024-04-15 18:05:18 +02:00
David Carter
ba20441935 Material: Material appearance
Uses new material system for appearance

Each feature object now has a property called ShapeMaterial that
describes its physical properties. If it has a shape, it has a
material.

The ShapeColor attribute is replaced by a ShapeAppearance attribute.
This is a material list that describes all appearance properties, not
just diffuse color. As a list in can be used for all elements of a
shape, such as edges and faces.

A new widget is provided to allow the user to select materials in a
consistent fashion. It can also launch the material editor with its
more advanced capabilities.
2024-04-04 07:39:58 -05:00
ppphp
53ff51b10e fix for yaml version 2024-04-01 16:46:57 -05:00
Adrián Insaurralde Avalos
0910d7e814 Material: fix windows debug builds
Material: fix cmake linking of yaml-cpp<0.7.0
write version in final report
2024-04-01 10:38:23 -05:00
David Carter
2a7adbee23 Material: Material editor enhancements
Removes localization from the material card dictionary.

Fixes #12935

The previous card implementation transferred strings directly to the
card dictionary without interpretation. The new material system parses
the file data, producing a dictionary for compatibility. The new
dictionaries localized the strings which is incorrect. This PR
removes that localization.
2024-03-14 22:14:58 -05:00
David Carter
15868f2121 Add property models for FEM 2024-03-04 00:50:32 -05:00
David Carter
2a60613257 Material: Material editor enhancements
Improves compatibility when using the legacy editor.

Corrects a number of issues that prevented saved files from being displayed when using the legacy editor.

Reduces the verbosity of console messages.
2024-02-05 08:46:04 -06:00
marioalexis
02e5c4986d Material: Avoid potential dependency of core system on application module 2024-02-04 16:42:39 -06:00