Commit Graph

416 Commits

Author SHA1 Message Date
wmayer
f898eafd64 move from deprecated boost.signals to boost.signals2 library 2018-10-30 19:09:03 +01:00
wmayer
33663d134d make the methods highlightSelection/unhighlightSelection virtual 2018-10-26 00:40:20 +02:00
wmayer
04faa8f497 + fix cutting or selecting mesh in perspective projection mode 2018-10-11 10:48:27 +02:00
wmayer
d9e4c727db improve mesh decimation 2018-10-05 15:07:27 +02:00
wmayer
8ab6ffa692 fix -Wreorder 2018-09-19 17:17:43 +02:00
wmayer
17d36cecc9 improve manual mesh filling 2018-09-18 21:53:04 +02:00
wmayer
6b055ee899 add verifier class to check the result of the polygon triangulation 2018-09-18 21:38:04 +02:00
wmayer
ff6ed27ba9 replace boolean to check for inside/outside cutting with enum values 2018-09-18 18:25:51 +02:00
wmayer
4c8e70b9a3 polish Mesh workbench 2018-09-18 14:53:37 +02:00
wmayer
312310de60 take care of global placement when exporting from Mesh menu 2018-09-05 17:46:31 +02:00
wmayer
299f68cda6 add comment about using readLockNormalCache 2018-09-03 13:16:16 +02:00
Zheng, Lei
4231194a37 GLBuffer: fix isVBOSupported() 2018-09-03 12:59:27 +02:00
Zheng, Lei
b5467b02ad MeshGui::SoFCIndexedFaceSet: fix missing normal cache unlock 2018-09-03 12:59:13 +02:00
wmayer
67b5ee0931 now each module registers its unit tests itself 2018-08-28 13:14:16 +02:00
wmayer
afd5249563 add static function isVBOSupported to OpenGLBuffer to check for the GL_ARB_vertex_buffer_object extension 2018-08-21 10:29:55 +02:00
wmayer
a0faa374cc CMP0050: make Mesh module aware of cmake policy 2018-08-20 15:22:00 +02:00
wmayer
bff245daef add Mesh_Data target to handle scripts files 2018-08-19 22:56:12 +02:00
wmayer
a5515527e9 move OpenGLBuffer class to core system 2018-08-16 01:30:23 +02:00
wmayer
5039e4b0a7 simplifiy code in SoFCIndexedFaceSet::GLRender, fix bug in wireframe mode when panning/rotating 2018-08-15 22:24:24 +02:00
wmayer
855f4ef2f6 Fix globalPosition in Stl export 2018-08-11 15:36:08 +02:00
wmayer
9602e22c3d compute the actual placement to apply instead of transforming the points twice 2018-08-11 14:36:50 +02:00
wandererfan
0f9eba7d96 Fix double application of Placement
- global placement already contains feature
  placement, so multiplying aPoints by
  global placement applies feature placement
  twice.
2018-08-11 13:49:29 +02:00
luz.paz
2e1a887c4c whitespace fixes 2018-08-07 11:13:31 -04:00
luz.paz
67aa3c4c32 Source typo change 2018-08-07 11:13:31 -04:00
luz.paz
baa6d89328 Typos and whitespace fixes 2018-08-07 11:13:31 -04:00
wmayer
5e63d3ded9 fix build failure on Linux 2018-08-06 10:16:18 +02:00
wmayer
e6b7bb18b9 fix macOS build failure of MeshGui 2018-08-05 22:08:46 +02:00
wmayer
48641c2b93 replace Qt's OpenGL buffer with own implementation based on Coin3d API 2018-08-03 13:07:55 +02:00
wmayer
c2ab3f02cd remove undesired dependency of Mesh to Part module 2018-07-28 11:58:39 +02:00
wmayer
039e972a4b implement fast mesh rendering for Qt5 port (7x faster) 2018-07-28 11:08:03 +02:00
wandererfan
e267eac7bb Fix #3329 globalPosition in Stl export 2018-07-27 10:37:06 -03:00
wmayer
6cc1524a0d Mesh improvements:
+ support of Simple Model Format (smf)
+ improve reading of STL files (reduce by ~70%)
2018-07-26 13:19:35 +02:00
wmayer
d3ef6905ff + add option to switch off precompiled header 2018-07-25 20:17:11 +02:00
wmayer
65879dfe63 + Improve mesh selection (precompute projection matrix and use polygon bounding box) 2018-07-25 18:00:42 +02:00
wmayer
806ad88c5a + implement a faster method to multiply vector with matrix
+ add convenience method to transform a point array
2018-07-25 17:31:11 +02:00
JimStar
348ae51772 Extended global marker size to be used for other modes 2018-07-11 21:22:28 -03:00
luz.paz
7a09a5774e More misc. typos 2018-05-19 12:17:52 -04:00
luz.paz
9b907e3ac4 Added missing comma 2018-05-11 10:02:56 -03:00
luz.paz
6656d9c6de follow-up source typos 2018-05-11 10:02:56 -03:00
luz.paz
505488c4f9 Misc. typos
Found via `codespell`
2018-04-25 09:41:33 -03:00
wmayer
a099eb3caf Improvements on mesh flattening commands:
comment out import of pivy because it's not used and pivy.graphics isn't available on all platforms
Add MeshPart_ prefix to command names for consistency reasons and to make Qt help working correctly
When adding commands to Mesh workbench make sure the commands could be created beforehand to avoid annoying warnings
2018-04-23 11:09:26 +02:00
looooo
76b66159b3 MeshFlattening: add function to unwrap face 2018-04-23 09:56:23 +02:00
looooo
2329ac38e8 MeshFlattening: add function to unwrap mesh 2018-04-23 09:56:23 +02:00
looooo
e1247dcb48 MeshFlattener: boundary extractor 2018-04-23 09:56:23 +02:00
wmayer
4adeb7702d extend API of smooth command to allow to run different algorithms 2018-04-14 18:44:03 +02:00
Yorik van Havre
d4f835ab39 Merged translations from crowdin 2018-03-26 18:52:02 -03:00
luz.paz
6031223ebe Weekly misc. typo fixes 2018-03-05 09:25:48 -05:00
Yorik van Havre
12f3258ded Applied latest translations from crowdin 2018-02-21 14:25:31 -03:00
luz.paz
f725fbd459 Misc. source comment typo [skip ci]
Found via `codespell`
[skip ci]
2018-02-14 14:26:04 -05:00
wmayer
09603ea099 See PR 1309 2018-02-10 11:31:43 +01:00