361 lines
12 KiB
C++
361 lines
12 KiB
C++
/***************************************************************************
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* Copyright (c) 2013 Thomas Anderson <blobfish[at]gmx.com> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef TASKDIMENSION_H
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#define TASKDIMENSION_H
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#include <gp_Vec.hxx>
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#include <gp_Lin.hxx>
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#include <Inventor/fields/SoSFVec3f.h>
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#include <Inventor/fields/SoSFMatrix.h>
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#include <Inventor/fields/SoSFString.h>
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#include <Inventor/nodekits/SoSeparatorKit.h>
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#include <Inventor/fields/SoSFColor.h>
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#include <Inventor/fields/SoSFRotation.h>
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#include <Inventor/fields/SoSFFloat.h>
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#include <Inventor/engines/SoSubEngine.h>
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#include <Inventor/engines/SoEngine.h>
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#include <Gui/TaskView/TaskDialog.h>
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#include <Gui/TaskView/TaskView.h>
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class TopoDS_Shape;
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class TopoDS_Face;
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class TopoDS_Edge;
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class TopoDS_Vertex;
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class gp_Pnt;
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class BRepExtrema_DistShapeShape;
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class QPushButton;
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class QPixmap;
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class QLabel;
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namespace Gui{class View3dInventorViewer;}
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namespace PartGui
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{
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/*!find shape from selection strings
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* @param shapeOut search results.
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* @param doc document name to search.
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* @param object object name to search.
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* @param sub sub-object name to search.
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* @return signal if the search was successful.
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*/
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bool getShapeFromStrings(TopoDS_Shape &shapeOut, const std::string &doc, const std::string &object, const std::string &sub);
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/*!examine pre selection
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* @param shape1 firt shape in current selection
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* @param shape2 second shape in current selection
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* @return signal if preselection is valid. false means shape1 and shape2 are invalid.
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*/
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bool evaluateLinearPreSelection(TopoDS_Shape &shape1, TopoDS_Shape &shape2);
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/*!start of the measure linear command*/
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void goDimensionLinearRoot();
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/*!does the measure and create dimensions without a dialog
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* @param shape1 first shape.
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* @param shape2 second shape.
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* @todo incorporate some form of "adapt to topods_shape". so we can expand to other types outside OCC.
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*/
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void goDimensionLinearNoTask(const TopoDS_Shape &shape1, const TopoDS_Shape &shape2);
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/*!prints results of measuring to console.
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* @param measure object containing the measure information
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*/
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void dumpLinearResults(const BRepExtrema_DistShapeShape &measure);
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/*!convenience function to get the viewer*/
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Gui::View3DInventorViewer* getViewer();
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/*!adds 3d and delta dimensions to the viewer
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* @param measure object containing the measure information.
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*/
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void addLinearDimensions(const BRepExtrema_DistShapeShape &measure);
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/*!creates one dimension from points with color
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* @param point1 first point
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* @param point2 second point
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* @param color color of dimension
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* @return an inventor node to add to a scenegraph
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*/
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SoNode* createLinearDimension(const gp_Pnt &point1, const gp_Pnt &point2, const SbColor &color);
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/*!erases all the dimensions in the viewer.*/
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void eraseAllDimensions();
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/*!toggles the display status of the 3d dimensions*/
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void toggle3d();
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/*!toggles the display status of the delta dimensions*/
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void toggleDelta();
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/*!make sure measure command isn't working with everthing invisible. Confusing the user*/
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void ensureSomeDimensionVisible();
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/*!make sure angle measure command isn't working with 3d off. Confusing the user*/
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void ensure3dDimensionVisible();
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/*convert a vertex to vector*/
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gp_Vec convert(const TopoDS_Vertex &vertex);
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class DimensionLinear : public SoSeparatorKit
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{
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SO_KIT_HEADER(DimensionLinear);
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SO_KIT_CATALOG_ENTRY_HEADER(transformation);
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SO_KIT_CATALOG_ENTRY_HEADER(annotate);
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SO_KIT_CATALOG_ENTRY_HEADER(leftArrow);
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SO_KIT_CATALOG_ENTRY_HEADER(rightArrow);
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SO_KIT_CATALOG_ENTRY_HEADER(line);
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SO_KIT_CATALOG_ENTRY_HEADER(textSep);
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public:
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DimensionLinear();
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static void initClass();
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virtual SbBool affectsState() const;
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SoSFVec3f point1;
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SoSFVec3f point2;
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SoSFString text;
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SoSFColor dColor;
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protected:
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SoSFRotation rotate;
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SoSFFloat length;
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SoSFVec3f origin;
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private:
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virtual ~DimensionLinear();
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void setupDimension();
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};
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/*kit for anglular dimensions*/
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class DimensionAngular : public SoSeparatorKit
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{
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SO_KIT_HEADER(DimensionAngular);
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SO_KIT_CATALOG_ENTRY_HEADER(transformation);
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SO_KIT_CATALOG_ENTRY_HEADER(annotate);
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SO_KIT_CATALOG_ENTRY_HEADER(arrow1);
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SO_KIT_CATALOG_ENTRY_HEADER(arrow2);
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SO_KIT_CATALOG_ENTRY_HEADER(arcSep);
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SO_KIT_CATALOG_ENTRY_HEADER(textSep);
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public:
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DimensionAngular();
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static void initClass();
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virtual SbBool affectsState() const;
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SoSFFloat radius;//radians.
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SoSFFloat angle;//radians.
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SoSFString text;
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SoSFColor dColor;
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SoSFMatrix matrix;
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private:
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virtual ~DimensionAngular();
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void setupDimension();
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};
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/*used for generating points for arc display*/
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class ArcEngine : public SoEngine
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{
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SO_ENGINE_HEADER(ArcEngine);
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public:
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ArcEngine();
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static void initClass();
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SoSFFloat radius;
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SoSFFloat angle;
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SoSFFloat deviation;
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SoEngineOutput points;
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SoEngineOutput pointCount;
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protected:
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virtual void evaluate();
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private:
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virtual ~ArcEngine(){}
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void defaultValues(); //some non error values if something goes wrong.
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};
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/*! a widget with buttons and icons for a controlled selection process*/
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class SteppedSelection : public QWidget
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{
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Q_OBJECT
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public:
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SteppedSelection(const uint &buttonCountIn, QWidget *parent = 0);
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~SteppedSelection();
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QPushButton* getButton(const uint &index);
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void setIconDone(const uint &index);
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protected:
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typedef std::pair<QPushButton *, QLabel *> ButtonIconPairType;
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std::vector<ButtonIconPairType> buttons;
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QPixmap *stepActive;
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QPixmap *stepDone;
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private slots:
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void selectionSlot(bool checked);
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void buildPixmaps();
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};
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/*! just convenience container*/
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class DimSelections
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{
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public:
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enum ShapeType{None, Vertex, Edge, Face};
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struct DimSelection
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{
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std::string documentName;
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std::string objectName;
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std::string subObjectName;
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float x;
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float y;
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float z;
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ShapeType shapeType;
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};
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std::vector<DimSelection> selections;
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};
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/*!widget for buttons controlling the display of dimensions*/
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class DimensionControl : public QWidget
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{
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Q_OBJECT
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public:
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explicit DimensionControl(QWidget* parent);
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public slots:
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void toggle3dSlot(bool);
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void toggleDeltaSlot(bool);
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void clearAllSlot(bool);
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};
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/*!linear dialog*/
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class TaskMeasureLinear : public Gui::TaskView::TaskDialog, public Gui::SelectionObserver
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{
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Q_OBJECT
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public:
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TaskMeasureLinear();
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~TaskMeasureLinear();
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virtual QDialogButtonBox::StandardButtons getStandardButtons() const
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{return QDialogButtonBox::Close;}
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virtual bool isAllowedAlterDocument(void) const {return false;}
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virtual bool needsFullSpace() const {return false;}
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protected:
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virtual void onSelectionChanged(const Gui::SelectionChanges& msg);
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protected slots:
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void selection1Slot(bool checked);
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void selection2Slot(bool checked);
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void resetDialogSlot(bool);
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void toggle3dSlot(bool);
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void toggleDeltaSlot(bool);
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void clearAllSlot(bool);
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void selectionClearDelayedSlot();
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private:
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void setUpGui();
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void buildDimension();
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void clearSelectionStrings();
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DimSelections selections1;
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DimSelections selections2;
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uint buttonSelectedIndex;
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SteppedSelection *stepped;
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};
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/*! @brief Convert to vector
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*
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* Used to construct a vector from various input types
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*/
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class VectorAdapter
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{
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public:
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/*!default construction isValid is set to false*/
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VectorAdapter();
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/*!Build a vector from a faceIn
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* @param faceIn vector will be normal to plane and equal to cylindrical axis.
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* @param pickedPointIn location of pick. straight conversion from sbvec. not accurate.*/
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VectorAdapter(const TopoDS_Face &faceIn, const gp_Vec &pickedPointIn);
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/*!Build a vector from an edgeIn
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* @param edgeIn vector will be lastPoint - firstPoint.
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* @param pickedPointIn location of pick. straight conversion from sbvec. not accurate.*/
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VectorAdapter(const TopoDS_Edge &edgeIn, const gp_Vec &pickedPointIn);
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/*!Build a vector From 2 vertices.
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*vector will be equal to @param vertex2In - @param vertex1In.*/
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VectorAdapter(const TopoDS_Vertex &vertex1In, const TopoDS_Vertex &vertex2In);
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/*!Build a vector From 2 vectors.
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*vector will be equal to @param vector2 - @param vector1.*/
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VectorAdapter(const gp_Vec &vector1, const gp_Vec &vector2);
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/*!make sure no errors in vector construction.
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* @return true = vector is good. false = vector is NOT good.*/
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bool isValid() const {return status;}
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/*!get the calculated vector.
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* @return the vector. use isValid to ensure correct results.*/
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operator gp_Vec() const {return vector;}
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/*!build occ line used for extrema calculation*/
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operator gp_Lin() const;
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gp_Vec getPickPoint() const {return origin;}
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private:
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void projectOriginOntoVector(const gp_Vec &pickedPointIn);
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bool status;
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gp_Vec vector;
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gp_Vec origin;
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};
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/*!angular dialog class*/
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class TaskMeasureAngular : public Gui::TaskView::TaskDialog, public Gui::SelectionObserver
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{
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Q_OBJECT
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public:
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TaskMeasureAngular();
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~TaskMeasureAngular();
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virtual QDialogButtonBox::StandardButtons getStandardButtons() const
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{return QDialogButtonBox::Close;}
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virtual bool isAllowedAlterDocument(void) const {return false;}
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virtual bool needsFullSpace() const {return false;}
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protected:
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virtual void onSelectionChanged(const Gui::SelectionChanges& msg);
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protected slots:
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void selection1Slot(bool checked);
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void selection2Slot(bool checked);
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void resetDialogSlot(bool);
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void toggle3dSlot(bool);
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void toggleDeltaSlot(bool);
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void clearAllSlot(bool);
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void selectionClearDelayedSlot();
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private:
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void setUpGui();
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void buildDimension();
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void clearSelection();
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DimSelections selections1;
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DimSelections selections2;
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uint buttonSelectedIndex;
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SteppedSelection *stepped;
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VectorAdapter buildAdapter(const DimSelections &selection) const;
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};
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/*!start of the measure angular command*/
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void goDimensionAngularRoot();
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/*!examine angular pre selection
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* @param vector1Out firt shape in current selection
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* @param vector2Out second shape in current selection
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* @return signal if preselection is valid. false means vector1Out and vector2Out are invalid.
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*/
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bool evaluateAngularPreSelection(VectorAdapter &vector1Out, VectorAdapter &vector2Out);
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/*!build angular dimension*/
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void goDimensionAngularNoTask(const VectorAdapter &vector1Adapter, const VectorAdapter &vector2Adapter);
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}
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#endif // TASKDIMENSION_H
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