Part Dimension: new implementation files

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blobfish
2013-12-17 09:45:20 -05:00
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/***************************************************************************
* Copyright (c) 2013 Thomas Anderson <blobfish[at]gmx.com> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef TASKDIMENSION_H
#define TASKDIMENSION_H
#include <gp_Vec.hxx>
#include <gp_Lin.hxx>
#include <Inventor/fields/SoSFVec3f.h>
#include <Inventor/fields/SoSFMatrix.h>
#include <Inventor/fields/SoSFString.h>
#include <Inventor/nodekits/SoSeparatorKit.h>
#include <Inventor/fields/SoSFColor.h>
#include <Inventor/fields/SoSFRotation.h>
#include <Inventor/fields/SoSFFloat.h>
#include <Inventor/engines/SoSubEngine.h>
#include <Inventor/engines/SoEngine.h>
#include <Gui/TaskView/TaskDialog.h>
#include <Gui/TaskView/TaskView.h>
class TopoDS_Shape;
class TopoDS_Face;
class TopoDS_Edge;
class TopoDS_Vertex;
class gp_Pnt;
class BRepExtrema_DistShapeShape;
class QPushButton;
class QPixmap;
class QLabel;
namespace Gui{class View3dInventorViewer;}
namespace PartGui
{
/*!find shape from selection strings
* @param shapeOut search results.
* @param doc document name to search.
* @param object object name to search.
* @param sub sub-object name to search.
* @return signal if the search was successful.
*/
bool getShapeFromStrings(TopoDS_Shape &shapeOut, const std::string &doc, const std::string &object, const std::string &sub);
/*!examine pre selection
* @param shape1 firt shape in current selection
* @param shape2 second shape in current selection
* @return signal if preselection is valid. false means shape1 and shape2 are invalid.
*/
bool evaluateLinearPreSelection(TopoDS_Shape &shape1, TopoDS_Shape &shape2);
/*!start of the measure linear command*/
void goDimensionLinearRoot();
/*!does the measure and create dimensions without a dialog
* @param shape1 first shape.
* @param shape2 second shape.
* @todo incorporate some form of "adapt to topods_shape". so we can expand to other types outside OCC.
*/
void goDimensionLinearNoTask(const TopoDS_Shape &shape1, const TopoDS_Shape &shape2);
/*!prints results of measuring to console.
* @param measure object containing the measure information
*/
void dumpLinearResults(const BRepExtrema_DistShapeShape &measure);
/*!convenience function to get the viewer*/
Gui::View3DInventorViewer* getViewer();
/*!adds 3d and delta dimensions to the viewer
* @param measure object containing the measure information.
*/
void addLinearDimensions(const BRepExtrema_DistShapeShape &measure);
/*!creates one dimension from points with color
* @param point1 first point
* @param point2 second point
* @param color color of dimension
* @return an inventor node to add to a scenegraph
*/
SoNode* createLinearDimension(const gp_Pnt &point1, const gp_Pnt &point2, const SbColor &color);
/*!erases all the dimensions in the viewer.*/
void eraseAllDimensions();
/*!toggles the display status of the 3d dimensions*/
void toggle3d();
/*!toggles the display status of the delta dimensions*/
void toggleDelta();
/*!make sure measure command isn't working with everthing invisible. Confusing the user*/
void ensureSomeDimensionVisible();
/*!make sure angle measure command isn't working with 3d off. Confusing the user*/
void ensure3dDimensionVisible();
/*convert a vertex to vector*/
gp_Vec convert(const TopoDS_Vertex &vertex);
class DimensionLinear : public SoSeparatorKit
{
SO_KIT_HEADER(DimensionLinear);
SO_KIT_CATALOG_ENTRY_HEADER(transformation);
SO_KIT_CATALOG_ENTRY_HEADER(annotate);
SO_KIT_CATALOG_ENTRY_HEADER(leftArrow);
SO_KIT_CATALOG_ENTRY_HEADER(rightArrow);
SO_KIT_CATALOG_ENTRY_HEADER(line);
SO_KIT_CATALOG_ENTRY_HEADER(textSep);
public:
DimensionLinear();
static void initClass();
virtual SbBool affectsState() const;
SoSFVec3f point1;
SoSFVec3f point2;
SoSFString text;
SoSFColor dColor;
protected:
SoSFRotation rotate;
SoSFFloat length;
SoSFVec3f origin;
private:
virtual ~DimensionLinear();
void setupDimension();
};
/*kit for anglular dimensions*/
class DimensionAngular : public SoSeparatorKit
{
SO_KIT_HEADER(DimensionAngular);
SO_KIT_CATALOG_ENTRY_HEADER(transformation);
SO_KIT_CATALOG_ENTRY_HEADER(annotate);
SO_KIT_CATALOG_ENTRY_HEADER(arrow1);
SO_KIT_CATALOG_ENTRY_HEADER(arrow2);
SO_KIT_CATALOG_ENTRY_HEADER(arcSep);
SO_KIT_CATALOG_ENTRY_HEADER(textSep);
public:
DimensionAngular();
static void initClass();
virtual SbBool affectsState() const;
SoSFFloat radius;//radians.
SoSFFloat angle;//radians.
SoSFString text;
SoSFColor dColor;
SoSFMatrix matrix;
private:
virtual ~DimensionAngular();
void setupDimension();
};
/*used for generating points for arc display*/
class ArcEngine : public SoEngine
{
SO_ENGINE_HEADER(ArcEngine);
public:
ArcEngine();
static void initClass();
SoSFFloat radius;
SoSFFloat angle;
SoSFFloat deviation;
SoEngineOutput points;
SoEngineOutput pointCount;
protected:
virtual void evaluate();
private:
virtual ~ArcEngine(){}
void defaultValues(); //some non error values if something goes wrong.
};
/*! a widget with buttons and icons for a controlled selection process*/
class SteppedSelection : public QWidget
{
Q_OBJECT
public:
SteppedSelection(const uint &buttonCountIn, QWidget *parent = 0);
~SteppedSelection();
QPushButton* getButton(const uint &index);
void setIconDone(const uint &index);
protected:
typedef std::pair<QPushButton *, QLabel *> ButtonIconPairType;
std::vector<ButtonIconPairType> buttons;
QPixmap *stepActive;
QPixmap *stepDone;
private slots:
void selectionSlot(bool checked);
void buildPixmaps();
};
/*! just convenience container*/
class DimSelections
{
public:
enum ShapeType{None, Vertex, Edge, Face};
struct DimSelection
{
std::string documentName;
std::string objectName;
std::string subObjectName;
float x;
float y;
float z;
ShapeType shapeType;
};
std::vector<DimSelection> selections;
};
/*!widget for buttons controlling the display of dimensions*/
class DimensionControl : public QWidget
{
Q_OBJECT
public:
explicit DimensionControl(QWidget* parent);
public slots:
void toggle3dSlot(bool);
void toggleDeltaSlot(bool);
void clearAllSlot(bool);
};
/*!linear dialog*/
class TaskMeasureLinear : public Gui::TaskView::TaskDialog, public Gui::SelectionObserver
{
Q_OBJECT
public:
TaskMeasureLinear();
~TaskMeasureLinear();
virtual QDialogButtonBox::StandardButtons getStandardButtons() const
{return QDialogButtonBox::Close;}
virtual bool isAllowedAlterDocument(void) const {return false;}
virtual bool needsFullSpace() const {return false;}
protected:
virtual void onSelectionChanged(const Gui::SelectionChanges& msg);
protected slots:
void selection1Slot(bool checked);
void selection2Slot(bool checked);
void resetDialogSlot(bool);
void toggle3dSlot(bool);
void toggleDeltaSlot(bool);
void clearAllSlot(bool);
void selectionClearDelayedSlot();
private:
void setUpGui();
void buildDimension();
void clearSelectionStrings();
DimSelections selections1;
DimSelections selections2;
uint buttonSelectedIndex;
SteppedSelection *stepped;
};
/*! @brief Convert to vector
*
* Used to construct a vector from various input types
*/
class VectorAdapter
{
public:
/*!default construction isValid is set to false*/
VectorAdapter();
/*!Build a vector from a faceIn
* @param faceIn vector will be normal to plane and equal to cylindrical axis.
* @param pickedPointIn location of pick. straight conversion from sbvec. not accurate.*/
VectorAdapter(const TopoDS_Face &faceIn, const gp_Vec &pickedPointIn);
/*!Build a vector from an edgeIn
* @param edgeIn vector will be lastPoint - firstPoint.
* @param pickedPointIn location of pick. straight conversion from sbvec. not accurate.*/
VectorAdapter(const TopoDS_Edge &edgeIn, const gp_Vec &pickedPointIn);
/*!Build a vector From 2 vertices.
*vector will be equal to @param vertex2In - @param vertex1In.*/
VectorAdapter(const TopoDS_Vertex &vertex1In, const TopoDS_Vertex &vertex2In);
/*!Build a vector From 2 vectors.
*vector will be equal to @param vector2 - @param vector1.*/
VectorAdapter(const gp_Vec &vector1, const gp_Vec &vector2);
/*!make sure no errors in vector construction.
* @return true = vector is good. false = vector is NOT good.*/
bool isValid() const {return status;}
/*!get the calculated vector.
* @return the vector. use isValid to ensure correct results.*/
operator gp_Vec() const {return vector;}
/*!build occ line used for extrema calculation*/
operator gp_Lin() const;
gp_Vec getPickPoint() const {return origin;}
private:
void projectOriginOntoVector(const gp_Vec &pickedPointIn);
bool status;
gp_Vec vector;
gp_Vec origin;
};
/*!angular dialog class*/
class TaskMeasureAngular : public Gui::TaskView::TaskDialog, public Gui::SelectionObserver
{
Q_OBJECT
public:
TaskMeasureAngular();
~TaskMeasureAngular();
virtual QDialogButtonBox::StandardButtons getStandardButtons() const
{return QDialogButtonBox::Close;}
virtual bool isAllowedAlterDocument(void) const {return false;}
virtual bool needsFullSpace() const {return false;}
protected:
virtual void onSelectionChanged(const Gui::SelectionChanges& msg);
protected slots:
void selection1Slot(bool checked);
void selection2Slot(bool checked);
void resetDialogSlot(bool);
void toggle3dSlot(bool);
void toggleDeltaSlot(bool);
void clearAllSlot(bool);
void selectionClearDelayedSlot();
private:
void setUpGui();
void buildDimension();
void clearSelection();
DimSelections selections1;
DimSelections selections2;
uint buttonSelectedIndex;
SteppedSelection *stepped;
VectorAdapter buildAdapter(const DimSelections &selection) const;
};
/*!start of the measure angular command*/
void goDimensionAngularRoot();
/*!examine angular pre selection
* @param vector1Out firt shape in current selection
* @param vector2Out second shape in current selection
* @return signal if preselection is valid. false means vector1Out and vector2Out are invalid.
*/
bool evaluateAngularPreSelection(VectorAdapter &vector1Out, VectorAdapter &vector2Out);
/*!build angular dimension*/
void goDimensionAngularNoTask(const VectorAdapter &vector1Adapter, const VectorAdapter &vector2Adapter);
}
#endif // TASKDIMENSION_H