Files
create/src/Gui/Dialogs/DlgUnitsCalculatorImp.cpp
bofdahof 2e0df80e84 Base: Units: refactor
Refactor Units making it constexpr, immutable, with repetition reduced.
Separate data from code.

Constexpr constructed units allow constructing predefined Quantities
from predefined unit types.
2025-06-03 09:31:38 +02:00

235 lines
9.8 KiB
C++

/***************************************************************************
* Copyright (c) 2013 Jürgen Riegel <juergen.riegel@web.de> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <QApplication>
#include <QClipboard>
#include <QLocale>
#endif
#include "Dialogs/DlgUnitsCalculatorImp.h"
#include "ui_DlgUnitsCalculator.h"
#include <Base/Quantity.h>
#include <Base/UnitsApi.h>
using namespace Gui::Dialog;
using Base::Quantity;
using Base::Unit;
using Base::UnitsApi;
/* TRANSLATOR Gui::Dialog::DlgUnitsCalculator */
/**
* Constructs a DlgUnitsCalculator which is a child of 'parent', with the
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* true to construct a modal dialog.
*/
DlgUnitsCalculator::DlgUnitsCalculator(QWidget* parent, Qt::WindowFlags fl)
: QDialog(parent, fl)
, ui(new Ui_DlgUnitCalculator)
{
// create widgets
ui->setupUi(this);
this->setAttribute(Qt::WA_DeleteOnClose);
ui->comboBoxScheme->addItem(QStringLiteral("Preference system"), -1);
auto addItem = [&, index {0}](const auto& item) mutable {
ui->comboBoxScheme->addItem(QString::fromStdString(item), index++);
};
auto descriptions = UnitsApi::getDescriptions();
std::for_each(descriptions.begin(), descriptions.end(), addItem);
// clang-format off
connect(ui->unitsBox, qOverload<int>(&QComboBox::activated),
this, &DlgUnitsCalculator::onUnitsBoxActivated);
connect(ui->comboBoxScheme, qOverload<int>(&QComboBox::activated),
this, &DlgUnitsCalculator::onComboBoxSchemeActivated);
connect(ui->spinBoxDecimals, qOverload<int>(&QSpinBox::valueChanged),
this, &DlgUnitsCalculator::onSpinBoxDecimalsValueChanged);
connect(ui->ValueInput, qOverload<const Quantity&>(&InputField::valueChanged),
this, &DlgUnitsCalculator::valueChanged);
connect(ui->ValueInput, &InputField::returnPressed,
this, &DlgUnitsCalculator::returnPressed);
connect(ui->ValueInput, &InputField::parseError,
this, &DlgUnitsCalculator::parseError);
connect(ui->UnitInput, &QLineEdit::textChanged,
this, &DlgUnitsCalculator::textChanged);
connect(ui->UnitInput, &QLineEdit::returnPressed,
this, &DlgUnitsCalculator::returnPressed);
connect(ui->pushButton_Close, &QPushButton::clicked,
this, &DlgUnitsCalculator::accept);
connect(ui->pushButton_Copy, &QPushButton::clicked,
this, &DlgUnitsCalculator::copy);
// clang-format on
ui->ValueInput->setParamGrpPath(QByteArray("User parameter:BaseApp/History/UnitsCalculator"));
// set a default that also illustrates how the dialog works
ui->ValueInput->setText(QStringLiteral("1 cm"));
ui->UnitInput->setText(QStringLiteral("in"));
units << Unit::Acceleration << Unit::AmountOfSubstance << Unit::Angle << Unit::Area
<< Unit::Density << Unit::CurrentDensity << Unit::DissipationRate
<< Unit::DynamicViscosity << Unit::ElectricalCapacitance << Unit::ElectricalInductance
<< Unit::ElectricalConductance << Unit::ElectricalResistance
<< Unit::ElectricalConductivity << Unit::ElectricCharge << Unit::ElectricCurrent
<< Unit::ElectricPotential << Unit::Force << Unit::Frequency << Unit::HeatFlux
<< Unit::InverseArea << Unit::InverseLength << Unit::InverseVolume
<< Unit::KinematicViscosity << Unit::Length << Unit::LuminousIntensity << Unit::Mass
<< Unit::MagneticFieldStrength << Unit::MagneticFlux << Unit::MagneticFluxDensity
<< Unit::Magnetization << Unit::Power << Unit::Pressure << Unit::SpecificEnergy
<< Unit::SpecificHeat << Unit::Stiffness << Unit::Temperature << Unit::ThermalConductivity
<< Unit::ThermalExpansionCoefficient << Unit::ThermalTransferCoefficient << Unit::TimeSpan
<< Unit::VacuumPermittivity << Unit::Velocity << Unit::Volume << Unit::VolumeFlowRate
<< Unit::VolumetricThermalExpansionCoefficient << Unit::Work;
for (const Unit& it : units) {
ui->unitsBox->addItem(QString::fromStdString(it.getTypeString()));
}
ui->quantitySpinBox->setValue(1.0);
ui->quantitySpinBox->setUnit(units.front());
ui->spinBoxDecimals->setValue(UnitsApi::getDecimals());
}
/** Destroys the object and frees any allocated resources */
DlgUnitsCalculator::~DlgUnitsCalculator() = default;
void DlgUnitsCalculator::accept()
{
QDialog::accept();
}
void DlgUnitsCalculator::reject()
{
QDialog::reject();
}
void DlgUnitsCalculator::textChanged(QString unit)
{
Q_UNUSED(unit)
valueChanged(actValue);
}
void DlgUnitsCalculator::valueChanged(const Quantity& quant)
{
std::string unitTypeStr;
try {
unitTypeStr =
Quantity::parse(ui->UnitInput->text().toStdString()).getUnit().getTypeString();
}
catch (const Base::ParserError&) {
}
// first check the unit, if it is invalid, getTypeString() outputs an empty string
// explicitly check for "ee" like in "eeV" because this would trigger an exception in Unit
// since it expects then a scientific notation number like "1e3"
if ((ui->UnitInput->text().mid(0, 2) == QStringLiteral("ee")) || unitTypeStr.empty()) {
ui->ValueOutput->setText(
QStringLiteral("%1 %2").arg(tr("unknown unit:"), ui->UnitInput->text()));
ui->pushButton_Copy->setEnabled(false);
}
else { // the unit is valid
// we can only convert units of the same type, thus check
if (unitTypeStr != quant.getUnit().getTypeString()) {
ui->ValueOutput->setText(tr("unit mismatch"));
ui->pushButton_Copy->setEnabled(false);
}
else { // the unit is valid and has the same type
double convertValue =
Quantity::parse("1" + ui->UnitInput->text().toStdString()).getValue();
// we got now e.g. for "1 in" the value '25.4' because 1 in = 25.4 mm
// the result is now just quant / convertValue because the input is always in a base
// unit (an input of "1 cm" will immediately be converted to "10 mm" by Gui::InputField
// of the dialog)
double value = quant.getValue() / convertValue;
// determine how many decimals we will need to avoid an output like "0.00"
// at first use scientific notation, if there is no "e", we can round it to the
// user-defined decimals, but the user-defined decimals might be too low for cases like
// "10 um" in "in", thus only if value > 0.005 because FC's default are 2 decimals
QString val = QLocale().toString(value, 'g');
if (!val.contains(QChar::fromLatin1('e')) && (value > 0.005)) {
val = QLocale().toString(value, 'f', UnitsApi::getDecimals());
}
// create the output string
QString out = QStringLiteral("%1 %2").arg(val, ui->UnitInput->text());
ui->ValueOutput->setText(out);
ui->pushButton_Copy->setEnabled(true);
}
}
// store the input value
actValue = quant;
}
void DlgUnitsCalculator::parseError(const QString& errorText)
{
ui->pushButton_Copy->setEnabled(false);
ui->ValueOutput->setText(errorText);
}
void DlgUnitsCalculator::copy()
{
QClipboard* cb = QApplication::clipboard();
cb->setText(ui->ValueOutput->text());
}
void DlgUnitsCalculator::returnPressed()
{
if (ui->pushButton_Copy->isEnabled()) {
ui->textEdit->append(ui->ValueInput->text() + QStringLiteral(" = ")
+ ui->ValueOutput->text());
ui->ValueInput->pushToHistory();
}
}
void DlgUnitsCalculator::onUnitsBoxActivated(int index)
{
// SI units use [m], not [mm] for lengths
//
Quantity q = ui->quantitySpinBox->value();
int32_t old = q.getUnit().length();
double value = q.getValue();
Unit unit = units[index];
int32_t len = unit.length();
ui->quantitySpinBox->setValue(Quantity(value * std::pow(10.0, 3 * (len - old)), unit));
}
void DlgUnitsCalculator::onComboBoxSchemeActivated(int index)
{
int item = ui->comboBoxScheme->itemData(index).toInt();
if (item > 0) {
ui->quantitySpinBox->setSchema(item);
}
else {
ui->quantitySpinBox->clearSchema();
}
}
void DlgUnitsCalculator::onSpinBoxDecimalsValueChanged(int value)
{
ui->quantitySpinBox->setDecimals(value);
}
#include "moc_DlgUnitsCalculatorImp.cpp"