Files
create/src/Mod/Mesh/App/FeatureMeshTransformDemolding.cpp
2011-10-10 13:44:52 +00:00

68 lines
2.8 KiB
C++

/***************************************************************************
* Copyright (c) 2005 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#endif
#include <Base/Console.h>
#include <Base/Exception.h>
#include <Base/Sequencer.h>
#include <Base/Matrix.h>
#include <Base/Vector3D.h>
#include "FeatureMeshTransformDemolding.h"
#include "Core/MeshIO.h"
using namespace Mesh;
using namespace MeshCore;
PROPERTY_SOURCE(Mesh::TransformDemolding, Mesh::Transform)
TransformDemolding::TransformDemolding(void)
{
ADD_PROPERTY(Source,(0));
ADD_PROPERTY(Rotation,(0.0));
ADD_PROPERTY(Axis,(0.0,0.0,1.0));
}
App::DocumentObjectExecReturn *TransformDemolding::execute(void)
{/*
Feature *pcFirst = dynamic_cast<Feature*>(Source.getValue());
if(!pcFirst || pcFirst->isError())
return new App::DocumentObjectExecReturn("Unknown Error");
MeshCore::MeshKernel *pcKernel = new MeshCore::MeshKernel(pcFirst->Mesh.getValue()); // Result Meshkernel
Base::Matrix4D trans(Base::Vector3f(0,0,0), Axis.getValue(), Rotation.getValue() );
//Matrix4D trans;
//trans.rotLine( Axis.getValue(), Rotation.getValue() );
pcKernel->Transform(trans);
Mesh.setValue(pcKernel);
*/
return App::DocumentObject::StdReturn;
}