Files
create/src/Mod/Material/Gui/Array2D.cpp
David Carter 332bf7ed08 Material: Continued Material enahncements
Continues the work of the material subsystem improvements.

Several important items are included in this merge. In terms of new
capabilities, this merge adds List and MultiLineString as valid
property types, complete with editing dialogs. This will help with
backwards compatibility for external workbenches, such as Render.

Stability has been a big focus. New unit tests help to verify features
work as expected. Bugs have been fixed and crashes avoided.

Material cards have had a renaming to their tree structure. For
example, 'StandardMeterials' is redundant, so this was renamed to
'Standard'. The cards themselves are more compliant fully passing the
yamllint tests.

More soon.
2023-11-20 12:19:29 -06:00

268 lines
8.5 KiB
C++

/***************************************************************************
* Copyright (c) 2023 David Carter <dcarter@david.carter.ca> *
* *
* This file is part of FreeCAD. *
* *
* FreeCAD is free software: you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 2.1 of the *
* License, or (at your option) any later version. *
* *
* FreeCAD is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with FreeCAD. If not, see *
* <https://www.gnu.org/licenses/>. *
* *
**************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <QMessageBox>
#endif
#include <QMenu>
#include <Gui/MainWindow.h>
#include <Mod/Material/App/Exceptions.h>
#include <Mod/Material/App/Materials.h>
#include "Array2D.h"
#include "ArrayDelegate.h"
#include "ArrayModel.h"
#include "ui_Array2D.h"
using namespace MatGui;
/* TRANSLATOR MatGui::Array2D */
Array2D::Array2D(const QString& propertyName,
std::shared_ptr<Materials::Material> material,
QWidget* parent)
: QDialog(parent)
, ui(new Ui_Array2D)
, _material(material)
{
ui->setupUi(this);
if (material->hasPhysicalProperty(propertyName)) {
_property = material->getPhysicalProperty(propertyName);
}
else if (material->hasAppearanceProperty(propertyName)) {
_property = material->getAppearanceProperty(propertyName);
}
else {
Base::Console().Log("Property '%s' not found\n", propertyName.toStdString().c_str());
_property = nullptr;
}
if (_property) {
Base::Console().Log("Value type %d\n",
static_cast<int>(_property->getMaterialValue()->getType()));
_value =
std::static_pointer_cast<Materials::Material2DArray>(_property->getMaterialValue());
}
else {
Base::Console().Log("No value loaded\n");
_value = nullptr;
}
if (_value) {
Base::Console().Log("Value type %d\n", static_cast<int>(_value->getType()));
// auto value = _property->getMaterialValue()->getValue();
// Base::Console().Log("\tQVariant type %d\n", value.userType());
}
setupDefault();
setupArray();
ui->tableView->setContextMenuPolicy(Qt::CustomContextMenu);
connect(ui->tableView, &QWidget::customContextMenuRequested, this, &Array2D::onContextMenu);
_deleteAction.setText(tr("Delete row"));
_deleteAction.setShortcut(Qt::Key_Delete);
connect(&_deleteAction, &QAction::triggered, this, &Array2D::onDelete);
ui->tableView->addAction(&_deleteAction);
connect(ui->standardButtons, &QDialogButtonBox::accepted, this, &Array2D::accept);
connect(ui->standardButtons, &QDialogButtonBox::rejected, this, &Array2D::reject);
}
void Array2D::setupDefault()
{
if (_property == nullptr) {
return;
}
try {
const Materials::MaterialProperty& column1 = _property->getColumn(0);
QString label(tr("Default ") + column1.getName());
ui->labelDefault->setText(label);
if (column1.getPropertyType() == QString::fromStdString("Quantity")) {
ui->editDefault->setMinimum(std::numeric_limits<double>::min());
ui->editDefault->setMaximum(std::numeric_limits<double>::max());
ui->editDefault->setUnitText(_property->getColumnUnits(0));
if (!_value->defaultSet()) {
_value->setDefault(_property->getColumnNull(0).value<Base::Quantity>());
}
ui->editDefault->setValue(_value->getDefault().value<Base::Quantity>());
connect(ui->editDefault,
qOverload<const Base::Quantity&>(&Gui::QuantitySpinBox::valueChanged),
this,
&Array2D::defaultValueChanged);
}
}
catch (const Materials::PropertyNotFound&) {
return;
}
}
void Array2D::setHeaders(QStandardItemModel* model)
{
QStringList headers;
auto columns = _property->getColumns();
for (auto column = columns.begin(); column != columns.end(); column++) {
headers.append(column->getName());
}
model->setHorizontalHeaderLabels(headers);
}
void Array2D::setColumnWidths(QTableView* table)
{
int length = _property->columns();
for (int i = 0; i < length; i++) {
table->setColumnWidth(i, 100);
}
}
void Array2D::setColumnDelegates(QTableView* table)
{
int length = _property->columns();
for (int i = 0; i < length; i++) {
const Materials::MaterialProperty& column = _property->getColumn(i);
table->setItemDelegateForColumn(
i,
new ArrayDelegate(column.getType(), column.getUnits(), this));
}
}
void Array2D::setupArray()
{
if (_property == nullptr) {
return;
}
auto table = ui->tableView;
auto model = new Array2DModel(_property, _value, this);
table->setModel(model);
// table->setEditTriggers(QAbstractItemView::AllEditTriggers);
table->setSelectionMode(QAbstractItemView::SingleSelection);
setColumnWidths(table);
setColumnDelegates(table);
connect(model, &QAbstractItemModel::dataChanged, this, &Array2D::onDataChanged);
}
void Array2D::onDataChanged(const QModelIndex& topLeft,
const QModelIndex& bottomRight,
const QVector<int>& roles)
{
Q_UNUSED(topLeft)
Q_UNUSED(bottomRight)
Q_UNUSED(roles)
_material->setEditStateAlter();
}
void Array2D::defaultValueChanged(const Base::Quantity& value)
{
_value->setDefault(QVariant::fromValue(value));
_material->setEditStateAlter();
}
void Array2D::onContextMenu(const QPoint& pos)
{
Base::Console().Log("Array2D::onContextMenu(%d,%d)\n", pos.x(), pos.y());
QModelIndex index = ui->tableView->indexAt(pos);
Base::Console().Log("\tindex at (%d,%d)\n", index.row(), index.column());
QMenu contextMenu(tr("Context menu"), this);
contextMenu.addAction(&_deleteAction);
contextMenu.exec(ui->tableView->mapToGlobal(pos));
}
bool Array2D::newRow(const QModelIndex& index)
{
Array2DModel* model = static_cast<Array2DModel*>(ui->tableView->model());
return model->newRow(index);
}
void Array2D::onDelete(bool checked)
{
Q_UNUSED(checked)
Base::Console().Log("Array2D::onDelete()\n");
QItemSelectionModel* selectionModel = ui->tableView->selectionModel();
if (!selectionModel->hasSelection() || newRow(selectionModel->currentIndex())) {
Base::Console().Log("\tNothing selected\n");
return;
}
int res = confirmDelete();
if (res == QMessageBox::Cancel) {
return;
}
}
int Array2D::confirmDelete()
{
QMessageBox box(this);
box.setIcon(QMessageBox::Question);
box.setWindowTitle(QObject::tr("Confirm Delete"));
QString prompt = QObject::tr("Are you sure you want to delete the row?");
box.setText(prompt);
box.setStandardButtons(QMessageBox::Ok | QMessageBox::Cancel);
box.setDefaultButton(QMessageBox::Cancel);
box.setEscapeButton(QMessageBox::Cancel);
int res = QMessageBox::Cancel;
box.adjustSize(); // Silence warnings from Qt on Windows
switch (box.exec()) {
case QMessageBox::Ok:
deleteSelected();
res = QMessageBox::Ok;
break;
}
return res;
}
void Array2D::deleteSelected()
{
Array2DModel* model = static_cast<Array2DModel*>(ui->tableView->model());
QItemSelectionModel* selectionModel = ui->tableView->selectionModel();
auto index = selectionModel->currentIndex();
model->deleteRow(index);
}
void Array2D::accept()
{
QDialog::accept();
}
void Array2D::reject()
{
QDialog::reject();
}
#include "moc_Array2D.cpp"