* Assembly: Fix translatable strings * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci --------- Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
517 lines
18 KiB
Python
517 lines
18 KiB
Python
# SPDX-License-Identifier: LGPL-2.1-or-later
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# /**************************************************************************
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# *
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# Copyright (c) 2023 Ondsel <development@ondsel.com> *
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# *
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# This file is part of FreeCAD. *
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# *
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# FreeCAD is free software: you can redistribute it and/or modify it *
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# under the terms of the GNU Lesser General Public License as *
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# published by the Free Software Foundation, either version 2.1 of the *
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# License, or (at your option) any later version. *
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# *
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# FreeCAD is distributed in the hope that it will be useful, but *
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# WITHOUT ANY WARRANTY; without even the implied warranty of *
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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# Lesser General Public License for more details. *
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# *
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# You should have received a copy of the GNU Lesser General Public *
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# License along with FreeCAD. If not, see *
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# <https://www.gnu.org/licenses/>. *
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# *
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# **************************************************************************/
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import os
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import FreeCAD as App
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from PySide.QtCore import QT_TRANSLATE_NOOP
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if App.GuiUp:
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import FreeCADGui as Gui
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from PySide import QtCore, QtGui, QtWidgets
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import JointObject
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from JointObject import TaskAssemblyCreateJoint
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import UtilsAssembly
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import Assembly_rc
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# translate = App.Qt.translate
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__title__ = "Assembly Commands to Create Joints"
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__author__ = "Ondsel"
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__url__ = "https://www.freecad.org"
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def noOtherTaskActive():
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return UtilsAssembly.isAssemblyCommandActive() or JointObject.activeTask is not None
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def isCreateJointActive():
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return UtilsAssembly.assembly_has_at_least_n_parts(1) and noOtherTaskActive()
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def activateJoint(index):
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if JointObject.activeTask:
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JointObject.activeTask.reject()
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Gui.addModule("JointObject") # NOLINT
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Gui.doCommand(f"panel = JointObject.TaskAssemblyCreateJoint({index})")
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Gui.doCommandGui("dialog = Gui.Control.showDialog(panel)")
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dialog = Gui.doCommandEval("dialog")
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if dialog is not None:
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dialog.setAutoCloseOnTransactionChange(True)
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dialog.setAutoCloseOnDeletedDocument(True)
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dialog.setDocumentName(App.ActiveDocument.Name)
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class CommandCreateJointFixed:
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def __init__(self):
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pass
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def GetResources(self):
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return {
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"Pixmap": "Assembly_CreateJointFixed",
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"MenuText": QT_TRANSLATE_NOOP(
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"Assembly_CreateJointFixed",
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"Fixed Joint",
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),
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"Accel": "F",
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"ToolTip": QT_TRANSLATE_NOOP(
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"Assembly_CreateJointFixed",
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"<p>1 - If an assembly is active : Creates a joint permanently locking two parts together, preventing any movement or rotation</p>"
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"<p>2 - If a part is active: Positions sub-parts by matching selected coordinate systems. The second part selected will move.</p>",
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),
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"CmdType": "ForEdit",
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}
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def IsActive(self):
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if UtilsAssembly.activePart() is not None:
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return UtilsAssembly.assembly_has_at_least_n_parts(2)
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return isCreateJointActive()
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def Activated(self):
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activateJoint(0)
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class CommandCreateJointRevolute:
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def __init__(self):
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pass
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def GetResources(self):
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return {
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"Pixmap": "Assembly_CreateJointRevolute",
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"MenuText": QT_TRANSLATE_NOOP("Assembly_CreateJointRevolute", "Revolute Joint"),
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"Accel": "R",
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"ToolTip": QT_TRANSLATE_NOOP(
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"Assembly_CreateJointRevolute",
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"Creates a revolute joint allowing rotation around a single axis between selected parts",
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),
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"CmdType": "ForEdit",
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}
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def IsActive(self):
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return isCreateJointActive()
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def Activated(self):
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activateJoint(1)
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class CommandCreateJointCylindrical:
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def __init__(self):
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pass
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def GetResources(self):
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return {
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"Pixmap": "Assembly_CreateJointCylindrical",
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"MenuText": QT_TRANSLATE_NOOP("Assembly_CreateJointCylindrical", "Cylindrical Joint"),
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"Accel": "C",
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"ToolTip": QT_TRANSLATE_NOOP(
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"Assembly_CreateJointCylindrical",
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"Creates a cylindrical joint that allows rotation around and translation along a single axis between assembled parts",
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),
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"CmdType": "ForEdit",
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}
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def IsActive(self):
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return isCreateJointActive()
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def Activated(self):
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activateJoint(2)
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class CommandCreateJointSlider:
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def __init__(self):
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pass
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def GetResources(self):
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return {
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"Pixmap": "Assembly_CreateJointSlider",
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"MenuText": QT_TRANSLATE_NOOP("Assembly_CreateJointSlider", "Slider Joint"),
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"Accel": "S",
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"ToolTip": QT_TRANSLATE_NOOP(
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"Assembly_CreateJointSlider",
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"Creates a slider joint that allows linear movement along a single axis, but restricts rotation between selected parts",
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),
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"CmdType": "ForEdit",
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}
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def IsActive(self):
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return isCreateJointActive()
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def Activated(self):
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activateJoint(3)
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class CommandCreateJointBall:
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def __init__(self):
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pass
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def GetResources(self):
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return {
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"Pixmap": "Assembly_CreateJointBall",
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"MenuText": QT_TRANSLATE_NOOP("Assembly_CreateJointBall", "Ball Joint"),
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"Accel": "B",
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"ToolTip": QT_TRANSLATE_NOOP(
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"Assembly_CreateJointBall",
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"Creates a ball joint that connects parts at a point, allowing unrestricted movement as long as the connection points remain in contact",
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),
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"CmdType": "ForEdit",
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}
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def IsActive(self):
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return isCreateJointActive()
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def Activated(self):
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activateJoint(4)
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class CommandCreateJointDistance:
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def __init__(self):
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pass
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def GetResources(self):
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return {
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"Pixmap": "Assembly_CreateJointDistance",
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"MenuText": QT_TRANSLATE_NOOP("Assembly_CreateJointDistance", "Distance Joint"),
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"Accel": "D",
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"ToolTip": QT_TRANSLATE_NOOP(
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"Assembly_CreateJointDistance",
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"<p>Creates a distance joint that fixes the distance between the selected objects</p>"
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"<p>Creates one of several different joints based on the selection. "
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"For example, a distance of 0 between a plane and a cylinder creates a tangent joint. A distance of 0 between planes will make them co-planar.</p>",
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),
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"CmdType": "ForEdit",
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}
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def IsActive(self):
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return isCreateJointActive()
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def Activated(self):
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activateJoint(5)
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class CommandCreateJointParallel:
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def __init__(self):
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pass
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def GetResources(self):
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return {
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"Pixmap": "Assembly_CreateJointParallel",
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"MenuText": QT_TRANSLATE_NOOP("Assembly_CreateJointParallel", "Parallel Joint"),
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"Accel": "N",
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"ToolTip": QT_TRANSLATE_NOOP(
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"Assembly_CreateJointParallel",
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"Creates a parallel joint that makes the Z-axis of the selected coordinate systems parallel",
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),
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"CmdType": "ForEdit",
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}
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def IsActive(self):
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return isCreateJointActive()
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def Activated(self):
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activateJoint(6)
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class CommandCreateJointPerpendicular:
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def __init__(self):
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pass
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def GetResources(self):
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return {
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"Pixmap": "Assembly_CreateJointPerpendicular",
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"MenuText": QT_TRANSLATE_NOOP(
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"Assembly_CreateJointPerpendicular", "Perpendicular Joint"
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),
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"Accel": "M",
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"ToolTip": QT_TRANSLATE_NOOP(
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"Assembly_CreateJointPerpendicular",
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"Creates a perpendicular joint that makes the Z-axis of the selected coordinate systems perpendicular",
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),
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"CmdType": "ForEdit",
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}
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def IsActive(self):
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return isCreateJointActive()
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def Activated(self):
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activateJoint(7)
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class CommandCreateJointAngle:
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def __init__(self):
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pass
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def GetResources(self):
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return {
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"Pixmap": "Assembly_CreateJointAngle",
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"MenuText": QT_TRANSLATE_NOOP("Assembly_CreateJointAngle", "Angle Joint"),
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"Accel": "X",
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"ToolTip": QT_TRANSLATE_NOOP(
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"Assembly_CreateJointAngle",
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"Creates an angle joint that fixes the angle between the Z-axis of the selected coordinate systems",
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),
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"CmdType": "ForEdit",
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}
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def IsActive(self):
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return isCreateJointActive()
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def Activated(self):
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activateJoint(8)
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class CommandCreateJointRackPinion:
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def __init__(self):
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pass
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def GetResources(self):
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return {
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"Pixmap": "Assembly_CreateJointRackPinion",
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"MenuText": QT_TRANSLATE_NOOP(
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"Assembly_CreateJointRackPinion", "Rack and Pinion Joint"
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),
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"Accel": "Q",
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"ToolTip": QT_TRANSLATE_NOOP(
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"Assembly_CreateJointRackPinion",
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"<p>Creates a rack and pinion joint that links a part with a sliding joint to a part with a revolute joint</p>"
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"<p>Selects the same coordinate systems as the revolute and sliding joints. The pitch radius defines the movement ratio between the rack and the pinion.</p>",
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),
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"CmdType": "ForEdit",
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}
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def IsActive(self):
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return isCreateJointActive()
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def Activated(self):
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activateJoint(9)
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class CommandCreateJointScrew:
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def __init__(self):
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pass
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def GetResources(self):
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return {
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"Pixmap": "Assembly_CreateJointScrew",
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"MenuText": QT_TRANSLATE_NOOP("Assembly_CreateJointScrew", "Screw Joint"),
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"Accel": "W",
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"ToolTip": QT_TRANSLATE_NOOP(
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"Assembly_CreateJointScrew",
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"<p>Creates a screw joint that links a part with a sliding joint to a part with a revolute joint</p>"
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"<p>Select the same coordinate systems as the revolute and sliding joints. The pitch radius defines the movement ratio between the rotating screw and the sliding part.</p>",
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),
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"CmdType": "ForEdit",
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}
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def IsActive(self):
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return isCreateJointActive()
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def Activated(self):
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activateJoint(10)
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class CommandCreateJointGears:
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def __init__(self):
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pass
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def GetResources(self):
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return {
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"Pixmap": "Assembly_CreateJointGears",
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"MenuText": QT_TRANSLATE_NOOP("Assembly_CreateJointGears", "Gears Joint"),
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"Accel": "T",
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"ToolTip": QT_TRANSLATE_NOOP(
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"Assembly_CreateJointGears",
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"<p>Creates a gears joint that links 2 rotating gears together. They will have inverse rotation direction.</p>"
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"<p>Select the same coordinate systems as the revolute joints.</p>",
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),
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"CmdType": "ForEdit",
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}
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def IsActive(self):
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return isCreateJointActive()
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def Activated(self):
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activateJoint(11)
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class CommandCreateJointBelt:
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def __init__(self):
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pass
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def GetResources(self):
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return {
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"Pixmap": "Assembly_CreateJointPulleys",
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"MenuText": QT_TRANSLATE_NOOP("Assembly_CreateJointBelt", "Belt Joint"),
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"Accel": "L",
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"ToolTip": QT_TRANSLATE_NOOP(
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"Assembly_CreateJointBelt",
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"<p>Creates a belt joint that links 2 rotating objects together. They will have the same rotation direction.</p>"
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"<p>Select the same coordinate systems as the revolute joints.</p>",
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),
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"CmdType": "ForEdit",
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}
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def IsActive(self):
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return isCreateJointActive()
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def Activated(self):
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activateJoint(12)
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class CommandGroupGearBelt:
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def GetCommands(self):
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return ("Assembly_CreateJointGears", "Assembly_CreateJointBelt")
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def GetResources(self):
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"""Set icon, menu and tooltip."""
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return {
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"Pixmap": "Assembly_CreateJointGears",
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"MenuText": QT_TRANSLATE_NOOP("Assembly_CreateJointGearBelt", "Gears/Belt Joint"),
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"ToolTip": QT_TRANSLATE_NOOP(
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"Assembly_CreateJointGearBelt",
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"<p>Creates a gears or belt joint that links 2 rotating gears together</p>"
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"<p>Select the same coordinate systems as the revolute joints.</p>",
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),
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"CmdType": "ForEdit",
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}
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def IsActive(self):
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return isCreateJointActive()
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def createGroundedJoint(obj):
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if not UtilsAssembly.activeAssembly():
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return
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Gui.addModule("UtilsAssembly")
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Gui.addModule("JointObject")
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commands = (
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f'obj = App.ActiveDocument.getObject("{obj.Name}")\n'
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"assembly = UtilsAssembly.activeAssembly()\n"
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"joint_group = UtilsAssembly.getJointGroup(assembly)\n"
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'ground = joint_group.newObject("App::FeaturePython", "GroundedJoint")\n'
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"JointObject.GroundedJoint(ground, obj)"
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)
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Gui.doCommand(commands)
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Gui.doCommandGui("JointObject.ViewProviderGroundedJoint(ground.ViewObject)")
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return Gui.doCommandEval("ground")
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class CommandToggleGrounded:
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def __init__(self):
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pass
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def GetResources(self):
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return {
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"Pixmap": "Assembly_ToggleGrounded",
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"MenuText": QT_TRANSLATE_NOOP("Assembly_ToggleGrounded", "Toggle Grounded"),
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"Accel": "G",
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"ToolTip": QT_TRANSLATE_NOOP(
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"Assembly_ToggleGrounded",
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"<p>Toggles the grounding of a part.</p>"
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"<p>Grounding a part permanently locks its position in the assembly, preventing any movement or rotation. You need at least one grounded part before starting to assemble.",
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),
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"CmdType": "ForEdit",
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}
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def IsActive(self):
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return (
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UtilsAssembly.isAssemblyCommandActive()
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and UtilsAssembly.assembly_has_at_least_n_parts(1)
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)
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def Activated(self):
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assembly = UtilsAssembly.activeAssembly()
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if not assembly:
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return
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joint_group = UtilsAssembly.getJointGroup(assembly)
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selection = Gui.Selection.getSelectionEx("*", 0)
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if not selection:
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return
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App.setActiveTransaction("Toggle grounded")
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for sel in selection:
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# If you select 2 solids (bodies for example) within an assembly.
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# There'll be a single sel but 2 SubElementNames.
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for sub in sel.SubElementNames:
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# First check if selection is a grounded object
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resolved = sel.Object.resolveSubElement(sub)
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if resolved:
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obj = resolved[0]
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if hasattr(obj, "ObjectToGround"):
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commands = (
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"doc = App.ActiveDocument\n"
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f'doc.removeObject("{obj.Name}")\n'
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"doc.recompute()\n"
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)
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Gui.doCommand(commands)
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continue
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ref = [sel.Object, [sub, sub]]
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moving_part = UtilsAssembly.getMovingPart(assembly, ref)
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# Only objects within the assembly.
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if moving_part is None:
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continue
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# Check if part is grounded and if so delete the joint.
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ungrounded = False
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for joint in joint_group.Group:
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if hasattr(joint, "ObjectToGround") and joint.ObjectToGround == moving_part:
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commands = (
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"doc = App.ActiveDocument\n"
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f'doc.removeObject("{joint.Name}")\n'
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"doc.recompute()\n"
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)
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Gui.doCommand(commands)
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ungrounded = True
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break
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if ungrounded:
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continue
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# Create groundedJoint.
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createGroundedJoint(moving_part)
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App.closeActiveTransaction()
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if App.GuiUp:
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Gui.addCommand("Assembly_ToggleGrounded", CommandToggleGrounded())
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Gui.addCommand("Assembly_CreateJointFixed", CommandCreateJointFixed())
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Gui.addCommand("Assembly_CreateJointRevolute", CommandCreateJointRevolute())
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Gui.addCommand("Assembly_CreateJointCylindrical", CommandCreateJointCylindrical())
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Gui.addCommand("Assembly_CreateJointSlider", CommandCreateJointSlider())
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Gui.addCommand("Assembly_CreateJointBall", CommandCreateJointBall())
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Gui.addCommand("Assembly_CreateJointDistance", CommandCreateJointDistance())
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Gui.addCommand("Assembly_CreateJointParallel", CommandCreateJointParallel())
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Gui.addCommand("Assembly_CreateJointPerpendicular", CommandCreateJointPerpendicular())
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Gui.addCommand("Assembly_CreateJointAngle", CommandCreateJointAngle())
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Gui.addCommand("Assembly_CreateJointRackPinion", CommandCreateJointRackPinion())
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Gui.addCommand("Assembly_CreateJointScrew", CommandCreateJointScrew())
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Gui.addCommand("Assembly_CreateJointGears", CommandCreateJointGears())
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Gui.addCommand("Assembly_CreateJointBelt", CommandCreateJointBelt())
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Gui.addCommand("Assembly_CreateJointGearBelt", CommandGroupGearBelt())
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