Files
create/src/Gui/DlgInputDialogImp.cpp
2016-01-05 16:43:33 +01:00

154 lines
4.5 KiB
C++

/***************************************************************************
* Copyright (c) 2006 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <QPushButton>
#endif
#include "DlgInputDialogImp.h"
#include "SpinBox.h"
using namespace Gui::Dialog;
/* TRANSLATOR Gui::Dialog::DlgInputDialogImp */
/**
* Constructs a Gui::Dialog::DlgInputDialogImp as a child of 'parent', with the
* name 'name' and widget flags set to 'f'.
*
* The dialog will by default be modeless, unless you set 'modal' to
* true to construct a modal dialog.
*/
DlgInputDialogImp::DlgInputDialogImp( const QString& labelTxt, QWidget* parent, bool modal, Type type )
: QDialog( parent )
{
this->setModal(modal);
this->setupUi(this);
label->setText(labelTxt);
QSize sh = sizeHint();
setType(type);
resize(qMax(sh.width(), 400), 1);
connect(lineEdit, SIGNAL(returnPressed()), this, SLOT(tryAccept()));
connect(lineEdit, SIGNAL(textChanged(const QString&)), this, SLOT(textChanged(const QString&)));
}
/**
* Destroys the object and frees any allocated resources
*/
DlgInputDialogImp::~DlgInputDialogImp()
{
// no need to delete child widgets, Qt does it all for us
}
void DlgInputDialogImp::textChanged( const QString &s )
{
bool on = true;
if (lineEdit->validator()) {
QString str = lineEdit->text();
int index = lineEdit->cursorPosition();
on = ( lineEdit->validator()->validate(str, index) == QValidator::Acceptable );
}
else if ( type() != LineEdit ) {
on = !s.isEmpty();
}
buttonBox->button(QDialogButtonBox::Ok)->setEnabled( on );
}
void DlgInputDialogImp::tryAccept()
{
if (!lineEdit->text().isEmpty())
accept();
}
void DlgInputDialogImp::setType( DlgInputDialogImp::Type t )
{
inputtype = t;
QWidget *input = 0;
switch (inputtype)
{
case LineEdit:
input = lineEdit;
break;
case SpinBox:
input = spinBox;
break;
case UIntBox:
input = uIntSpinBox;
break;
case FloatSpinBox:
input = floatSpinBox;
break;
case ComboBox:
input = comboBox;
break;
default:
break;
}
if (input) {
stack->setCurrentWidget(input->parentWidget());
stack->setFixedHeight( input->sizeHint().height() );
input->setFocus();
label->setBuddy( input );
}
}
DlgInputDialogImp::Type DlgInputDialogImp::type() const
{
return inputtype;
}
QSpinBox *DlgInputDialogImp::getSpinBox() const
{
return spinBox;
}
Gui::UIntSpinBox *DlgInputDialogImp::getUIntBox() const
{
return uIntSpinBox;
}
QDoubleSpinBox *DlgInputDialogImp::getFloatSpinBox() const
{
return floatSpinBox;
}
QLineEdit *DlgInputDialogImp::getLineEdit() const
{
return lineEdit;
}
QComboBox *DlgInputDialogImp::getComboBox() const
{
return comboBox;
}
#include "moc_DlgInputDialogImp.cpp"