Improves the use of the ShapeAppearance property for the Part workbench.
removes DiffuseColor property
adds Python compatibility using custom attributes
transitions DiffuseColor to ShapeAppearance on open
Improved UI elements for setting object appearance, and appearance per face
Lays the foundation for future texture support
309 lines
8.6 KiB
C++
309 lines
8.6 KiB
C++
/***************************************************************************
|
|
* Copyright (c) 2023 David Carter <dcarter@david.carter.ca> *
|
|
* *
|
|
* This file is part of FreeCAD. *
|
|
* *
|
|
* FreeCAD is free software: you can redistribute it and/or modify it *
|
|
* under the terms of the GNU Lesser General Public License as *
|
|
* published by the Free Software Foundation, either version 2.1 of the *
|
|
* License, or (at your option) any later version. *
|
|
* *
|
|
* FreeCAD is distributed in the hope that it will be useful, but *
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of *
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
|
|
* Lesser General Public License for more details. *
|
|
* *
|
|
* You should have received a copy of the GNU Lesser General Public *
|
|
* License along with FreeCAD. If not, see *
|
|
* <https://www.gnu.org/licenses/>. *
|
|
* *
|
|
**************************************************************************/
|
|
|
|
#include "PreCompiled.h"
|
|
#ifndef _PreComp_
|
|
#include <QImage>
|
|
#include <QImageReader>
|
|
|
|
#include <Inventor/nodes/SoGroup.h>
|
|
#include <Inventor/nodes/SoMaterial.h>
|
|
#include <Inventor/nodes/SoOrthographicCamera.h>
|
|
#include <Inventor/nodes/SoSeparator.h>
|
|
#include <Inventor/nodes/SoSphere.h>
|
|
#include <Inventor/nodes/SoSwitch.h>
|
|
#include <Inventor/nodes/SoTexture2.h>
|
|
#endif
|
|
|
|
#include <Inventor/nodes/SoTextureCoordinateEnvironment.h>
|
|
|
|
#include <App/Application.h>
|
|
#include <Base/Parameter.h>
|
|
#include <Gui/BitmapFactory.h>
|
|
|
|
#include "AppearancePreview.h"
|
|
|
|
using namespace MatGui;
|
|
|
|
/* TRANSLATOR MatGui::AppearancePreview */
|
|
|
|
AppearanceSettings::AppearanceSettings(const ParameterGrp::handle& hGrp,
|
|
Gui::View3DInventorViewer* view)
|
|
: Gui::View3DSettings(hGrp, view)
|
|
{}
|
|
|
|
AppearanceSettings::AppearanceSettings(const ParameterGrp::handle& hGrp,
|
|
const std::vector<Gui::View3DInventorViewer*>& view)
|
|
: Gui::View3DSettings(hGrp, view)
|
|
{}
|
|
|
|
void AppearanceSettings::OnChange(ParameterGrp::SubjectType& rCaller,
|
|
ParameterGrp::MessageType Reason)
|
|
{
|
|
// Exclude settings that either we're not interested in, or that
|
|
// may interfere with functionality
|
|
if (strcmp(Reason, "CornerCoordSystem") == 0) {
|
|
return;
|
|
}
|
|
if (strcmp(Reason, "CornerCoordSystemSize") == 0) {
|
|
return;
|
|
}
|
|
if (strcmp(Reason, "ShowAxisCross") == 0) {
|
|
return;
|
|
}
|
|
if (strcmp(Reason, "UseNavigationAnimations") == 0) {
|
|
return;
|
|
}
|
|
if (strcmp(Reason, "ShowFPS") == 0) {
|
|
return;
|
|
}
|
|
if (strcmp(Reason, "ShowNaviCube") == 0) {
|
|
return;
|
|
}
|
|
if (strcmp(Reason, "UseVBO") == 0) {
|
|
return;
|
|
}
|
|
if (strcmp(Reason, "RenderCache") == 0) {
|
|
return;
|
|
}
|
|
if (strcmp(Reason, "Orthographic") == 0) {
|
|
return;
|
|
}
|
|
if (strcmp(Reason, "NavigationStyle") == 0) {
|
|
return;
|
|
}
|
|
if (strcmp(Reason, "OrbitStyle") == 0) {
|
|
return;
|
|
}
|
|
if (strcmp(Reason, "Sensitivity") == 0) {
|
|
return;
|
|
}
|
|
if (strcmp(Reason, "ResetCursorPosition") == 0) {
|
|
return;
|
|
}
|
|
if (strcmp(Reason, "DimensionsVisible") == 0) {
|
|
return;
|
|
}
|
|
if (strcmp(Reason, "Dimensions3dVisible") == 0) {
|
|
return;
|
|
}
|
|
if (strcmp(Reason, "DimensionsDeltaVisible") == 0) {
|
|
return;
|
|
}
|
|
if (strcmp(Reason, "PickRadius") == 0) {
|
|
return;
|
|
}
|
|
if (strcmp(Reason, "TransparentObjectRenderType") == 0) {
|
|
return;
|
|
}
|
|
|
|
View3DSettings::OnChange(rCaller, Reason);
|
|
}
|
|
|
|
//===
|
|
|
|
AppearancePreview::AppearancePreview(QWidget* parent)
|
|
: Gui::View3DInventorViewer(parent)
|
|
{
|
|
setRedirectToSceneGraph(true);
|
|
setViewing(true);
|
|
setPopupMenuEnabled(false);
|
|
|
|
applySettings();
|
|
// setBackground();
|
|
setEnabledNaviCube(false);
|
|
|
|
_group = dynamic_cast<SoSeparator*>(getSceneGraph());
|
|
_group->ref();
|
|
|
|
_switch = new SoSwitch();
|
|
_switch->ref();
|
|
_material = new SoMaterial();
|
|
_material->ref();
|
|
_texture = new SoTexture2();
|
|
_texture->ref();
|
|
_environment = new SoTextureCoordinateEnvironment();
|
|
_environment->ref();
|
|
|
|
_switch->addChild(_material);
|
|
_switch->addChild(_texture);
|
|
_switch->whichChild.setValue(0);
|
|
|
|
_group->addChild(_switch);
|
|
_group->addChild(new SoSphere());
|
|
|
|
setCameraType(SoOrthographicCamera::getClassTypeId());
|
|
setViewDirection(SbVec3f(1, 1, -5));
|
|
viewAll();
|
|
}
|
|
|
|
AppearancePreview::~AppearancePreview()
|
|
{
|
|
if (_switch) {
|
|
if (_switch->findChild(_material) > -1) {
|
|
_switch->removeChild(_material);
|
|
}
|
|
if (_switch->findChild(_texture) > -1) {
|
|
_switch->removeChild(_texture);
|
|
}
|
|
}
|
|
if (_group) {
|
|
if (_group->findChild(_switch) > -1) {
|
|
_group->removeChild(_switch);
|
|
}
|
|
}
|
|
|
|
_group->unref();
|
|
_group = nullptr;
|
|
_switch->unref();
|
|
_switch = nullptr;
|
|
_material->unref();
|
|
_material = nullptr;
|
|
_texture->unref();
|
|
_texture = nullptr;
|
|
_environment->unref();
|
|
_environment = nullptr;
|
|
}
|
|
|
|
void AppearancePreview::applySettings()
|
|
{
|
|
viewSettings = std::make_unique<AppearanceSettings>(
|
|
App::GetApplication().GetParameterGroupByPath("User parameter:BaseApp/Preferences/View"),
|
|
this);
|
|
viewSettings->applySettings();
|
|
}
|
|
|
|
void AppearancePreview::setCoinTexture()
|
|
{
|
|
_switch->whichChild.setValue(1);
|
|
}
|
|
|
|
void AppearancePreview::setCoinMaterial()
|
|
{
|
|
_switch->whichChild.setValue(0);
|
|
}
|
|
|
|
void AppearancePreview::setAmbientColor(const QColor& color)
|
|
{
|
|
setCoinMaterial();
|
|
_material->ambientColor.setValue(
|
|
SbColor(color.red() / 255.0, color.green() / 255.0, color.blue() / 255.0));
|
|
_material->ambientColor.setDefault(false);
|
|
}
|
|
|
|
void AppearancePreview::setDiffuseColor(const QColor& color)
|
|
{
|
|
setCoinMaterial();
|
|
_material->diffuseColor.setValue(
|
|
SbColor(color.red() / 255.0, color.green() / 255.0, color.blue() / 255.0));
|
|
_material->diffuseColor.setDefault(false);
|
|
}
|
|
|
|
void AppearancePreview::setSpecularColor(const QColor& color)
|
|
{
|
|
setCoinMaterial();
|
|
_material->specularColor.setValue(
|
|
SbColor(color.red() / 255.0, color.green() / 255.0, color.blue() / 255.0));
|
|
_material->specularColor.setDefault(false);
|
|
}
|
|
|
|
void AppearancePreview::setEmissiveColor(const QColor& color)
|
|
{
|
|
setCoinMaterial();
|
|
_material->emissiveColor.setValue(
|
|
SbColor(color.red() / 255.0, color.green() / 255.0, color.blue() / 255.0));
|
|
_material->emissiveColor.setDefault(false);
|
|
}
|
|
|
|
void AppearancePreview::setShininess(double value)
|
|
{
|
|
setCoinMaterial();
|
|
_material->shininess.setValue(value);
|
|
_material->shininess.setDefault(false);
|
|
}
|
|
|
|
void AppearancePreview::setTransparency(double value)
|
|
{
|
|
setCoinMaterial();
|
|
_material->transparency.setValue(value);
|
|
_material->transparency.setDefault(false);
|
|
}
|
|
|
|
void AppearancePreview::setTexture(const QImage& image)
|
|
{
|
|
setCoinTexture();
|
|
|
|
SoSFImage texture;
|
|
Gui::BitmapFactory().convert(image, texture);
|
|
_texture->image = texture;
|
|
}
|
|
|
|
void AppearancePreview::setTextureScaling(double scale)
|
|
{}
|
|
|
|
void AppearancePreview::resetAmbientColor()
|
|
{
|
|
setCoinMaterial();
|
|
_material->ambientColor.deleteValues(0);
|
|
_material->ambientColor.setDefault(true);
|
|
}
|
|
|
|
void AppearancePreview::resetDiffuseColor()
|
|
{
|
|
setCoinMaterial();
|
|
_material->diffuseColor.deleteValues(0);
|
|
_material->diffuseColor.setDefault(true);
|
|
}
|
|
|
|
void AppearancePreview::resetSpecularColor()
|
|
{
|
|
setCoinMaterial();
|
|
_material->specularColor.deleteValues(0);
|
|
_material->specularColor.setDefault(true);
|
|
}
|
|
|
|
void AppearancePreview::resetEmissiveColor()
|
|
{
|
|
setCoinMaterial();
|
|
_material->emissiveColor.deleteValues(0);
|
|
_material->emissiveColor.setDefault(true);
|
|
}
|
|
|
|
void AppearancePreview::resetShininess()
|
|
{
|
|
setCoinMaterial();
|
|
_material->shininess.deleteValues(0);
|
|
_material->shininess.setDefault(true);
|
|
}
|
|
|
|
void AppearancePreview::resetTransparency()
|
|
{
|
|
setCoinMaterial();
|
|
_material->transparency.deleteValues(0);
|
|
_material->transparency.setDefault(true);
|
|
}
|
|
|
|
void AppearancePreview::resetTexture()
|
|
{}
|
|
|
|
void AppearancePreview::resetTextureScaling()
|
|
{}
|